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Yu-Gi-Oh! Rush Duel: Difference between revisions

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*Each player can Normal Summon/Set as many monsters as they possibly can each turn. Level 5 or higher monsters still require their respective amount of Tributes.
*Certain mechanics such as Trigger Effects, Quick Effects, hand-based Ignition Effects, GY-based Ignition Effects and Banishing are absent to simplify the game. Additionally, all activated effects are limited to once per turn per that card's instance (exactly like the OCG's "Once per turn: ..." clause).
*Completely brand new Types of monsters, the [https://yugipedia.com/wiki/Cyborg Cyborg], [https://yugipedia.com/wiki/Magical_Knight Magical Knight] and [https://yugipedia.com/wiki/High_Dragon High Dragon] are added for Rush Duel. So far, all these Types are exclusive to certain Fusion Monsters, and are specifically shown to be the results of the [[Fusion Dance]] that ensued.
*A completely brand new type of monster, the [https://yugipedia.com/wiki/Maximum_Monster Maximum Monster], is added exclusively for Rush Duel. Maximum Monsters come in sets of 3 separate monsters, each of them are able to function as standalone monsters when needed; however, if a player managed to complete a set in their hand, they can Maximum Summon all 3 as a single powerful monster, in which case it enters Maximum Mode. In Maximum Mode, Maximum Monsters don't possess DEF (and thus can't become Defense Position) and use the MAXIMUM ATK printed on the central monster instead of their normal ATK value.
*So far, the only returning Extra Deck Special Summon mechanic is Fusion, and it was handled differently from its OCG counterpart. To differentiate it from OCG's "Yuugou", the mechanic is called "Fusion" with [[Gratuitous English]], with their main Fusion Summoning Spell being [https://yugipedia.com/wiki/Fusion_(Rush_Duel) Fusion] instead of [https://yugipedia.com/wiki/Polymerization Polymerization].
*A subset of cards called Legend Cards are added to the game. These are powerful and iconic cards from the ''OCG'' that are imported to ''Rush Duel'' environment. Due to their sheer power, only 1 Legend Card, full stop, is allowed on each Deck (exactly like [[Yu-Gi-Oh! DUEL LINKS|DUEL LINKS]]' "Limited 1" rule).
 
Aside from the rule adaptations, Rush Duel cards are also designed much more differently, with simplified text boxes that separate the effect's requirement and execution, a larger art box, a simpler Level indicator, and a generally more stylized layout.
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**About half of the members of the [https://yugipedia.com/wiki/Flower_Fang Flower Fang] series.
*[[Actionized Sequel]]: The game design encourages the player to Summon monsters en-masse and generally play more aggressively, in contrast to the complex aggro-, combo- and control/negation-based gameplay of the OCG.
*[[Always a Bigger Fish]]: The artwork of [https://yugipedia.com/wiki/Killer_Bite_Ball Killer Bite Ball] shows local [[Sea Monster]] [https://yugipedia.com/wiki/Warfish_Sharkmegalon Warfish Sharkmegalon] attempting to devour a school of fish, not realizing that a bigger school of fish is attempting to engulf the giant shark. The artwork of [https://yugipedia.com/wiki/Grand_Extreme Grand Extreme] further expands on this, showing that the school of fish that attempted to chomp onattack Sharkmegalon is also on the receiving end of this trope from none other than the [https://yugipedia.com/wiki/Sea_Dragon_King_Granganoth Sea Dragon King] itself.
*[[All Your Powers Combined]]:
**[https://yugipedia.com/wiki/Sevens_Road_Magician Sevens Road Magician] can gain 300 ATK for each monster with different AttributeAttributes in your Graveyard. Naturally, the more varied monsters you have in your Graveyard, the more powerful Sevens Road Magician can become.
**Its Fusion evolution [https://yugipedia.com/wiki/Sevens_Paladin_the_Magical_Knight Sevens Paladin the Magical Knight] upgrades this effect, which now boosts his ATK by 400 and also counts your opponent's Graveyard as its source.
**On their own, Maximum Monster pieces are basically Normal Monsters, since their effects require them to be in Maximum Mode. However, once Maximum Summoned, they enter Maximum Mode, and as one big monster, gain all 3 of their effects at once.
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**[https://yugipedia.com/wiki/Super_King_Rex Super King Rex] can revive a Level 6 or lower Dinosaur Normal Monster from your GY during the turn it was Normal or Special Summoned.
*[[Badass Normal]]:
**Almost all Types have their own Level 4 Normal Monsters with 1500 ATK and 200very or lesslow DEF. Examples include [https://yugipedia.com/wiki/Masaki_the_Legendary_Samurai_General Masaki the Legendary Samurai General], [https://yugipedia.com/wiki/Hero_of_the_Yeast Hero of the Yeast], [https://yugipedia.com/wiki/Connector_Dog Connector Dog] and [https://yugipedia.com/wiki/Saikyo_Flag_Beast_Avan_Wolf Saikyo Flag Beast Avan Wolf].
**[https://yugipedia.com/wiki/Vorse_Raider_(Rush_Duel) Vorse Raider], [https://yugipedia.com/wiki/Cyber-Tech_Alligator_(Rush_Duel) Cyber-Tech Alligator] and [https://yugipedia.com/wiki/Summoned_Skull_(Rush_Duel) Summoned Skull] all returned as Legend cards.
**The "Duel Monsters trio" [https://yugipedia.com/wiki/Dark_Magician_(Rush_Duel) Dark Magician], [https://yugipedia.com/wiki/Blue-Eyes_White_Dragon_(Rush_Duel) Blue-Eyes White Dragon] and [https://yugipedia.com/wiki/Red-Eyes_Black_Dragon_(Rush_Duel) Red-Eyes Black Dragon] all appear as Legend cards with their own sets of personalized support cards.
**The Level 4 Normal Monsters related to [https://yugipedia.com/wiki/Imaginary_Actor Imaginary Actor] all have pretty good stats for their Level. And when fused with Actor, they become even stronger.
*[[Beast of Battle]]: Beast monsters. Examples include [https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts_(Rush_Duel) Gazelle the King of Mythical Beasts], [https://yugipedia.com/wiki/Whirlwind_Phantom_Beast_Pazuzu Whirlwind Phantom Beast Pazuzu] and [https://yugipedia.com/wiki/Seis_the_Mighty_King_of_Bestial_Wings Seis the Mighty King of Bestial Wings].
*[[Black Magician Girl]]:
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*[[Dinosaurs Are Dragons]]: Generally averted, with Dinosaurs and Dragons being separate Types with distinct general design and niches. The only thing closest to being an example is [https://yugipedia.com/wiki/Stock_Buster_the_Terrorstriking_Dragon Stock Buster the Terrorstriking Dragon].
*[[Discard and Draw]]:
**Almost all Types have their own specific monsters that grant the player a draw in exchange of discarding a monster of that Type. Examples include [https://yugipedia.com/wiki/Crafter_Drone Crafter Drone], [https://yugipedia.com/wiki/Mystic_Dealer Mystic Dealer] and [https://yugipedia.com/wiki/Future_Diviner Future Diviner].
**When there are 3 or less monsters in the owner's Graveyard, [https://yugipedia.com/wiki/Amazing_Dealer Amazing Dealer]'s effect lets the owner discard 3 cards and draw 3 cards by paying 300 LP.
*[[Dishing Out Dirt]]: EARTH monsters. Examples include [https://yugipedia.com/wiki/Flower_Fang_Beauty_Gekka Flower Fang Beauty Gekka], [https://yugipedia.com/wiki/Shovelong_the_Mythic_Sword_Warrior Shovelong the Mythic Sword Warrior], [https://yugipedia.com/wiki/Mega_Elephant_the_Mobile_Beast_Cavalry Mega Elephant the Mobile Beast Cavalry] and [https://yugipedia.com/wiki/Super_King_Rex Super King Rex].
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**"Piercing!" grants a monster you control the ability to deal piercing damage.
**The [https://yugipedia.com/wiki/Sushi_Angel Sushi Angel] series is exactly that.
**The Spell Card [https://yugipedia.com/wiki/Fusion_(Rush_Duel) Fusion] lets you Fusion Summon a Fusion Monster by sending its face-up Fusion materials from your side of the field to the GY.
*[[Fusion Dance]]: [https://yugipedia.com/wiki/Fusion_Monster#In_Rush_Duel Fusion Monsters] make a return in Rush Duel, and so far is the only Extra Deck monster. Unlike the OCG which uses [https://yugipedia.com/wiki/Polymerization Polymerization] as their primary Fusion Summoning card, Rush Duel uses [https://yugipedia.com/wiki/Fusion_(Rush_Duel) Fusion] instead. Additionally, all Level 9certain Fusion Monsters are special, as they possess new Types that seem to result from the Fusion of their material's respective Types, and a special kind of effect called the Multi-Choice Effect, which lets the user choose between 2 different executions of the same effect.
**[[Mechanical Monster|Machine]] + [[Cybernetics Eat Your Soul|anything else]] = [[Cyborg]]
**[[Functional Magic|Spellcaster]] + [[Humans Are Warriors|Warrior]] = [[Magic Knight|Magical Knight]]
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**[https://yugipedia.com/wiki/Shining_Black_Corporate_King_Arktalk_the_Corrupt Shining Black Corporate King Arktalk the Corrupt].
*[[Instant Awesome, Just Add Ninja]]: The [https://yugipedia.com/wiki/Flower_Fang Flower Fangs] are Plant-based ninjas.
*[[Labcoat of Science and Medicine]]: The [https://yugipedia.com/wiki/Chemical_Cure_Blue Chemical] [https://yugipedia.com/wiki/Chemical_Cure_Red Cure] duo and [https://yugipedia.com/wiki/Chemical_Cure_Purple their Fusion].
*[[Lava Adds Awesome]]: [https://yugipedia.com/wiki/Acuvolcano Acuvolcano] and [https://yugipedia.com/wiki/Magmax_Mantle-Ayurveda Magmax Mantle-Ayurveda].
*[[Light'Em Up]]: LIGHT monsters. Examples include [https://yugipedia.com/wiki/Luminous_Shaman Luminous Shaman], [https://yugipedia.com/wiki/Star_Battle_Knight_Nessoth Star Battle Knight Nessoth], [https://yugipedia.com/wiki/Dragias_the_Striking_Dragon Dragias the Striking Dragon] and [https://yugipedia.com/wiki/Saikyo_Battle_Flag_Ace_Breaker Saikyo Battle Flag Ace Breaker].
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**Certain cards like [https://yugipedia.com/wiki/Ancient_Barrier Ancient Barrier] grant your monsters immunity to destruction from your opponent's Traps.
**Most Maximum Monsters have innate Trap destruction immunity, which coupled with their high MAXIMUM ATK, may cause them to be quite difficult to get rid of once they hit the field. [https://yugipedia.com/wiki/Great_Imperial_Dinocarriage_Dynarmix Great Imperial Dinocarriage Dynarmix] takes this even further, being also immune to battle destruction against Level 7 or lower monsters.
*[[Our Angels Are Different]]: Downplayed with the [https://yugipedia.com/wiki/Sushi_Angel Sushi Angels], most of which look fairly identical to the stereotypical (if a little stylized in this game) Christian angels, except with sushi-themed costumes and implements.
*[[Our Dragons Are Different]]:
**[https://yugipedia.com/wiki/Bunker_Strike_the_Thrustriking_Dragon Bunker Strike the Thrustriking Dragon] looks positively mechanical, complete with what looks like an electric cable sprouting from its back.
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*[[Spell My Name with a "The"]]:
**[https://yugipedia.com/wiki/The_Fire_Dragon The Fire Dragon] isn't just "a" Fire Dragon, it's ''THE'' Fire Dragon. The name is also a pun on "Sapphire Dragon", which is the Japanese name to the card we know in the TCG as [https://yugipedia.com/wiki/Luster_Dragon Luster Dragon].
**Still from the draconic side of things, now we also have [https://yugipedia.com/wiki/The☆Dragon The☆Dragon] (it'sand presumablyits intendedrelated to be a stylized "The Star Dragon", to go with the space theme)cards.
*[[Stone Wall]]:
**Almost all Types have their own Level 1 Normal Monsters with 0 ATK and 1400 DEF. Examples include [https://yugipedia.com/wiki/Stray_Familiar Stray Familiar], [https://yugipedia.com/wiki/Howling_Bird Howling Bird], [https://yugipedia.com/wiki/Babysitter_Goat Babysitter Goat] and [https://yugipedia.com/wiki/Grilled_Pangolin Grilled Pangolin].
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