Jump to content

Germans Love David Hasselhoff/Video Games: Difference between revisions

→‎Real Life Examples: added subsections for future sorting
(→‎Real Life Examples: added subsections for future sorting)
Line 3:
 
== Real Life Examples ==
=== Action Adventure ===
=== Action ===
=== Adventure ===
=== Beat 'em Ups ===
=== Fighting ===
=== First-Person Shooters ===
=== Hack and Slash ===
=== MMORPG ===
=== Party ===
=== Platformers ===
=== Puzzle ===
=== Racing ===
=== RPGS ===
=== Shoot 'em Ups ===
=== Stealth Based ===
=== Survival Horror ===
=== Third-Person Shooters ===
=== Other ===
=== UNSORTED ===
* The [[Metroidvania]] genre is hugely popular in the West, but only a niche genre in Japan. In addition to ''[[Metroid]]'' and ''[[Castlevania]]'' themselves, games like ''[[Blaster Master]]'' and ''[[Cave Story]]'' have also been subject to this trend.
* While the ''[[Final Fantasy]]'' elements of ''[[Kingdom Hearts]]'' were played up to sell it overseas to traditional RPG fans, the project sprang up as a game starring Mickey Mouse and was always intended to use the Disney elements to appeal to the massive Japanese fanbase that includes adults.
Line 102 ⟶ 121:
* [[Sweet Home]] is an obscure Japanese RPG based of the movie of the same name and was almost forgotten. In the US, a high amount of interest surged after it was discovered to be a huge inspiration for [[Resident Evil]].
* While the [[Nintendo 64]] and [[Game Cube]] were beat by their [[PlayStation]] rivals worldwide, they were both even less popular in Japan than they were in North America and Europe. It was very often when the Playstation 1 and/or 2 version of a game got a Japanese release while the N64/Gamecube version stayed in North America and Europe (sometimes, even North America only).
 
 
== In-Universe Examples ==
Cookies help us deliver our services. By using our services, you agree to our use of cookies.