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Combat Arms (video game): Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9)
m (Mass update links)
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
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* [[Cool Guns]]: Some of the weapons and weapons skins you can pick up in the shop and black market, [[Bling Bling Bang|gold plating]] among them.
* [[Critical Existence Failure]]: You can run around with 1 HP, but fall down several feet and...
* [[Does This Remind You of Anything?]]: When Quarantine mode was released, a [https://web.archive.org/web/20130703065924/http://combatarms.nexon.net/FunStuff/Wallpaper.aspx promotional logo] was made, with [http://www.l4d.com/blog/ a bit of influence from a certain other game.]
* [[Easter Egg]]: At one point, delving into some of the games files and looking into some user configuration text files revealed some leftover bits including such variables as "vehicle turn speed" and "toggle night vision." While the night vision was actually teased (before it was changed) by a loading screen for the map Rattlesnake with a picture of a merc using a pair of goggles with a pistol drawn, none of it never came to be. In subsequent updates, the variables were removed.
* [[Everything's Deader with Zombies]]: Quarantine Mode, which was added in the July 28th patch of 2009.
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