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Death Throws: Difference between revisions

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(Import from TV Tropes TVT:Main.DeathThrows 2012-07-01, editor history TVTH:Main.DeathThrows, CC-BY-SA 3.0 Unported license)
 
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This is mainly limited to 2-dimensional [[Platform Game|Platform Games]].
{{examples|Examples:}}
 
* ''[[Super Mario Bros (Video Game)|Super Mario Bros]]'' is the [[Trope Codifier]] (Pictured above).
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** Played straight in ''[[Donkey Kong Country Returns]]''.
* ''[[Kid Icarus]]'': The instant Pit takes his last hit, he jumps off the stage, and the Game Over screen reads: "I'M FINISHED!"
* [[Kirby]] does this whenever he dies, [[EverythingsEverything's Better With Spinning|while spinning]]. King Dedede does too, but in a more flyaway manner.
** In games where Meta Knight is playable, his mask just flies offscreen as his body disappears in an inexplicable manner. He dies the same way Kirby does in ''Return to Dream Land'', however.
** Surprisingly, this was averted in ''Kirby 64: The Crystal Shards''; in that game he just spins around and collapses.
* [[Bubble Bobble (Video Game)|Parasol Stars and Bubble Bobble Part 2 (NES)]] while [[EverythingsEverything's Better With Spinning|spinning out.]]
** Rainbow Islands NES version (US and Japanese versions). In contrast, the arcade version has the character hitting the platform he was shot off of and fall backwards from the impact. Others just make him hit midair and fall backwards.
* This only occurs with two kinds of death in [[Little Big Planet]]: falling onto [[Spikes of Doom]] (or a sword) and being crushed. Both result in Sackboy jumping forward one gameplay layer (if in the front layer, then out of the gameplay area) before falling out of reality. It gets even more ridiculous with the crushing animation, because he may leap ''right through'' the material that crushed him, and even fall right through the floor. Other kinds of death (electricity, Impact Explosives, etc.) have the expected means of death instead of this. (Electricity causes Sackboy to visibly ''pop'' in the PS3 game, and nothing is shown in the PSP game before the screen moves back.)
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* This is Ogmo's only death animation in ''[[Jumper (Video Game)|Jumper]]'' games, oddly accompanied by gunshot sound. ''Jumper Three'' replaces gunshot sound with dead Ogmo [[Stuff Blowing Up|exploding shortly after death]].
* In ''Frogger 2: Swampy's Revenge'' (the sequel to ''Frogger 3D''), the player character gets thrown and smacked against the screen when hit by an enemy whilst on its last life.
* Happens in ''[[Braid (Video Game)|Braid]]'' to the [[One -Hit -Point Wonder]] protagonist; however, the twist is that just before he falls off the bottom of the screen, the action freezes and you're prompted to press Shift and rewind the action to a point before you died.
* Inverted in two ways in ''[[Mischief Makers]]''; the Player throws things to take out enemies and her throwing enemies is itself is usually fatal.
* In ''[[The Caverns of Hammerfest (Video Game)|The Caverns of Hammerfest]]'' the main character, a snowman, is knocked off to the bottom of the screen whenever he is hit by something.
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