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Kingdoms of Amalur: Reckoning: Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta14)
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta14))
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{{quote|''"From the beginning our [[You Can't Fight Fate|fates were sealed]]. Decades of war gave rise to a [[The Empire|new enemy]]. The losses were great. But one would [[Back from the Dead|die and be reborn]]. A [[The Hero|hero]] with [[Immune to Fate|no fate but many destinies]]."''}}
 
''Kingdoms of Amalur: Reckoning'' is an Action RPG developed by Big Huge Games (''[[Rise of Nations]]'', ''[[Rise of Legends]]'') and 38 Studios, founded by baseball legend [[Boston Red Sox|Curt Schilling]] and named after his jersey number. The game features the efforts of three "visionaries": a story written by fantasy author [[The Dark Elf Trilogy|R.A. Salvatore]], a lead artist in [[Spawn|Todd McFarlane]] and it's lead designer [[The Elder Scrolls III: Morrowind|Ken]] [[The Elder Scrolls IV: Oblivion|Rolston]]. Schilling, [[One of Us|a long-time MMO gamer]], provided the money... or, at least, [https://web.archive.org/web/20150128183853/http://www.joystiq.com/2012/05/16/the-scene-following-38-studios-emergency-meeting-with-rhode-i/ somebody's money].
 
For untold years Amalur was a world where fate [[You Can't Fight Fate|cannot be altered]] and your destiny was sealed from birth. In the aftermath of decades of bloodshed and suffering a new threat emerged to threaten Amalur, the [[Exclusively Evil|Tuatha Deohn]]. Across the land [[The Magic Comes Back|magic returns]] to mortals, chaos replaces order and [[Seers|The Fateweavers]] have foreseen no-one is fated to save the land from its inevitable destruction. As hope seems lost, the impossible occurs, the "[[Applied Phlebotinum|Well of Souls]]" succeeds in restoring someone back to life. Freed from the chains of fate by death, "[[Immune to Fate|The Fateless One]]" is able to forge not only their own destiny but alter that of others as well.
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