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Contra (video game series): Difference between revisions

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* [[Continuing Is Painful]]: In the early ''Contra'' games, losing a life will revert the player's weapon back to the default Normal Gun, which can be especially painful in the middle of a boss battle. To fix this problem, the automatic Machine Gun was made into the default gun from ''Operation C'' and onward (with only ''Contra 4'' reverting back to the "peashooter"-style Normal Gun from the arcade and NES games), while ''Contra III'' and ''Contra: Hard Corps'' allowed players to carry more than one weapon at the same time (giving players the option to have a backup weapon in case they lose a life). Averted in ''Contra: Shattered Soldier'' and ''Neo Contra'', which gave the player fixed weapon configurations.
* [[Cool Shades]]: Brad Fang in ''Contra: Hard Corps''.
* [[Copycat Cover]]: The cover artwork for the first NES game, [http://www.exotica.org.uk/wiki/Bob_Wakelin#Gryzor originally drawn by Bob Wakelin] for the home computer ports released under the ''Gryzor'' name, [https://web.archive.org/web/20130616060043/http://www.geocities.jp/yadayo8/eiga/hu.html#pldt-contra was traced over from two different publicity stills] of [[Arnold Schwarzenegger]] from the movie ''[[Predator]]''.
** The same cover artwork was remade for ''Contra Advance'' by none other than Ashley Wood.
* [[Cores and Turrets Boss]]: This series has tons of them.
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