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Call of Duty/World At War/Headscratchers: Difference between revisions

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*** I assume because the Battle for Manchuria would have been extremely one sided like it was in real life, with really poorly trained and unarmored Japanese soldiers taking on the best of the best of the Soviet army. That and it took place after the atomic bombings so the ending would have been off. Though that still doesn't explain why they didn't include the Prague Offensive, the final offensive in the West for the Soviets or why they didn't include a British campaign with a final showdown in Italy.
**** Still, having the Soviets face the Japanese would be the one thing that would link the two campaigns thematically. It could have been interesting if the opening level of the game was set during the climax of the battle of Khalkin Gol and the final one sometime during the invasion of Manchuria. But [[Small Reference Pools]] and all that...
*** Maybe the invasion of Manchuria was such a [[Curb Stomp Battle]] because the Soviets had [[One -Man Army|Dimitri]]?
*** Not to mention, Brits were in the PTO to some extent. Did they never hear of Burma?
**** Good points, there was ample opportunity to have fresh scenarios included. Perhaps something from Operation Bagration, or defending against the final Axis offensive in Hungary in January of 1945. The WWII setting offers lots of untapped potential in terms of battles and settings, but game makers invariably keep recycling the same few battles and theatres over and over again.
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* Why do '''all''' the German soldiers in the Soviet campaign look the same, except for when you storm the Reichstag? I don't know if my game was glitched or something, but every German soldier had the exact same appearance, with their tunic sleeves rolled up and all. But then you get to the Reichstag, and suddenly, there's variety galore. Why? If they had all these models of German soldiers, why did they just use '''one''' until the final two missions?
** Possibly to imply that the Player Character has gone slightly insane during the war? I haven't played the game, but judging by the fact that the Germans only appear in the RUSSIAN campaign...
* It's been established throughout the game that I am essentially an invincible god of war. Throughout the Soviet campaign, I have located enemy snipers by standing up and waiting for them open fire. [[One -Man Army|I have personally slaughtered entire regiments of Nazis]]. Nobody advances until I do. I have been blown up, [[Made of Iron|shot more times than all the targets at a shooting range combined]], and apparently have Wolverine's [[Healing Factor|healing factor]]. So, ''obviously'', a single pistol shot from a wounded enemy is enough to kill me. [[It Just Bugs Me]].
** Which is why your fate is ambiguous. You don't exactly fall over at the end of Reznov's speech at the end and you are apparently well enough to stand. Coupled with Reznov's assurance that you will live (though that could be bravado), really, there is no clear evidence that Dimitri dies from the pistol shot.
*** A single 9mm pistol round is highly unlikely to kill an adult human male, unless it hits something important. (Or medical aid is not given at all and they bleed out.) Judging by the angle and the way you're limping, it seems like you got shot in the gut. You'll be fine.
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*** Technically, Reznov directly says that he'd '...make it through it. [He] always [does]'. Petrenko's death is about as implied as Soap's. Regardless, with Black Ops out... he's alive.
*** There's a lot of that in this game. In the marine's mission when the first sergeant guy gets stabbed and dies at the end, I heard the Japanese guy screaming "bansai" and immediately knew what door he was going to pop out of, and when he did, I emptied a whole Garand clip into him point blank before the scripted stabbing even happened.
* The [[Precision F -Strike|fucking]] [[That One Level|Vendetta]] sniper battle on [[Harder Than Hard|Veteran]]. Every other German in the whole damn level dies from 1 shot to the face, this asshole takes 3. He also can tell exactly where you are at all times (a luxury you don't have) and can kill you with one shot to ANYWHERE. I know it's supposed to be challenging, but this is [[The Computer Is a Cheating Bastard|cheating bastard]] level hard.
* In the Soviet mission "Their Land, Their Blood", at the start, there's several things about it that bothered me. For one, Dimitri is being held prisoner by 3 German soldiers, but for some reason, his rifle is on a table right next to him, easily within reach. Why would his rifle be loaded and right next to him if he's a hostage? Secondly, there are 3 Germans, all with submachine guns and automatic rifles, and your guy was reaching for a slow-firing bolt action rifle, but when you start, you find that Dimitri apparently had a Tokarev pistol on him the whole time that they didn't take either. So why was he reaching for a gun that would just get him killed when he could have shot all 3 of them in the back of the head in like 2 seconds immediately after waking up?
** Also, IRL, Soviet troops would have immediately executed Dimitri as a traitor for allowing himself to be taken alive. It doesn't matter how badass he is, Stalin denounced his own son as a traitor after he was captured.
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