39,327
edits
m (→Tabletop Games: clean up) |
(update links) |
||
Line 31:
* In ''Book of the Dead'', a book for the ''[[New World of Darkness]]'' (mostly ''[[Geist: The Sin Eaters]]'' and ''[[Mage: The Awakening]]''), all the underworld realms presented are designed so the gamemaster can play them this way. It's outright encouraged in general, and one of the realms is designed so it's hard to NOT play it this way. This realm is called Oppia, and is a place of abundant soul-energy in the form of delicious food. The rulers are very generous and hospitable, and their rules seem simple enough. Sure the system runs on enslavement of souls, but those idiots are bad guests who broke the rules. Seems easy enough to accept... until you realize how ''very'' easy it actually is to break the rules. Including by accident.
* In ''[[Dungeons
** It's mentioned in ''Fiendish Codex II'' that this is why Lawful Evil characters often make deals with devils - they expect to swiftly take positions of power and prestige in the diabolic hierarchy after their deaths. "No tyrant looks upon a wretched lemure and thinks that this will be their afterlife."
* In the [[Mutant Chronicles]] book ''Ilian'', there are two short-stories on this theme. Humans who joined [[Religion of Evil|the cult of Ilian]] because they wanted to become the exploiters rather then the exploited. And of course, their futures are ''so'' bright, since Ilian will smile upon them forever... until they fail or get backstabbed by each other, that is. Suckers.
* ''[[
== Theater ==
Line 47:
[[Category:Sociology Tropes]]
[[Category:Philosophy Tropes]]
[[Category:
|