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Mibibli's Quest: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.MibiblisQuest 2012-07-01, editor history TVTH:VideoGame.MibiblisQuest, CC-BY-SA 3.0 Unported license)
 
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* [[Cyberspace]]: "Digital Land" is presumably this.
* [[Double Jump]]: A possible ability to use once the associated power-up is [[Mega Manning|gained]].
* [[Frickin' Laser Beams]]: The green fly like enemy can fire this. Combined with the fact that it's usually placed in areas full of enemies, areas with tricky platforms over a [[Bottomless Pit]], it can follow you until it hits an obstacle, and being hit by the attack does a ton of damage and knockback makes this a prime [[Demonic Spider]]. Thankfully, the lasers can be predicted.
* [[Hub Level]]: It's where you first start out and can access the six levels from. Though, only five are accessible from the start and it is possible to die here.
* [[Nintendo Hard]]: Being based on and inspired by the Mega Man games, this is not surprising.
* [[Spikes of Doom]]: Prevalent in practically all six stages.
* [[Suburbia]]: The setting of the stage "Suburb".
* [[Super Not -Drowning Skills]]
* [[Under the Sea]]: The stage, "Water". Complete with (mostly) associated fish-based enemies and the ability to jump higher.
* [[Videogame Dashing]]: Comes with temporary invulnerability. It's also one of the two mandatory power-ups needed to complete the final stage. The other being the aforementioned [[Double Jump]].
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