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Ace Combat: Assault Horizon Legacy: Difference between revisions

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The thirteenth game in the ''[[Ace Combat]]'' series--despiteseries—despite the name, ''Assault Horizon Legacy'' (known in Japan as ''3D Cross Rumble'') is a return to the world of Strangereal and an updated remake of ''[[Ace Combat 2]]'' for the [[Nintendo 3DS]], putting the player back in the flight suit of the leader of the Special Tactical Fighter Squadron "Scarface," who now has his own callsign--Phoenixcallsign—Phoenix.
 
The plot for ''Assault Horizon Legacy'' expands upon that of ''Ace Combat 2'' to more neatly fit into the Strangereal timeline. Here, the reason for the Usean Rebellion is rooted in the aftermath of the [[Ace Combat Zero|Belkan War]]; the nations of the Usean continent--whocontinent—who have a long history of political and military conflicts amongst themselves--[[Enemy Mine|banded together to form the USEA Allied Forces]] in response to the threat posed by two growing superpowers, the Osean Federation and the Union of Yuktobania Republics.
 
However, a group of southern Usean nations preferred an alliance with Osea. The [[Ace Combat 04 Shattered Skies|Federal Republic of Erusea]], Republic of North Point, and other nations in Northern and Western Usea protested this; they resented the idea of Osean military presence and feared that Osea would take USEA's natural resources for itself, but the southern nations negotiated a military pact with Osea anyway.
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On the day that the USEA Allied Forces were to formally sign a treaty with Osea, conservative extremists organized a continent-wide coup d'etat, headquartered in North Point's capital of St. Ark. Many Allied Forces units joined the rebellion, warring on their former comrades. With fears that the rebellion would successfully take over the USEA government, the faltering Allied Forces launch Operation Fighter's Honor, assembling the 37th Air Force 18th Fighter Wing 9th Special Tactical Fighter Squadron, "Scarface." Leading the charge is Scarface One, TAC Name "Phoenix."
 
Compared to ''[[Ace Combat 2]]'', ''Assault Horizon Legacy'' brings a lot of features from later installments--notablyinstallments—notably the involving radio chatter from ''[[Ace Combat 04 Shattered Skies]]'' onward, unlockable custom parts for aircraft as in ''[[Ace Combat X]]'', and ace squadron battles in the style of ''[[Ace Combat Zero]]''. Similar to the Close Range Assault system in ''Assault Horizon'' and Tactical Maneuver Command system in ''[[The Sky Crawlers]]'', ''Assault Horizon Legacy'' has a Maneuvers system which allows players to get behind enemy aircraft (provided the [[Charge Meter|Maneuvers Meter]] is charged enough) or dodge missiles at the touch of a button.
 
[[Ace Combat/Awesome Music|Oh, and we can't forget the music.]]
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Be sure to check out the '''[[Ace Combat Assault Horizon Legacy/Characters|character sheet]]''' as well.
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{{tropelist}}
* [[Ace Pilot]]: Every-freaking-where. This ''is'' an ''[[Ace Combat]]'' game, after all. Most of ''[[Ace Combat 2]]'''s named aces make a return, as does the player's wingmen, Slash and Edge.
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** The [[Ace Combat 2|original Scarface One]] paint scheme is also available as an unlockable for the Su-37.
** Some of the unlockable cockpit software includes [[Ace Combat Zero|Garm's Eye]] and [[Ace Combat 04 Shattered Skies|Mobius Loop]].
* [[Cool Boat]]: The Dragonet-class subs make a return, and have been given names--thenames—the ''Fensalir'' and ''Folkvangr''.
* [[Cool Plane]]: The XFA-27 and ADF-01 FALKEN are back, as is the XB-10.
* [[Cutscene Power to the Max]]: Both Phoenix and enemy pilots pull these off (for Phoenix, it's part of the Maneuvers system), using moves like the [[wikipedia:Kulbit|Kulbit]], [[wikipedia:Pugachevchr(27)s Cobra|Pugachev's Cobra]], and the [[wikipedia:Aileron roll|Aileron Roll]]--even—even if the aircraft is incapable of doing them in actual gameplay.
** The Manuvers system is pretty much [[Cutscene Power to the Max]] in [[Press X to Not Die|QTE]] form.
* [[Death Cry Echo]]: A lot of pilots and soldiers will do this after their vehicle is destroyed.
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** Like in ''Zero'', ''Unsung War'', and ''Assault Horizon'', the game has a general one that appears in a number of songs. Also like in ''Zero'' and ''Unsung War'', this leitmotif is the [[Player Character]]'s theme song for the final battle, complete with a full orchestra choir.
** Each of the [[Wolfpack Boss|Ace Squadrons]] has their own unique theme song when you fight them; the Z.O.E. fighters have two different themes {{spoiler|and one more for the [[Brutal Bonus Level]] battle}}.
* [[Lethal Joke Character|Lethal Joke Plane]]: Aircraft like the [[Mi G|MiG-21-93]] and ''especially'' the [[World War II|F6F-5 Hellcat and A6M5 Zero]]. The MiG-21 has rather poor stats as a beginning aircraft, and the F6F-5 and A6M5 are prop-driven planes with no homing missiles, regular or special--butspecial—but thanks to both the Maneuvers and customization system, these planes can shred even the mighty [[Final Boss|FALKEN]] to pieces. Even without Maneuvers or the customization system, the planes are still ''extremely'' agile, and the F6F-5 and A6M5 in particular have some of the most powerful [[More Dakka|machine guns]] of all the planes in-game.
* [[High-Speed Missile Dodge]]: Enemy pilots can do these to defeat missiles, in addition to or instead of dropping flares. Phoenix can do it via the Maneuvers system.
* [[Hyperspace Arsenal]]: In the finest of ''[[Ace Combat]]'' traditions. All of the planes carry dozens of standard missiles, and quite a few special weapons on top of that.
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* [[New Game+]]: Phoenix keeps his rank, credits, unlocked planes, equipment, and paint schemes when starting a new campaign from the same save file after completing the previous one. This is also how Ace difficulty is unlocked.
* [[No, I Am Behind You]]: Some enemy pilots, notably the [[Wolfpack Boss|ace squadrons]] and Z.O.E, will do this to get behind Phoenix if he's on their tail and fires a missile. Phoenix's defensive Maneuvers can also result in his aircraft dropping behind the enemy firing on him, usually accompanied by the message "'''<small>NOW'S YOUR CHANCE!</small>'''"
* [[Nuclear Weapons Taboo]]: Averted--theAverted—the "Extra Powerful Cruise Missiles" of ''[[Ace Combat 2]]'' are referred to as advanced [[Nuke'Em|SLBMs and ICBMs]] instead.
* [[Present Day Past]]: From the real world perspective, there's a few aircraft from the [[Turn of the Millennium]] and [[The New Tens]] that've shown up in this remake of a game made in [[The Nineties|The Late Nineties]]. The PAK FA's first flight wasn't until January 29, 2010, and the F-15SE Silent Eagle didn't make its first flight until July that year. The F-35, on the other hand, didn't make its first flight until December 2006. The MiG 1.44 "Flatpack" first flew in February 29, 2000. All the other real world aircraft in the game were known back in 1997.
:In-universe, this game marks the first time that the PAK FA and F-15SE Silent Eagle have been seen in Strangereal, chronologically as well as sequentially. This is also chronologically the earliest appearance of the MiG 1.44.
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