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New Super Mario Bros.: Difference between revisions

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Welcome to the new Mushroom Kingdom.''|[http://mario.nintendo.com/ Official website for the DS game]}}
 
A [[Platform Game]] released in 2006 for the [[Nintendo DS]], deliberately modeled after the side-scrolling games in [[Nintendo]]'s ''[[Super Mario Bros.]].'' series, but featuring [[Sprite Polygon Mix|polygonal renderings of some characters and objects to give it a 2.5D look]]. It's also the first original side-scroller in the series since 1992's ''[[Super Mario Land 2: Six6 Golden Coins]]'' <ref>or, arguably, 1995's [[Yoshi's Island]]</ref>.
 
The plot is rather simple. Bowser Jr. kidnaps Princess Peach, and Mario gives chase through eight worlds, each with at least one fortress and one castle. Each fortress ends with a battle with Bowser Jr., who retreats to either another fortress or a castle when defeated; meanwhile, the castles end with a unique boss fight. The castle of World 1 sees Mario confront Bowser, his arch foe and the series [[Big Bad]], in a fight that [[Homage|homages]] the original ''Super Mario Bros.'' Mario runs to the opposite side of the room and pushes a switch, causing the bridge to collapse and Bowser to fall into the lava pit below, reducing him to a skeleton. Before Mario can rescue Peach, Bowser Jr. nabs her and runs off to the next world, [[Your Princess Is in Another Castle|which is gonna happen a few more times]].
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In addition to the series' usual [[Power-Up|power ups]], NSMB introduced some new ones. The Mega Mushroom turns Mario into a giant à la ''[[Super Mario 64]] DS'', allowing for some massive property damage. The Mini Mushroom shrinks Mario to the size of a mouse, enabling him to get through very small passageways and run on water at the expense of [[One-Hit-Point Wonder|death in one hit]]. The Blue Koopa Shell allows Mario to protect himself while crouching; when running, he can knock enemies away just like the koopa shells he kicks. Finally, Shell Mario can swim better underwater.
 
From both a financial and a critical standpoint, the game was a hit, delighting players with its channeling of the series' roots. A sequel was released toward the end of 2009 for the [[Wii]], simply titled ''[[New Super Mario Bros. Wii]]'', the first game to introduce [[Co-Op Multiplayer|cooperative multi-player]] for up to four players. It also reintroduces the Koopalings, Bowser's original seven children, who have not been in a new Mario platformer since 1991's ''[[Super Mario World (video game)|Super Mario World]]''. And now, comming in August 2012, ''[[New Super Mario Bros. 2]]'' for the ''[[Nintendo 3DS]]'', which looks to be quite similar to ''[[Super Mario Bros 3]]'' with the presence of Raccoon Mario and the P-Meter. Another game in the ''New Super Mario Bros.'' series, is ''[[New Super Mario Bros. U]]'', and it is the first announced [[Wii U]] game to have ''Miiverse'' support, with messages from other Miis (or players) about their experience with other levels.
 
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* [[Auto-Scrolling Level]]
* [[Avenging the Villain]]: Bowser Jr.
* [[Back Fromfrom the Dead]]: {{spoiler|Bowser in World 8.}}
* [[Big Boo's Haunt]]: The Ghost Houses.
* [[The Chase]]: Pursuing Bowser Jr.
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=== As for the Wii game: ===
* Just go to the ''[[New Super Mario Bros. Wii]]'' page itself and put examples there.
 
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