Jump to content

Shatterhand: Difference between revisions

m
Mass update links
prefix>Import Bot
(Import from TV Tropes TVT:VideoGame.Shatterhand 2012-07-01, editor history TVTH:VideoGame.Shatterhand, CC-BY-SA 3.0 Unported license)
 
m (Mass update links)
Line 15:
* [[Chain Reaction Destruction]]
* [[Cyborg]]
* [[Dolled -Up Installment]]: But didn't originally start out as that.
* [[Dual Boss]]: The bosses in the oil refinery level.
* [[Evil Counterpart]]: Final boss has an Evil Bot, complete with an Evil Super Mode.
* [[Frickin' Laser Beams]]: The laser bot.
* [[Good Old Fisticuffs]]: Just with bionic fists.
* [[Gravity Screw]]: The anti-gravity center level.
* [[Ground Shattering Landing]]: Final boss, setting the floor on fire in the process.
* [[Inconveniently -Placed Conveyor Belt]]
* [[Invulnerable Knuckles]]: Literally, Steve can ''punch bullets away''.
* [[Kill It With Fire]]: The pyrobot.
* [[One Up]]: Can be bought with enough money at select sections.
* [[Palette Swap]]: Steve's jacket turns from green to red when you buy the double attack [[Power -Up]].
* [[Pinball Projectile]]: The "bounce" bot fires projectiles that rebound off walls.
* [[Punched Across the Room]]: Everything that doesn't go into [[Chain Reaction Destruction]].
* [[Rule of Three]]: Three alpha or beta powerups need to be collected to activate a robot.
* [[Super Mode]]: When two sets of the same powerups are collected in a row.
* [[Super Not -Drowning Skills]]: Steve has no problem moving around in water for a long period of time.
* [[Take Over the World]]: What Metal Command is seeking to do.
* [[Under the Sea]]: Part of the filtration plant level takes place underwater.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.