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Level Up At Intimacy 5: Difference between revisions

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* In ''[[Star Ocean]]'' (really, any of them), various bonuses you can pick up from having good relationships include (in the second one alone): special techniques, random items, improved item creation, and if in battle, doubled attack power.
** Having a good rapport between your party members is essential to teamwork. For example, in The Second Story, if you choose to have your B team fight, it's likely the AI-controlled members will just do their own thing, even if they are assigned to healing duty. If Noel doesn't particularly care for Dias, he'll probably take his sweet time casting Dispel to cure Dias' paralysis.
* In ''[[Mana Khemia: Alchemists of Al -Revis]]'', Roxis won't be able to learn some of his spells unless you follow his character quest up to a point, and he won't be able to participate in Co-op Synthesis unless you follow it further. No other characters' abilities are affected by their character quests, but your Variable Strike gets stronger as your [[Relationship Values]] with the participants increase.
** Also, if your relationship isn't high enough with any of your teammates (if you haven't finished their character quest and talked with them in the final chapter) you'll end up with the bad ending as {{spoiler|the only reason Vayne doesn't go through with his original despair driven suicide is that the character you have the highest [[Relationship Values]] with snaps him out of it}}
* ''[[Valkyria Chronicles]]'', while not elaborating much on romance between the various secondary members of Squad 7, has the abilities 'Fancies Men' and 'Fancies Women', which increase a character's effectiveness when around males or females, respectively, because they want to 'show off'. [[Ho Yay|Yes, there are female characters with 'Fancies Women' and males with 'Fancies Men',]] [[Bi the Way|and even one who has both of them]]. Also, one (female) character gets an extra boost around the female lead.
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=== Wide Open Sandbox ===
* [[Grand Theft Auto: San Andreas]] has this. Six girls you can date, in exchange for perks, like weapons, clothes, their cars, the possibility for dying/getting busted without losing all weapons, and, in one of the girls' case, a plot advancing [[MacGuffin]] for a mission.
 
 
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* The tabletop RPG ''[[Bliss Stage]]'' is the [[Trope Namer]]: In that game, your primary weapon against nightmarish aliens is the Alien Numina Inversion Machine, or [[Applied Phlebotinum|ANIMa]] - it uses [[Psychic Powers]] to create a [[Humongous Mecha]] for the player characters out of their relationships. 5, the highest possible score in a relationship, requires you to have sex. There is a drawback: Unless you also improve the relationship's Trust stat, [[You Lose At Zero Trust|the relationship could easily be broken off.]] And breaking a high Intimacy relationship is a '''[[Heroic BSOD|Very]] [[Ascend to a Higher Plane of Existence|Bad]] [[Mind Rape|Idea]].'''
** [[Bliss Stage First and Final Act]] takes this to its logical conclusion: having sex with a partner gets you an [[Infinity+1 Sword]], with special abilities that break the rules of the (tabletop) game.
* ''[[Rune QuestRuneQuest|HeroQuest]]'' (the fantasy tabletop rpg set in Glorantha, not the MB boardgame) stats everything up, [[Relationship Values|including relationships.]] Also, any stat can be used to augment any roll provided you can make a case for it to the GM, so your "love for kidnapped princess" score gives you a bonus to fight the dragon, and your "hatred of nuns" score makes it easier for you to kick one in the face.
* ''[[Weapons Of The Gods]]'' has you improve your kung fu by consummating your love. However, it only works in heterosexual interactions - for homosexual interactions, you need a special kind of kung fu to improve your kung fu. It doesn't sound this offensive once you read the book.
** To clarify, it's based on Taoism. Heterosexual intercourse allows for the unity of yin and yang, male and female, which is a major theme in Taoism.
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