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X-COM (Video Game): Difference between revisions

Chimera Squad
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The brainchild of Julian Gollop and other assorted Microprose personnel, ''UFO: Enemy Unknown'' was a strategy game produced in 1993 and unleashed upon the European gaming public. A year later, it jumped the pond to grace American players as ''X-COM: UFO Defense'', since there was a naming rights conflict with an obscure 1989 flight sim by subLOGIC called ''UFO''.
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In 2015, Firaxis announced a sequel to Enemy Unknown, simply titled ''XCOM 2'', that's released on 5 February 2016. Rather than continue the storyline with the typical "Congratulations on defeating the aliens, now have some more aliens!" maneuver, ''XCOM 2'' follows from a canon ending that XCOM [[The Bad Guys Win|lost hard]].<ref>According to Firaxis's data, this is how most real players' hard-mode games end.</ref> The aliens have taken over the planet, publicly appearing to be benevolent rulers. The remnants of XCOM went underground, suspecting that the aliens' motives were not so altruistic, and twenty years later, they're ready to bring together the various resistance cells and take back the planet. The game has received similar accolades to its prequel and has received a number of DLCs. The latest and apparently final DLC expansion, ''War of the Chosen'', had a 28 August 2017 release.
 
In 2020, a sequel to ''War of the Chosen'', ''XCOM: Chimera Squad'', was released. Five years after victory over the aliens, it stars the eponymous mixed squad of human and friendly alien troopers as they fight to keep the peace in City 31, where humans and aliens cohabit.
 
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