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** Yu-Shan does also have areas of urban sprawl (typically the enormous slums populated by destitute gods whose domains have been lost or rendered largely irrelevent, or who have otherwise fallen from grace).
** The city of Mera, capital of the Old Realm, also qualifies. The Imperial City is its closest counterpart during the Second Age.
* The 4th Edition of ''[[Dungeons and& Dragons]]'' provides Hestavar, a city on the Astral Sea where Pelor, Ioun, and Erathis (god of Sun, Knowledge, and Civilization, respectively) resides. It's also the afterlife for the followers of those gods. And it does have its share of intrigue.
* The city-plane of Axis in ''[[Pathfinder]]'' is a megalopolis bigger than most material planets. It is the archetype on which all civilization is modeled and the physical embodiment of the [[Lawful Neutral]] alignment. Like Hestavar, it is the home of several gods, including Abadar, the god of civilization, and the deceased Aroden, god of humans. Its builders and main inhabitants, the axiomites, are living mathematical concepts who pushed back the primal chaos of the Maelstrom and practically invented culture. It does have a seedy underside, though—the sewer-realm of Norgorber, the god of thieves and secrets.
 
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** Ancient China: ''Emperor - Rise of the Middle Kingdom''.
** [[Banana Republic]]: ''[[Tropico]]''.
** Modern: ''[[Sim CitySimCity]]'', ''[[Cities XL]]''.
** Some ''[[Civilization]]'' games allow a "Cultural" victory condition, where your entire civilization is so full of shining cities that everyone else can't help but feel awed.
* What little we see of Upper Heng Sha in ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]'' fits this. It is impeccably built in a [[Crystal Spires and Togas|futuristic style]] and is a major hub of China's augmentation industry. It is also the ''only'' location ''all three [[Deus Ex]]'' games that we see [[Always Night|in broad daylight]]. Shiny? Oh yes!
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[[Category:Settings]]
[[Category:The City]]
[[Category:Shining City{{PAGENAME}}]]
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