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Nioh: Difference between revisions

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* [[Crossover Cosmology]]: Downplayed. But in addition to Buddhism and [[Japanese Mythology]], there are also elements of [[Celtic Mythology]] and Western European mysticism in relation to alchemy.
* [[Distant Prologue]]: Sort of. The game's opening starts off in 1598, two years before the main plot begins.
* [[Gameplay and Story Segregation]]: The second game features character creation but the main character's parents (a Japanese historical figure and a Japanese looking yokai) are revealed very early on and characters find nothing unusual about the appearance of the main character's human form, so clearly you aren't ''supposed' to be a blue skinned blonde with red eyes or a black man.
* [[Government Conspiracy]]: A secretive cabal led by Edward Kelley {{spoiler|and Sir John Dee}} has not only been using Amrita to win England's battles against the Spanish, but has also sets its sights on Japan ostensibly for [[Elizabeth I (miniseries)|Queen]] and Country. With Kelley trying to further stoke the flames of war there.
* [[Gratuitous Foreign Language]]: In addition to the use of English and Japanese, there's also Irish Gaelic.
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** [[Historical Hero Upgrade]]: While William did indeed become one Japan's few Western samurai and an adviser to Tokugawa Ieyasu in real life, he definitely wasn't locked up in the Tower of London nor fought demons.
** [[Historical Villain Upgrade]]: Although the real Edward Kelley {{spoiler|and John Dee}} practiced alchemy, in-game he {{spoiler|and his master}} have mystic powers. {{spoiler|Averted however with Oda Nobunaga, who despite his reputation is portrayed in a nobler, more solemn light.}}
* [[Jidai Geki]]: Much of the first game is set at the tail end of the Sengoku period, during Tokugawa's rise to power. The second is set earlier, during Nobunaga's rise.
* [[JRPG]]
* [[Katanas Are Just Better]]: The opening area has European bastard swords. As these are found in the opening they are substantially less powerful than even low-end katana found near the end of the first non-tutorial area. You can however make any sword look like a bastard sword thanks to the ability to change weapon appearances. {{spoiler|You return to London in the epilogue, and while drops are much higher level, they will likely have inferior statistics to the swords you've spent extensive time perfecting}}.
* [[Magic Knight]]: A possible build that is encouraged by the early reward of Raikiri, a katana which scales with spirit status.
** The sequel adds anthree entire weapon typetypes for this.
* [[Mook]]: Of the human, undead and [[Yokai]] varieties. All of which can easily kill you.
* [[The Musketeer]]: It's possible for William to have a build emphasizing both swordsmanship and marksmanship, be it with bows or guns.
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