Jump to content

Persona Q: Difference between revisions

Added tropes
(Created stub. Been a few years since I played, but there’s a lot memorable here.)
 
(Added tropes)
Line 9:
{{tropelist}}
* [[Design Student's Orgasm]]: The abstract graphics in the intro movie.
* [[Dungeon Crawling]]: The main activity of the game while inside the labyrinth.
* [[Evil Tower of Ominousness]]: The clock tower is a downplayed example, being more ominous for how out of place it is rather than aesthetics.
* [[The Grim Reaper]]: The reaper can make an appearance.
* [[High School]]: A Japanese style high school is where the cast is trapped.
* [[Red Armband of Leadership]]: The SEES members have an armband.
* [[Robot Girl]]: Aegis, as she was in ''[[Persona 3]]''.
* [[Super-Deformed]]: Compared to the mainline games, the cast has a more simplistic and cartoonish art style.
** This may be an odd case of [[Graphics-Induced Super Deformed]] due to the limitations of [[Nintendo 3DS]] hardware. While it is capable of roughly matching a [[PlayStation 2]] in performance, making characters easily recognizable and expressive on the relatively low resolution [[Nintendo 3DS|3DS]] display is probably easier with this art style.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.