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Mega Man 10: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.MegaMan10 2012-07-01, editor history TVTH:VideoGame.MegaMan10, CC-BY-SA 3.0 Unported license)
 
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* [[Chekhov's Gun]]: {{spoiler|the prototype cure that Wily gave to Roll.}}
* [[Dual Boss]]{{spoiler|/SpotTheImpostor: the [[Final Boss]], where there are two Wily Capsules, one piloted by the real Wily and the other a decoy.}}
* [[Fire, Ice, Lightning]]: Solar Man, Chill Man, Sheep Man, respectively.
* [[Giant Enemy Crab]]: the second Fortress Boss.
* [[Gretzky Has the Ball]]: Strike Man's level; a baseball-themed robot master, with stage enemies that utilize soccer balls and footballs as well.
* [[Instant Plunder, Just Add Pirates]]: The Wily Machine of this game sports a pirate hat, for no other reason than [[Rule of Cool]].
* [[Overly Long Gag]]: {{spoiler|Mega Man's upwards trip towards Wily's [[Space Station]].}}
* [[Promoted to Playable]]: Proto Man is playable from the start this time, unlike ''[[Mega Man 9 (Video Game)|Mega Man 9]]''; this time, Bass, who was curiously absent in ''9'', is available via DLC. He plays virtually identical to how he did in ''[[Mega Man and Bass (Video Game)|Mega Man and Bass]]'', only without the double-jump.
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