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Castlevania Fighter: Difference between revisions

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{{tropelist}}
* [[After Combat Recovery]]: Just like in the main games, every boss leaves behind an orb when beaten. If you catch the orb so that you're [[Player Tic|in some kind of animation]] when the freeze-frame happens (jumping, attacking, doing a special move), your maximum HP, MP and/or attack power will increase. Catch enough orbs like this and you'll get a Double Shot or Triple Shot, which lets you toss more subweapons at a time, or strengthens them if they're the kind you can't use more than one of in quick succession. Depending on the character you use, it may be easier or harder to time an "Excellent/Perfect" orb catch.
* [[Alternate Timeline]]: In the universe where this game takes place, in 1476 [[Castlevania III: DraculasDracula's Curse|Trevor Belmont]] lost against Dracula, whose power then extended over the whole of Europe. 400 years later, such power has grown so much it starts to affect even timelines where Trevor won. [[Fridge Brilliance|This may explain]] why there are some baddies, even a version of Death, among the selectable cast - they may not be good doubles from some [[Mirror Universe]] but rather just interested in not having a Dracula from another reality influence their own.
* [[Background Boss]]: Balore.
* [[BFS]]: Axe Armor has its own take on this, using a ''humongous'' axe for one of its special moves.
* [[Bonus Boss]]: [[Koumajou Densetsu|Remilia Scarlet]] and a Succubus in Survival Mode.
* [[Boss Game]]: You go straight from one boss to the next, with nothing between them.
* [[The Cameo]]: Both Reimu Hakurei and Remilia Scarlet appear in their forms from ''[[Koumajou Densetsu]]'', as a playable character and boss respectively.
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{{reflist}}
[[Category:Freeware Games]]
[[Category:Castlevania Fighter{{PAGENAME}}]]
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