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''[[Ultima IX|Ultima IX: Ascension]]'' is the last canonical Ultima game (though [[Fanon Discontinuity|fans say otherwise]], for [[They Just Didn't Care|a good reason]]). It changed things even further, replacing the traditional tile-based top-down (later isomorphic) display with a standard 3rd person 3D view, and made numerous deviations from the canonical series history. (Though, truth be told, there is still more continuity between Ultima IX and the previous Ultimas as between any two games in any other videogame franchise.) The Avatar was summoned one final time to Britannia, where the Guardian has resurfaced and totally corrupted the hearts and minds of the people (not to mention [[Obvious Beta|the code of the game]]), perverting the traditional virtues.
 
A number of other ''Ultima'' games exist: the ''[[Ultima Underworld]]'' sub-series were first-person RPGs set in the Ultima universe. Two games based on the Ultima VI engine, and outside of the primary continuity, were called "Worlds of Ultima," one based on a prehistoric land, the other on [[Steampunk|Victorian space travel]]. A Britannia-based MMORPG, "Ultima Online" was the first large-scale MMORPG success. There were also two aborted [[MMOs]] that would have followed: ''Ultima Worlds Online: Origin'' and ''Ultima X: Odyssey'', the latter of which was intended to be a direct continuation of the storyline of Ultima IX and [https://web.archive.org/web/20131115091917/http://www.gamestooge.com/2009/01/19/the-mmo-that-never-was-ultima-x-odyssey/ among other things], was to have incorporated the Virtues of Ultima as a significant gameplay mechanic.
 
There was also ''Ultima: Escape from Mt Drash'', which came out between Ultima II and III. Richard Garriott had nothing to do with this game; Sierra just slapped the Ultima logo and the words "Mt Drash" (a location from Ultima I) onto a pretty awful RPG in an attempt to boost sales. They did this without Richard Garriott's permission; as a result, he fell out with Sierra and left to found his own company, Origin Systems Inc.
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