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RPG Maker: Difference between revisions

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{{tropelist}}
 
* [[2-D Space]] - Default standard for the game engine, being two dimensional and not three dimensional by default, though an illusion of depth was achievable in XP through the use of "overlays", and while this feature was removed in subsequent engines, it was still possible to re-implement via some scripting.<ref>Overlays refers to graphical layers superimposed atop another, so one could make a bridge one could go over and under, done in XP via a separate map layer (one of three on any standard map), and done in VX and later engines by taking the information from another map entirely and superimposing it on another map, thus achieving the same basic effect. Playing around with passibility settings in VX and later engines allows for a more limited form of overlay effect.</ref>
* [[Attract Mode]]: Addable via scripting from XP onwards.
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[[Category:RPG Maker]]
[[Category:Steam]]
[[Category:Play StationPlayStation]]
[[Category:Play StationPlayStation 2]]
[[Category:Microsoft Windows]]
[[Category:Nintendo DS]]
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