Stupid Evil: Difference between revisions

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** Finally, Comstock's biggest flaw is his true goal, conquering the United States, thinking victory is certain, because he assumes the visions he has witnessed through the portal device are based on prophecy. As Rosalyn explains, they are actually based on probability. (As in, each is a reflection of what ''might'' happen, not what ''will'' happen, and some possible futures are more likely than others. Thus, the future he views where Elizabeth (as an old woman in the year 1984) continues his life's work and destroys New York (using zeppelins of all things) could possibly happen theoretically in his reality… but the odds would be very ''very'' much against it. Even if it did come to pass, it's very likely the scenario would end with the U.S. Army blowing Columbia out of the sky in retaliation.
** In the end, {{spoiler| Comstock's foolish machinations result in Elizabeth realizing her true past, tapping the true potential of her [[Reality Warping]] powers, and [[My Future Self and Me| recruiting every version of herself]] throughout all realities, managing to kill Comstock before he even perceives the idea of Columbia, eradicating the regime not only in the core reality but throughout all others. When your own mistakes lead to your plans being [[Ret-Gone]] out of existence, you know you're one of the stupidest villains who ever lived.}}
* In the first two ''[[BioShock]]'' games, the trope is not as obvious, but is still there. The production and marketing of Adam isn't instupid ofor evil in itself, nor is it dangerous unless a user foolishly overdoses (the Plasmids are living proof of this) but the greed shown by Ryan and Fontaine (proven as how they neglected to address the side effects or post any safety guidelines) and the methods they used to harvest the stock (horribly altering and mutating the little sisters and Big Daddy's in order to collect and harvest) put them past the [[Moral Event Horizon]], resulting in their planned [[Utopia]] becoming [[Soiled City on a Hill|an apocalyptic nightmare.]]
** It's possible for the player to fall into this too if they ignore the obvious moral repercussions of harvesting the Little Sisters. This game does a very good job at making you feel like a jerk should you take the evil path, the resulting endings of such not rewarding or pleasant at all. The sequel is even worse - if the player harvests ''every'' Little Sister, Eleanor realizes Evil is the only logical path to success and becomes the worst [[Serial Killer]] the world has ever seen.