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The 7th Saga: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.The7thSaga 2012-07-01, editor history TVTH:VideoGame.The7thSaga, CC-BY-SA 3.0 Unported license)
 
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''The 7th Saga'' (known as ''Elnard'' in Japan) is an [[RPG]] for the SNES, released in 1993. It is known for one thing, and that is [[Nintendo Hard|difficulty]].
 
You choose your main character from one of seven apprentices- a [[Jack of All Stats|fighter]], a [[Badass Grandpa|dwarf]], an [[Black Magician Girl|elf]], an [[Humanoid Aliens|alien]], a <s> robot</s> [[Cyber Cyclops|Tetujin]], a [[The Medic|priest]], and a [[Our Demons Are Different|demon]]. Trained by the wise King Lemele, you must venture out into the [[Cataclysm Backstory|oddly desolate world]] in search of [[Plot Coupon|seven Runes]]. What follows is a [[ClicheCliché Storm|rather rote adventure, going through all the expected elements of contemporary JRPGs]]. To be honest, though, [[Excuse Plot|nobody's ever played it for its story]].
 
This game is notorious for the nasty tricks it pulls on the player. It's entirely possible for some characters to die on the very first monster they encounter. The amount of [[Level Grinding]] [[Forced Level Grinding|needed to get anywhere]] is very great, bordering on obscene with certain characters, but the game [[Cap|caps]] your level just a little too soon so you're never quite the level you need to be. Equipment is overpriced and underpowered. Monsters regularly thrown nasty [[Standard Status Effects|status effects and instant death attacks]] at you, when they're not [[Demonic Spiders|one-shotting you with physical attacks and magic]]. [[Difficulty By Region|Due to developer carelessness in the US and EU versions]], you get smaller bonuses upon levelup, and [[Game Breaking Bug|the game was not rebalanced accordingly]]. [[No Gear Level|You lose your magic at one point]], and immediately after you get it back, {{spoiler|you lose the runes you've been depending on the whole game}}. To add insult to injury, you lose access to B. Protects, the only other way besides magic that you could've buffed your Defense.
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** The game is all about [[Forced Level Grinding]] and making suicide runs to the towns selling the best equipment. If you do enough of it, even that Manrot that has been killing you again and again and again will seem feasible in a couple levelups. Gain another 2-3, and you're wondering why you were ever afraid of those guys in the first place. Make a Suicide Run to the next town to buy the newest set of armor/weapons, and come back. You'll be eating them for ''breakfast''.
* [[Palette Swap]]: [[Memetic Mutation|"I've returned from the Dark World and become Red-Pison."]]
* [[Peninsula of Power Leveling]]: Since the game splits XP between the Hero and his buddy, you will level ''far'' faster solo than you would with an ally. When you do recruit a new ally, their level is equal to yours ''and their equipment is appropriate for your level, even if said equipment is not normally obtainable yet''. If you already have an ally, just [[What the Hell, Player?|let him die]] so you can earn all of the XP. When done, get a new ally, and the old will happily rejoin you with enough [[Save Scumming]].
** A better example would probably be the Isles of Beore (where Luze is located) due to its infestation of [[Metal Slime|S. Brains]], though it's more of an ''Island'' of power-leveling.
* [[Plot Coupon That Does Something]]: Each rune has a special power when used in combat, from boosting stats to healing health, and can be used an infinite number of times.
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* [[Useless Useful Spell]]: Averted. Petrify, Defense2, Vacuum1, and Vacuum2 are all very useful, due to how hard normal enemies are.
** Some enemies appear to be weaker to these attacks than others, apparently based upon some sort of intelligence/magic defense stat. Some enemies are notoriously vulnerable to it (those tall fire guys are a [[Peninsula of Power Leveling]] to anyone with Vacuum 2), while others, Vacuum almost never works (Sages and Brains).
* [[What Happened to The Mouse?]]: More precisely, {{spoiler|what happens to the other allied apprentice after Gorsia [[Taking You With Me|kills the main character at the moment of his defeat?]] They're just left standing there, if still alive. It's especially a headscratcher if the ally character is Lux, since Tetujin can apparently survive for thousands of years anyway....}}
* [[Your Princess Is in Another Castle]]: What at first seems like it's going to be the end of the game just ends up being {{spoiler|a time warp back to the past}}.
 
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