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* ''[[Dungeon Crawl]]'' has conquerable optional levels like the Iron City of Dis or Tartarus, but there is a truly infinite level called the Abyss, where you wander around running from or fighting demons of varying power until finding a randomly generated exit or being brutally slaughtered by something absurd.
 
== [[Role -Playing Game]] ==
* ''[[Baldur's Gate]] II''. Twice.
** In addition to the final showdowns, CHARNAME can visit the Abyss a third time in BG2 and needs to pay at least ''five'' visits to their personal hellish sub-realm in ToB. Then again it is D&D, where a stroll through Hell is the high-level equivalent of a morning constitutional.
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* Some of ''[[The Elder Scrolls]]'' games. The main quest of ''[[Morrowind]]'' involves an expedition into the domain of Dagoth Ur, often described in-game as "the devil". {{spoiler|Though he's "the devil" only because he was on the wrong side of the event that made some other guys "the gods".}} Several parts of ''Oblivion'' takes place in Oblivion, [[Convection, Schmonvection|with lakes of fire and lava]] and dead bodies hanging from the ceilings; to close the Oblivion gates which pop up {{spoiler|outside each city, and (optional)}} in the countryside, you have to enter them, fight to the top of a tower, and take the magical gem sustaining the gate. In the most recent expansion, you go to the realm of the Daedric Prince of Madness, Sheogorath which is just an island with gigantic mushrooms and surreal fauna.
* Occurs, somewhat, in ''[[Jade Empire]]''. {{spoiler|After the [[Treacherous Advisor]] kills you, the Water Dragon guides you to her defiled temple, where if it is purified, she can resurrect you. However, its defilement has drawn demons intent on bringing their master, a [[Cosmic Horror|nameless entity of pure evil from outside the cosmic order.]]}}
* ''[[SagaSaGa Frontier]]''. {{spoiler|In Blue's quest, the twist is that the reason for the main quest was so that you could become powerful enough to keep Hell from invading the universe the rest of the game is set in. However, you don't accomplish this by ''defeating'' the King of Hell, but by engaging him in an endless battle which neither of you can win -- the game ends "midway" through it, with the apparent implication that it just continues forever: [[Sealed Evil in a Duel]].}}
* In ''[[Final Fantasy II]]'', the last dungeons; Jade Passage and Pandemonium Castle, takes place in Hell. If the party talks to the NPC Paul, he flips out, calling the lot of them insane before wishing them safe passage back (this being the latest in a number of increasingly incredulous reactions to the party's destinations from him).
** In ''Dawn of Souls'', the Soul of Rebirth mode has the player take control of four party members (or almost party members) who suffer [[Plotline Death]] during the game. They wake up in what appears to be Jade Passage, and later Pandemonium, and go about figuring out what's going on. Turns out that {{spoiler|they were actually in Raqia, and then Arubboth, the heavenly counterparts to Jade and Pandemonium. So this second part [[Subverted Trope|subverts]] this trope and reveals itself to be a [[Bonus Level of Heaven]]}}.
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== [[Tabletop Games]] ==
* Expect any ''[[Dungeons and& Dragons]]'' campaign to reach this at some point. For bonus point, in 4e the Nine Hells is shaped like a planet, is about as big as Earth IRL, and floats in what seems to be outer space.
 
== [[Real Life]] ==
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[[Category:Religion Tropes]]
[[Category:Video Game Settings]]
[[Category:Planet Heck]]
[[Category:Infernal Settings]]
[[Category:Planet Heck{{PAGENAME}}]]
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