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* Werites Beacon in ''[[Tales of Legendia]]'', which in fact serves as the sole city, and most important location, on the Legacy itself. The player can return directly to Werites Beacon from nearly any point on the Legacy by using 'ducts' located throughout the island/ship.
* Mother's Day/Podunk in ''[[MOTHER 1]]''.
* The aptly named Onett in ''[[EarthboundEarthBound]]''. The name is even lampshaded: the first four cities are called Onett, Twoson, Threed and Fourside. A sign in Twoson even says "we got that name because we weren't first".
* ''[[Mother 3]]'''s Tazmily is an interesting example as it is essentially the ''only'' town in the game, save for a location in the final chapter of the game.
* Caldor Isle in ''[[Lunar: The Silver Star]]'' is the first continent, and Alex and Luna's hometown of Burg is the first town. Being that [[Lunar]] plays tropes straight, Burg comes complete with rustic charm and cute background music.
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** ''[[Pokémon Black 2 and White 2]]'' are set to subvert this: for the first time ever, the starting town will actually be a ''city'', and quite a large one at that. [[Arson, Murder, and Jaywalking|Oh, and it actually has a Pokemon Center.]]
* The planet Taris in the videogame ''[[Knights of the Old Republic (video game)|Knights of the Old Republic]]'' is essentially a [[Planetville|big version]] of this trope.
* The Citadel in ''[[Mass Effect]]'' is used as a First Town right after the initial mission to Eden Prime. It remains relevant throughout the game, right up to {{spoiler|the final battle to stop Sovereign from using it to wipe out all life in the galaxy}}.
* Vale in the first ''[[Golden Sun]]'' game.
* ''[[Wizardry]] 7: Crusaders of the Dark Savant'' features several First Towns, depending on whether the player starts a new game or imports from the previous game, including Nyctalinth, Ukpyr, and Dionyceus. However, New City arguably fits this trope best, as it contains more stationary friendly NPC's than the rest of the world combined.
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* Jirinaar in ''[[Albion]]'' is pretty much your starting town in Albion, if we ignore the prologue. It's also the most iconic place in the game, due to its unique architecture and friendly locals.
* ''[[Fable (video game)|Fable I]]'' has the Hero's Guild, ''[[Fable II]]'' has Bowerstone and ''[[Fable III]]'' foregoes this trope and instead chooses to have the Sanctuary serve this purpose, though it's actually meant to be the pause screen.
* In certain games in the ''[[SaGa]]'' series, such as ''[[Romancing SaGa]]'' and ''[[SagaSaGa Frontier]]'', the first town often depends on [[And Now for Someone Completely Different|which hero or heroine you choose to play as]].
* In ''[[World of Warcraft]]'', there's the First Town for each race (some quests, class trainers, an inn, etc.) and then there's the [[Capital City]] for each race, which is meant to be the hub.
* The First Town in ''[[Diablo (series)|Diablo]]'' was in fact the only town in the game. ''[[Diablo II]]'' had a more conventional starting town, with many other towns later after you [[Get on the Boat]].
* Ehdo in ''Faria''.
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[[Category:Index of Exact Trope Titles]]
[[Category:Video Game Settings]]
[[Category:First Town{{PAGENAME}}]]
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