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{{trope}}
{{quote|I long for death, not because I seek peace, but because I seek the war eternal.|'''Cardinal Armandus Helfire''', ''[[Warhammer 4000040,000]]''}}
 
[[Fluffy Cloud Heaven|Sitting around all eternity playing a harp]] not your idea of paradise? [[Mundane Afterlife|Reality without the bad parts]] sound a bit... dull? Some cultures, particularly the ancient Norsemen, inspired their warriors with stories of a different afterlife. Those who fell in battle would go to a land of eternal, glorious war, their days spent fighting each other in [[Friendly Enemy|friendly combat]] and their nights spent feasting, with any who fell earlier [[Death Is a Slap on The Wrist|being resurrected at the day's end]]. In other words, an afterlife much like any decent Team Deathmatch server, but with more food and wenches.
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== Comics ==
* ''[[Nodwick]]'' had a king who worshipped a god of war named P'taon. [http://comic.nodwick.com/?p=996 When the heroes summon his spirit to ask him some questions], they find him enjoying an eternity of glorious battle.
* A side-story in ''[[BPRD]]'' features Johann and Kate trying to exorcise the spirit of Lobster Johnson, a World War 2-era adventure hero. After taking him to the ruins of the Nazi fortress where he died, Lobster's ghost disappears and Johann sees a vision of him battling an army of Nazis and zombies, standing atop a mountain of his enemies' corpses. When Kate asks if his spirit is at rest, Johann simply says, "He's happy."
 
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** The best part is that their belief system not only features this, it says they ''set it up themselves'', after [[Klingon Promotion|''killing off their gods'']]. They were, apparently, "Too much trouble."
* In ''[[Doctor Who]]'', [[Brian Blessed|BRIAN BLESSED's]] character describes one of these. Peri didn't seem too impressed.
* In ''[[True Blood]]'' this trope is literally invoked in all it's [[Norse Mythology]] glory when Eric remembers being fatally wounded in some Viking raid. He is turned into a vampire instead.
 
== Mythology ==
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== Tabletop Games ==
 
* The Eye of Terror/Realm of Chaos of ''[[Warhammer 4000040,000]]'', though it's perhaps more of a [[Hell Is War|Warrior]] ''[[Hell Is War|Hell]]''.
** For the Chaos Space Marines, it's heaven. The only thing better than fighting there, is fighting the Imperium in real-space.
*** Played straight also by the Orks, naturally. The Imperial world of [[Meaningful Name|Armageddon]] is presently in a state of constant warfare between the Orks and the Imperium, and is thus seen as a type of Warrior Heaven by nearby Orks, who flock to it whenever possible. In a more literal example, a Warboss named Tuska fought his way into the Eye of Terror after acquiring a taste for killing Warp-spawned abominations and wound up stranded on a Daemon World, trapped in an eternal battle where the fallen auto-revive each day. Orks being Orks, what would be hell for any unfortunate Imperial Guardsman is pretty much Orky paradise. "Told yer I knew where da best fightin' woz."
** The Space Wolves chapter, as part of their whole "Space Vikings" schtick, recruit young warriors from the primitive tribes of their homeworld who fell in battle.
* [[Dungeons and& Dragons]] features both a Warrior Heaven, the chaotic-good-aligned Ysgard, and a [[Hell Is War|Warrior Hell]], the lawful-evil-aligned Acheron.
 
== Video Games ==
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* The Hall of Heroes in ''[[MediEvil (1998 video game)|Medievil]]'' is an eternal paradise for Gallowmere's greatest warriors, where they spend eternity singing, feasting and arm-wrestling with one another. Throughout the first game, Dan makes repeated visits to the Hall, hoping to be inducted there himself...
* Quake III Arena's [[All There in the Manual|background story]] indicate player are fighting in Arena Eternal, a extradimensional structure created by an super advanced alien race called [[Sufficiently Advanced Alien|Vadrigar]]. They populated the Arena Eternal with the greatest warriors in all of time and space whom they kidnap at the split moment before they die a heroic death, for entertainment. It's basically a SF version of Valhalla.
* In [[RunescapeRuneScape]], the not-so-intelligent goblins think they will go to their ancestral homeland Yu'Biusk upon death in combat, where they will fight eachother for all eternity. In the end, it turns out that Bandos, god of war and the one who brought them to Gielinor, has lied to them. Yu'Biusk is nothing but a toxic wasteland, devestated by war since millenia.
* In ''[[The Elder Scrolls]]'', Sovngarde is the Warrior Heaven where all heroic [[Horny Vikings|Nords]] ascend to upon death, and it fits the bill. The main hall is a magnificent palace where the glorious dead drink golden mead, feast on massive boars, and battle for sport. Unfortunately {{spoiler|when you go there in [[Skyrim]], Alduin, the dragon god of the end times, has come to feed on the souls of newly dead warriors for sustenance, effectively turning Sovngarde into a Warrior Hell.}}
** Well, only the outskirts. The Valhalla-counterpart, the aptly named Hall of Valor is freed from Alduin's depredations, due to [[War God|Sh]][[Top God|or's]] power protecting it. Those within the Hall continue their day mostly normally, but lament that they cannot go and out and kick Alduin's ass themselves, having to wait for the Dragonborn to do it.
* In the first [[Valkyrie Profile]], the player assumes the role of the Valkyrie Lenneth, sent to Midgard (the mortal realm, i.e. Earth) to recruit Einjerhar for the coming Ragnarok. How the story progresses (and what ending you get) hinges on your ability to recruit, train, and send the very best.
 
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[[Category:Settings]]
[[Category:Religion Tropes]]
[[Category:Warrior Heaven{{PAGENAME}}]]
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