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{{quote|''Happy families are all alike; every unhappy family is unhappy in its own way.''|'''Leo Tolstoy''', ''[[Anna Karenina]]''}}
 
Sometimes in [[Real Life]], people on the same side don't get along. In fiction, this often occurs when there are multiple [[Villains]] [[Villain Team -Up|trying to work together]], a [[Ragtag Bunch of Misfits|mismatched team of heroes]], or a situation where [[Enemy Mine|former enemies have to team up]]. The problem with this sort of team is that they have trouble using [[The Power of Friendship]] or [[The Power of Love]] to win--likely because this is essentially the more cynical version of those [[Trope|tropes]]. It's still not at the far cynical end of the [[Sliding Scale of Idealism Versus Cynicism]], however, because it still assumes that people can (and should) at least work together.
 
Generally the imperfect teamwork generated serves as both a good source of drama and/or comedy, depending on the situation. It's particularly dramatic if the group undergoes a period of [[Divided We Fall]] first. It also helps ensure that the group is interesting and varied without raising questions of why they work so perfectly together.
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Compare with [[Fighting the Lancer]], where animosity between teammates actually does leads to a fight.
 
Contrast [[Sour Supporter]], who is convinced that the team is doomed to failure, but works well with them anyway. If the series goes on long enough (and becomes less cynical), with enough [[Aw, Look -- They Really Do Love Each Other]] moments, this might turn into [[The Power of Friendship]] or [[The Power of Love]]. Conversely, this trope is a good counterpoint to [[True Companions]]; it is a way of introducing some conflict and authenticity into works that would otherwise be too sugary.
 
Contrast [[We ARE Struggling Together]], and [[A House Divided]] where there's lots of infighting on the same side but no teamwork. An [[Enemy Mine]] and [[Colliding Criminal Conspiracies]] usually results in this trope. [[Chained Heat]] is a more specific version of this trope involving being forced to work with someone by some method of a physical attachment. [[Family Drama]] usually has this within a family. Not to be confused with [[Rob Liefeld|teams whose members always clench their teeth]].
[[Red Oni, Blue Oni]] and [[Vitriolic Best Buds]] are duos rather than teams, but they usually display this trope.
 
Often, this is how [[Fire -Forged Friends]] start out.
{{examples|Examples}}
 
== Anime & Manga ==
* ''[[Zombie Loan]]'': a classic example of this: The two guys are [[Chained Heat|literally chained together]] and have to work together (IE not kill each other again) to get their debt paid.
* ''[[Mai-HiME]]'', when Natsuki agrees to work with Mai and Mikoto, although she does eventually become friends with both of them. Further in episode 16, Midori unites the HiME into the "HiME Rangers" against a common threat despite them still holding grudges against each other... although it's subverted given Midori's selfish reason for doing so, and subverted again, and brutally, with The Reveal at the end of that very episode.<br />This happens quite a bit between Mai and Natsuki [[Mai-HiME (Manga)|in the manga]], as well. Aside from the pair sharing a [[Living MacGuffin]] in Yuuichi, the student council (under Haruka's [[Well -Intentioned Extremist|watchful eyes]]) is attempting to keep them apart to prove that their side is more efficient in protecting the school from Orphans. Yuuichi once calls out Natsuki and Mai for always fighting, and demands that they start getting along better so that they can defeat Yukino and Haruka. Even when the two factions are merged together under Midori's leadership, Nao frequently verbally exchanges insults with Natsuki while making it clear that she's only in it for her agenda while Haruka contemplates taking control of the group.
* This one is central to ''Earth Defense Family the Daichis'', or whatever the right translation of its title is. ''[http://en.wikipedia.org/wiki/The_Family%27s_Defensive_Alliance The Family's Defensive Alliance]''
* ''[[Naruto (Manga)|Naruto]]''
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* Goku and Vegeta in [[Dragonball]]. Its mainly on Vegeta's side though. Vegeta teams up with Goku only if he has to, to defeat a [[Enemy Mine|common enemy]], and Goku usually has to beg Vegeta to give his energy to him to defeat a [[Big Bad]], due to Vegeta's sheer stubbornness and not wanting to admit to himself that Goku is more powerful.
* This happens ''every time'' [[Inuyasha]] and [[The Rival|Kouga]] team up, to the point of "accidentally" smacking each other with collateral damage when they fight a common enemy.
* ''[[Bleach]]'': Ichigo and Uryuu's initial rivalry ends when a [[Giant Mook|Menos Grande]] appears. This leads to [[Teeth Clenched Teamwork]] against the mountain of hollows they're surrounded by and is the beginning of a [[Fire -Forged Friends]].
** The Gotei 13 is made up of semi-autonomous divisions. As a result, when captains enter a battlefield together they usually stick to their own fights unless they're close friends. Some of the captains have almost nothing to do with each other and disdain each other at best (loathing each other at worst). Cue the battle with the espada Yammi where [[Blood Knight|Kenpachi]] and [[Cultured Badass|Byakuya]] find themselves having to team up. The only way their [[Pride]] can handle it is by turning it into a rivalry to see who can kill Yammi first while pretending he's getting in the way of [[The Only One Allowed to Defeat You|them trying to kill each other]]. Strangely enough, they seem a lot more tolerant of each other after that event.
 
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* In Andy Hoare's [[White Scars]] novel ''Hunt for Voldorius'', the White Scars and the Raven Guard manage to overcome [[Divided We Fall]] and do this. They find it difficult enough that the Raven Guard, attacking first, has brothers wondering if the White Scars will really support them.
* In the [[Star Trek Novel Verse]], any threat to the entirety of known space results in this, as the Federation tries, with varying degrees of success, to gather all the local powers into a coalition. It sort of works during the Gateways and [[Star Trek the Genesis Wave|Genesis Wave]] crises, and in the desperate days of the [[Star Trek Destiny|Borg Invasion]], but there's always a lot of complaining. Now the [[Star Trek Typhon Pact|Typhon Pact]] has been formed, we'll be seeing more teamwork, so presumably more teeth clenching...
* In the second ''[[Warrior Cats]]'' series, one cat from each of the four Clans is chosen by their ancestors for a mission. Two end up coming along on the journey. Since they ''are'' from different Clans, some of them are quite a bit tense, even hostile at times, around each other, but after helping each other through numerous dangers, they become [[Fire -Forged Friends]].
 
 
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* ''[[Lost]]'' has this come up every time three or more people have to cooperate on something, ''especially'' if Ben is involved.
* ''[[Top Gear]]'' has this in most episodes with occasional aversions/subversion/inversions. They were unnaturally supportive of each other for most of the 24 Hour Britcar Endurance Race, but admitted afterward that working together in a [[Power of Friendship]] way had made them "feel dirty".
* ''[[BlakesBlake's Seven (TV)|Blakes Seven]]'' has this due to some conflicting strong personalities among the crew.
* ''[[House (TV)|House]]''. Dr House's team falls into this category. The team is polite at best, and [[Dysfunction Junction]] at worst. The team does always set aside differences to help the patient, but they never stop sniping at each other. Still, even at their lowest low, they're productive. Then Season Five [[It Got Worse|grabs a shovel]]. So far, they're still cooperating, but after Season 5, Episode 13, it's pretty obvious that the team has almost no morals whatsoever, and no one seems to be trying to change that. Foreman has all but fallen from grace, Kutner lacks the gumption to back himself up, and everyone else has pretty much bent to House's will. At this point, they're the poster child for why every [[Five -Man Band]] needs [[The Chick]].<br />House, being House, seems to prefer that his team be at each other's throats. Hence his signing off on Foreman's thesis and not Cameron's, when Foreman basically cribbed off of Cameron. Among many other things.
* ''[[Star Trek Voyager]]'' was all about this; what with the Federation and Maquis having to work together while not necessarily trusting each other. This wore off pretty quick by the end of the first season.
* ''[[Murphy Brown]]''. The FYI team will almost always be at each other's throats when they need to be working together, mostly instigated by the size of their egos. Although [[The Power of Friendship]] comes through beautifully in the end, they'll have to have a free-for-all shouting brawl first.
* A frequently recurring theme on ''[[Stargate Universe (TV)|Stargate Universe]]'', primarily demonstrated in the Young and Rush characters.
** Also happens on a national scale on planet Novus, populated by descendants of the ''Destiny'' crew from an alternate timeline. The two countries (Tenara and Futura) are bitter rivals over the philosophies of their founders but have gotten over their differences and pooled their resources together to build numerous [[Generational Ship|Generational Ships]] to take them to another world when their civilization is threatened.
* This happens frequently on ''[[Misfits]]'', most notably when the group of [[Fire -Forged Friends]] {{spoiler|kill their probation worker}} and have to go to extreme lengths to hide the evidence. There are a ''lot'' of clashing personalities (and generally appalling attitude problems <ref> yes Nathan, we're looking at you</ref>) in the group, plus there's no clear leader, so the bickering never stops and occasionally gets nasty. But they usually manage to stick together when they absolutely have to. That said, when the situation gets ''really'' desperate in the season one finale and it looks like a full-scale [[Misfit Mobilization Moment]] might be on the cards, the team buckles under the pressure and falls apart completely.<br /><br />In season two, the group shows they are also [[True Companions]], whenever one of them is in danger.
* The entire fourth season of ''[[Angel]]'', with one exception - that brief period when they were all mind controlled into working together. The depths of distrust, resentment, and betrayal spread through the team meant that imminent apocalypse was pretty much the only thing that could get them in the same room.
* Not every team on ''[[The Amazing Race]]'' ultimately finds themselves getting along, the separated couple of Tara & Wil (Season 2) being the best example. She ''actively flirted'' with another racer in front of him.
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== Radio ==
* Present in ''[[The Navy Lark]]'' whenever [[Pointy -Haired Boss|Commodore Povey]] and the Troutbridge Crew were forced to team up to defeat whatever lunacy the Admiralty foisted upon them. In Season one whenever Lt. Cmdr. Price and CPO Pertwee had to team up to outfox Povey's plans to drill them out of the Navy.
 
 
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== Toys ==
* ''[[Bionicle]]'' has this [[Trope]] in several instances, particularly in the Toa Nuva team. It's mostly just [[Red Oni, Blue Oni|Tahu and Kopaka]], though, and they settle most of their differences by the Karda Nui story arc. In the Toa Metru's case, [[Badass Bookworm|Whenua and Nuju]] could barely stand one another and [[The Lancer|Onewa and Matau]] got on the nerves of everyone on the team. Both teams are [[True Companions]], however, and their reluctant teamwork can be ''very'' effective when the situation calls for it.
 
 
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** ''[[Mega Man Star Force]]'': Geo and Rogue
* Just try to say anytime you played a game online you didn't have to do this at some point.
* The Survivors in ''[[Left 4 Dead 2]]'' have this kind of relationship, at least initially. They're complete strangers, but eventually emerge as [[Fire -Forged Friends]].
* ''[[Knights of the Old Republic]] 2'', big time. Some actually attack each other aboard the party's ship, others are simply rude and hostile to each other.
** If you count the [[What Could Have Been|restored content]], by the end of the game almost everyone is trying to kill each other for one reason or another.
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** Overall, this is something of a theme for Shepard and Cerberus. They tried to kill Shepard in the first game and s/he ruined several operations, but now they're working for a common goal. By the end of the trilogy, they're back to the first game relationship, only with more personal hatred and heavier artillery on both sides.
* The team of Sonic and Knuckles in ''[[Sonic Advance|Sonic Advance 3]]''.
* In ''[[Scaler]],'' the first person the titular character meets is a [[Lizard Folk|Lizard Man]] named Leon. While he's no less hostile than any of the ''other'' wildlife Scaler's encountered so far, he and Scaler are united in their [[Enemy Mine|mutual hatred]] of the [[Big Bad]], Looger. They form an uneasy partnership to try and deal with him. {{spoiler|They eventually grow to get along, though they aren't willing to admit it at first--until they realize they're long-separated [[Luke, I Am Your Father|father and son.]]}}
* ''[[Kane and Lynch]]''. In the first half, they are actually forced to work together, much to the disdain of both- in the second half, they're [[Enemy Mine|working together to kill a common enemy,]] but they still hate each other. In the sequel they both end up pissing off a major crime lord in China, once again forced to work together to survive.
* A few of the characters you get in ''~Baldur's Gate~: Shadows of Amn'' often argue amongst themselves and occasionally leave the party due to the other character. Example: If you keep [[Knight in Shining Armor|Keldorn the paladin]] and Viconia the dark elf in the party together for too long, Keldorn will pick a fight with her for the sole reason of her being a dark elf.
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== Web Comics ==
* In ''[[Juathuur]]'', Juoira's group bicker a lot, but most of the bickering is playful, and they still function. Contrast with {{spoiler|Faevv's group. which bicker ''less'' until everyone goes separate ways because of a general lack of cohesion.}}
* All twelve [[All Trolls Are Different|trolls]] in ''[[Homestuck (Webcomic)|Homestuck]]''. They spend 90% of the Hivebent arc bickering, scheming against, and attempting to ''murder'' each other, but eventually knuckle down and work together to fight ([[Did You Just Punch Out Cthulhu?|and defeat!]]) the [[Final Boss|Black King]] in their session.
** It doesn't last for [[Hope Spot|too long after that however...]]
* The Light Warriors of ''[[Eight 8-Bit Theater (Webcomic)|8-Bit Theater]]'' are each others' greatest enemies and can barely cooperate. However, unlike other examples it indeed makes it so that they tend to make little to no progress for much of their story, most of it being the actions of others or an individual member (in fact, teamwork tends to make things worse).
** Well, the problem is that they're a [[Five -Man Band]] with no fifth member. The closest thing they have to a fifth member is [[Only Sane Man|White]] [[The Chick|Mage]], who tries to get them to cooperate but only leads to more bickering. Couple that with the fact that the closest thing to a Hero amongst them is a [[Cloudcuckoolander]] who is only capable of [[Crowning Moment of Awesome|Crowning Moments of Awesome]] when his [[Crazy Awesome]] falls just right into place (which is rarely), and the other three are an amoral swindler, a homicidal philanderer, and [[Arson, Murder, and Jaywalking|a roleplayer]]...well, yeah. It's surprising they're capable of doing ANYTHING throughout the series.
 
 
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== Western Animation ==
* The Killer Bass of ''[[Total Drama Island]]'' invoke this trope in the second episode when self-designated [[Team Mom]] Courtney forces them to work together to build a hot tub, [[Hilarity Ensues]].
* The [[Five -Man Band]] from ''[[Code Lyoko (Animation)|Code Lyoko]]'' starts out like this, evolving into a [[True Companions]] as the series goes on. Though technically fueled by their [[Power of Friendship]] towards Aelita, in the beginning they don't really have much loyalty to each other, and it's kind of easy to get them to break up or lose at least one member.
* In ''[[Young Justice (Animation)|Young Justice]],'' the villains Sportsmaster and Cheshire obviously can't stand each other from their first appearance together. {{spoiler|[[Fridge Brilliance]] kicks in a few episodes later when it is confirmed that Sportsmaster is Cheshire's (verbally and emotionally abusive) father, who she ran away from home to escape.}}
 
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