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Aside from the usual concerns about cheating, it's usually recommended to create backup saves in case a cheat [[Unwinnable|inadvertently creates some problem later]], or save immediately after a relevant cheat works and then restart to prevent [[Lost Forever|unpredictable glitches]].
 
There is also a small subset of games that are rather infamous for being "immune" to the devices, or difficult to play with them without locking up the game. [[Tri -Ace]] games such as ''[[Star Ocean the Second Story|Star Ocean: The Second Story]]'' or ''[[Valkyrie Profile]]'' can be cited, mainly because the coding values in these games aren't static. These can often be defeated with the use of an "activator code" on the cheat device. (The ''Star Ocean 2'' one was about 29 lines long.)
 
A rare few games have unimplemented (and usually unfinished) content that can be accessed with one of these, including a sort of makeshift two-player mode in ''[[Final Fantasy Tactics]]'' (both parties are player-controlled, and two players can pass the controller back and forth; the first party winning is a "win" with the usual consequences and the second party winning is a "loss"), unfinished characters in several [[Fighting Game|Fighting Games]], the almost-finished [[wikipedia:Banjo Tooie#Bottles.27 Revenge|Bottle's Revenge]] two-player mode in ''[[Banjo-Kazooie|Banjo-Tooie]]'', and the infamous [[Hot Coffee Minigame|sex minigame]] in one of the ''[[Grand Theft Auto]]'' games.
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[[Category:Miscellaneous Games]]
[[Category:Videogame Culture]]
[[Category:Game Shark]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Game Shark{{PAGENAME}}]]
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