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General Gaming Gamepads: Difference between revisions

Updated and Expanded. Added crank
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.9.2)
(Updated and Expanded. Added crank)
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*** '''Mouse / Numpad''': Sanwa Supply ''NT-MA1'' / iOne ''Scorpius N4<ref>or N4WL for wireless</ref>'' Numerical Keypad Mouse with Tenkey Pad And Large Numbers / Adesso ''AKP-170 USB Numeric Keypad and Optical Mouse'' (all 3 had but cosmetic differences<ref>19 keys with "000" and backspace; also, toggled Num Lock before and after each key press for some reason</ref>, if better ergonomics on the last one); also apparently HP did something similar earlier. Inputs are not usable simultaneously, but it saves time on moving the hand from mouse to keypad and back, and adds two peripherals in the space of one. On the downside, your keypad slides around as easily as a mouse and to avoid accidental pushing keys either are long stroke (Sanwa/iOne) or mouse top doubling as ''keypad sized molly-guard'' for soft touch keys (Adesso); strangely, no one simply added a grip switch to let the device know when it's held like a mouse. Reviews vary; the people who have to do spreadsheets liked it more.
** '''Mouse / D-Pad''': has a thumb D-Pad. For example, [https://web.archive.org/web/20171029023206/http://x7.cn/en/product.asp?id=41 A4/X7 Oscar X-755K].
** '''Motion Controller''' First well known attempt for home consoles was the infamous Power Glove. Brought the gift of '''Mouse''' to the impoverished wastes of consoledom. Used successfully so far with the Wiimote/Nunchuck, the Sixaxis, Dual Shock 3, and iPodiPad/iPhone. The [[Play Station 3]] now also has the Move controller. Often used in conjunction with a traditional controller to offer “Gyro Aiming”. Rare in traditional PC gaming, it is much more common in Virtual Reality gaming setups.
** '''Mouse Phone''': there were a few ([https://www.manualslib.com/manual/1007644/Mouse-Phone-Optical-Usb-Skype-Mouse.html?page=4#manual for example]). With the rise of VoIP, a phone receiver with its own keypad and LCD screen folding into a mouse began to look like a reasonably convenient and table-space-saving solution. Since USB naturally allows multiple devices to be plugged into unmodified computer with one cable, it's not even that sophisticated. Whether it's convenient and whether you want more moving parts in your mouse is YMMV, of course.
* '''Touch Screen''' (or stylus): Similar to a touch pad on a laptop, this allows greater precision than an analog stick for pointing, but can be cumbersome for movement. Can also function as a '''Keypad'''. Used with PDAs, the [[Nintendo DS]] (and its successor the [[Nintendo 3DS|3DS]]), and "intelligent" devices like tactile iPods, tablets and smartphones. Comes in multiple varieties:
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* '''Card Readers''': Originally used to transfer character or item data from [[Revenue Enhancing Devices|collectible cards]] to arcade cabinets, with other systems used for actual control. Improvements in technology have resulted in cabinets with a large reading surface upon which cards can be placed and moved to control in-game entities. The ''[http://www.youtube.com/watch?v=ZEAJKx5Adsk Sangokushi Taisen]'' series is one of the more notable users of this system.
* '''Punch Pads''': Used in the [[Arcade Game]] ''Sonic Blast Man'' and some models of the original ''[[Street Fighter (video game)|Street Fighter]]''. Some reasons why this didn't catch on were that players would injure themselves or damage the cabinets.
*'''Crank''': The central gimmick of the Playdate console, many games use the circular motion of the crank for interaction. Third party mods exist to add this to other systems, but they are obscure and without proper game support, not of much use.
 
See also the [https://web.archive.org/web/20121023141512/http://www.axess.com/twilight/console/ Game Console Controller Family Tree].
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