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* From the 8-bit, 2-D era, the ''[[Chip 'n Dale Rescue Rangers (video game)|Chip 'n Dale Rescue Rangers]]'' NES game had crates as a primary means of defeating enemies (either by throwing them, or hiding inside and waiting for an enemy to trip over it). They came in two varieties—disposable wooden crates and stackable metal ones. All small enough for a chipmunk to lift.
* Supply crates are the most reliable way of getting useful items throughout ''[[Spelunky]]'', as shop prices are exorbitant and [[Easily Angered Shopkeeper|their owners are well-armed crack shots]].
* A fair few ''[[Sonic the Hedgehog]]'' games from ''[[Sonic Adventure 2]]'' through to ''[[Sonic
** Made even funnier when objects such as robots and ancient stone towers can be taken down with a simple wooden crate.
** Hell, even ''[[Sonic Adventure]]'' had some. There were a few at the very beginning of Red Mountain, though they weren't really used for anything other than somewhere to put a couple of [[Mecha Mook|robot monkeys]].
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