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Project Starfighter: Difference between revisions

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* [[AI Roulette]]: All AI ships work this way. Some comments in the source code even lampshaded this in the past.
* [[Evil, Inc.]]: The intergalactic weapons corporation, WEAPCO.
* [[ForegoneFission ConclusionMailed]]: {{spoiler|TheOne transportmission shipis atostensibly theto endcapture ofa theWEAPCO thirdtransport. systemYou cannotwin bethe captured.mission Itwhen willthe alwaystransport escape,escapes; forcing"PRIMARY youOBJECTIVE toFAILED" chaseis it downdisplayed, and destroy it. This isin the onlynext timemission you arechase allowedafter toand faildestroy a primary objectiveit.}}
* [[Frickin' Laser Beams]]: The Laser weapon the Firefly is able to equip moves at the same speed as plasma bullets and comes out in short segments. In practice it's more or less like a [[More Dakka|rapid-fire plasma gun]].
* [[Hyperspeed Escape]]: Used by several enemies and some friendly ships. The player can do this as well, but only once all primary objectives are completed, and at the cost of forfeiting the shield bonus.
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