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Collection Sidequest: Difference between revisions

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** The flags were put in as a mockery of this trope. The developer joked that no one would collect hundreds for no reward except for an achievement...
*** It's improved in the sequel where the number of things to be collected are reduced greatly, most are much easier to find and most of all, you actually get rewards. Special armour for collecting the seals, challenging puzzles and a nifty cinematic for collecting the glyphs, money for getting the treasures chests and a hammer, special cloak and closure to a certain subplot for collecting the feathers.
* In many ways, ''[[Little Big PlanetLittleBigPlanet]]'' is one big '''Collection Sidequest'''. The things you collect expand your range of options in the editor.
* [[Naruto]] ''Narutimate Ninja/Ultimate Ninja 2'''s S missions just give you a certificate for completion.
* ''[[Ratchet and Clank]]'' is filled to the gills with these types of quests. Usually requiring you to get a new piece of gear or a gadget from a new planet before you can return to the previous planet and finish the available quests there. Some planets only exist for the sole purpose of making you go fetch the required item(besides optional side-quests). These quests are often enjoyable, however, even though they serve no purpose other than extending the length of the game.
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** It's also possible to dumpster-dive all around Santa Destroy to find extra money and unique T-shirts.
* ''Rare'' is (in)famous for their collectathons, but the absolute worst example of theirs was ''[[Donkey Kong 64]].'' [http://www.gamespite.net/toastywiki/index.php/Games/TragedyOfTheCollectathons Merus explains why quite eleoquently.] They [[Self-Deprecation|took jabs at themselves]] for this in the prologue of ''[[Banjo-Kazooie]]: Nuts & Bolts''.
* [[Little KingsKing's Story]] features ''many'' of these. Each of the games seven princesses sends you to collect something, fortunately ''mostly'' things that you'll run across without backtracking. Plus, there's a quest to collect concept art throughout the game world.
* ''[[Anachronox]]'' had a few of these. Taking pictures of little nonentities that appear in [[Guide Dang It|obscure places]] for extremely short times with long times between appearances, and collecting TACOs. TACOs are given a long in-game explanation that amounts to something much like beanie babies, where someone noticed something was popular, created them, people started collecting them madly, then the market collapsed and nobody wanted them anymore, which now makes them rare. They are a small box with a rotating radar dish on top, and "TACO" on the side. [[Fun with Acronyms|TACO]] stands for Totally Arbitrary Collectible Object.
* ''[[Eternal Sonata]]'' has score pieces and EZI items. Neither can be completed on the first playthrough, and the EZI items won't be carried over into a [[New Game+]] so you need to start over. You only get an [[Cosmetic Award|Achievement]] for finishing each collection, though the score pieces can be used to acquire useful items during the game.
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{{reflist}}
[[Category:Video Game Rewards]]
[[Category:Collection Sidequest{{PAGENAME}}]]
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