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Bit.Trip: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.6
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.6)
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.6)
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* [[Color Coded for Your Convenience]]: Conspicuously averted in ''Bit.Trip Flux'', in which every beat is the same color, including the ones that bounce back and must be hit again an instant later.
* [[Continuing Is Painful]]: If you die in ''Bit.Trip Void'', you have the choice between accepting your current score for the high score list, or losing all your points to continue. [http://www.youtube.com/watch?v=hwFAbnc6elY Averted] somewhat in ''Bit.Trip Runner''. If you hit an obstacle in one of the stages, you just get instantly shunted back to the start of the stage to do it all over (although you do have to re-get all the points you got up to the point you 'died'). There is no limit as to how many times this can happen: just keep going until you get it. Note that this does not apply to Retro Challenges, which are just there to give you bonus points. Though at a certain point, going through a level over and over only to die on a point near the end gets painful.
* [[Cosmetic Award]]: The "PERFECT!" acknowledgment on the scoreboard. This does extend to real life as getting the elusive title gives you [https://web.archive.org/web/20130927204956/http://commandervideo.com/perfects.html name recognition on the official site].
* [[Crapsack World]]: Triumph in ''Bit.Trip Runner'', and all of ''Bit.Trip Fate''.
* [[Crossover]]: [[Meat Boy]] and [[Robotube Games|Mr. Robotube]].
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