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Character Class System: Difference between revisions

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== [[Literature]] ==
* ''[[The True Game]]'' features twelve different inborn magical "talents".<ref>The full list is [[Voluntary Shapeshifting|shapeshifting]], [[Seers|precognition]], [[Mind Over Matter|telekinesis]], [[Power Floats|self-levitation]], [[Teleportation Tropes|self-teleportation]], [[Healing Hands|healing]], [[Animate Dead|raising the dead]], [[Telepathy]], [[Playing with Fire|pyrokinesis]], [[Energy Absorption|storing energy for use by others]], and [[Mind Manipulation|beguiling others to follow you]].</ref> These are mixed in myriad combinations to create literally hundreds of character classes like Herald, Bonewalker and King, used in the chess-like battles of the setting. People without a talent (normal humans) are called "pawns".
 
== [[Programing]] ==
* Several coding languages (including HTML, Python, Java and C++ <ref>Additionally while Javascript itself isn't class based, it largely requires use of HTML's classes to do anything</ref>) use a class system. The exact details of implementation, including if multiclassing is possible, vary by the language.
 
== [[Web Comics]] ==
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