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* ''[[Pokémon Mystery Dungeon]]''. The dungeons themselves will see you using up the majority of your wiles and resources, while most bosses can be made utterly harmless with a single [[Standard Status Effects|status seed]]. Bosses with minions are exceptions, though, depending on your items and moves.
== [[Role
* In the RPG ''[[The 7th Saga]]'', random encounters are invariably more dangerous than a typical boss; just walking from one town to the next requires a ton of [[Forced Level Grinding]]. There are a few [[That One Boss|obscenely overpowered bosses]], but they're [[Rubber Band AI|special]].
* In the first two ''[[Shin Megami Tensei]]'' games, random encounters come hard and fast and you're pretty lucky if you can get to the end of the boss without being horribly mangled. The Boss you fight, on the other hand is at best marginally harder than one of the standard enemies outside... that you had to fight like eighteen of every two steps.
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== [[Tabletop Games]] ==
* ''[[Dungeons
== [[Third-Person Shooter]] ==
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[[Category:Boss Battle]]
[[Category:Video Game Difficulty Tropes]]
[[Category:
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