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Super Mario Bros Crossover: Difference between revisions

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Mass update links
prefix>Import Bot
(Import from TV Tropes TVT:Main.SuperMarioBrosCrossover 2012-07-01, editor history TVTH:Main.SuperMarioBrosCrossover, CC-BY-SA 3.0 Unported license)
 
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Not to be confused with [[Mushroom Kingdom Fusion]], which is a different game entirely.
 
{{tropelist}}
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=== This game provides examples of: ===
* [[Boring but Practical]]: In earlier versions, [[Goomba Stomp]] worked quicker than most character's weapons (without a Fire Flower) against most [[Mooks]]; 2.0 goes around this aspect by having everyone but the Mario Bros. and Link be unable to stomp. Mario's better jumping tends to make him the easiest character to use, as the stages were designed with him in mind. Among the other characters, the best jumpers are about on par with Mario (though Ryu, Mega Man, and Simon all have ways to deal with their subpar jumping height.) With the timer turned on, Mario also helps get through the longer levels, being the only character able to run.
* [[Completely Missing the Point]]: If you decide to play Single Character mode with just Mario, play on Normal difficulty, with the [[Ratchet Scrolling|Classic Screen Scroll]] cheat on and using the original graphics, you might as well just play the actual game on the NES.
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* [[Minus World]]: Averted. The original is not present.
* [[Nintendo Hard]]: It can be hard for the other characters to adapt to some of the harder Super Mario Bros levels.
** In the 2.0 update, all characters [[Restart At Level One|lose their power ups and abilities]] upon taking damage, except on Very Easy. And then [[One -Hit -Point Wonder|there's Bill]]...
** Also, a later update will include levels from ''Super Mario Bros. 2''. [[Super Mario Bros the Lost Levels (Video Game)|And that's the Japanese one, by the way]]. If you thought those levels are [[Platform Hell|already as hard as they are]] as Mario and Luigi, then try to ''imagine'' playing through those levels as eveyone else.
* [[Obligatory Swearing]]: Not ingame per self, but the community just ''loves'' [[Cluster F -Bomb|dropping F bombs around]], especialy due to Jay's playthrough videos.
* [[Power Creep, Power Seep]]: Used and averted. Each character's weapons are greatly [[Nerf|nerfed]] but characters do retain their jump physics.
* [[Ratchet Scrolling]]: Removed by default, though it can be turned on in the Cheats menu (listed as "Classic Screen Scroll", which is available from the beginning).
* [[Serial Escalation]]: ''[http://www.youtube.com/watch?v=lE1K9yNDNA8 Super Mario Bros. Crossover 2.0]''. ''Holy crap''.
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* [[Goomba Stomp]]: As of 2.0, only Mario and Luigi can do this without getting hurt.
* [[Go Karting With Bowser]]: The 2.0 update includes three playable villian characters: [[Metroid Prime (Video Game)|Dark Samus]], [[Zelda II the Adventure of Link (Video Game)|Dark Link]] and [[Mega Man (Video Game)|Dr. Wily]], as skins for Samus, Link and Bass, retrospectively.
* [[One -Hit -Point Wonder]]: Bill has become this in the 2.0 update. No matter what difficulty is being played or what powerups he has, he will always die in one hit.
* [[Precision Guided Boomerang]]: Link's special weapon.
** Ryu's Windmill Shuriken can stretch one's [[Willing Suspension of Disbelief]]: No matter how long you keep dodging it, it will keep attempting to come back to you.
* [[Self -Imposed Challenge]]: Arguably Simon's entire purpose. Except the odd underwater stage where [[This Looks Like a Job For Aquaman|the angle of his axes deals with the highly annoying bloopers perfectly]]. [[Difficult but Awesome|On the other hand,]] his axes also have a wider arc than the [[Demonic Spiders|Hammer Bros']] hammers. Plus there's his [[Whip It Good|whip]], which eventually becomes super-long and [[Incendiary Exponent|flaming]]. And as of v1.1, an option exists that lets you control his jumps more easily.
* [[Sword Beam]]: Link's Fire Flower ability.
* [[Underwear of Power]]: Getting a Fire Flower as Samus changes her sprite to the "Justin Bailey" power-suit-less version, along with upgrading her weapon to the Wave Beam... Well that was in an earlier version. Now, it's averted, as she gains her Power Suit when she gets a Super Mushroom (and the Justin Bailey suit is, as of 2.0, a skin)
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