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Robotrek: Difference between revisions

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Mons are cool. We know this. But what about robot mons combined with humor that pokes fun at the RPG genre? This is the basic premise of Robotrek, known as Slapstick in Japan, released for the Super Nintendo. It tells the tale of the young son of Doctor Akihabara, whose family has just moved to the village of Rococo. All is not well in the world as the Hackers are trying to take over the world with robots, and it's up to this young lad to stop them with his robotic servants that he himself made, called [[Captain Obvious|"Robots"]].
 
Though the "Save the World" plot didn't blow many minds, ''Robotrek'''s gameplay was a refreshing change of pace. The game included a great deal of [[Character Customization]] for a [[Super Nintendo]] RPG, and the combat was an odd hybrid of real-time and turn-based. Unfortunately, the level of customization could be daunting; a poorly-specced robot made the game much more difficult than [[Nintendo Hard|it already was]]. Additionally, like most Japanese RPGs before [[Final Fantasy VII]] popularized them in the west, it suffers from a sloppy translation. The game is still a worthy addition to any retro gamer's library.
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* [[Absurdly Spacious Sewer]]: The first town has one.
* [[Adam Smith Hates Your Guts]]
* [[American Kirby Is Hardcore]]: The Japanese box art has the main character with a backpack full of scrap reading a book. The American box art is of a foreboding space station - which spoils the last few hours of the game.
* [[Artificial Human]]: {{spoiler|The protagonist's mother}}. But it's nothing significant anyway.
* [[Axe Crazy]]: A Robot with an Axe is a thing to be feared. See [[Disc One Nuke]], below.
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* [[Party in My Pocket]]: Literally, since the player's robots are contained in capsules.
* [[Preexisting Encounters]]: Random encounters are of this variety. Though in many cases the enemies don't appear until you get close to their hiding places. And a few are invisible.
* [[Shout-Out]]: Oh, one of the endgame weapon is a blade that shoot fire birds? Now, where did we [[Act RaiserActRaiser|see]] [[Soul Blazer|that]] [[Illusion of Gaia|before]]?
** Made by the same developers. So it's somewhere between an Author Allusion and a Running Gag.
* [[The Doll Episode]]
* [[Translator Microbes]]: At one point you must craft an item that allows you to speak with animals. And when you get turned into a mouse (see [[Baleful Polymorph]] above), you can automatically communicate with other mice (while still understanding humans as well).
* [["Wake -Up Call" Boss]]: Meta Crab and Big Eye. Meta Crab introduces the fact that from here on, everything the player did to attack the other enemies without much in the way of retaliation is ineffective (i.e., you MUST start using Melee attacks). Big Eye cements what's necessary in boss fights from there on out. If you are ill-equipped for Big Eye, aside from grinding, the average player stands little chance.
 
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