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Time Fcuk: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.TimeFcuk 2012-07-01, editor history TVTH:VideoGame.TimeFcuk, CC-BY-SA 3.0 Unported license)
 
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* [[Tele Frag]] - If you end up in a block when you switch layers, touch a flip arrow, or touch a rotate arrow, you die. Portals can be set up to do this in custom levels, turning them into death traps.
* [[There Can Be Only One]] - Steven believes that only one of you can escape the box, and when you're trapped in the final level, he asks you to kill yourself and free him. {{spoiler|[[Fusion Dance|There's a way around this]].}}
* [[Timey -Wimey Ball]] - It's not quite clear how time travel works in this game. On the one hand, you experience a linear progression of events as long as you stay alive, and every time you return to the past shows you dying and the body vanishing. On the other hand, there seem to be several different "selves" wandering around, including a paranoiac, a [[Perky Goth]], and a tormented soul who's started hallucinating, and they don't seem to be logical progressions so much as several possibilities for how you could go nuts. Also to be noted is that, although to you [[Everything Fades]], another self finds a room with hundreds of dead bodies, all of them you.
** Not to mention, of course, the fact that by the end of the game the player presumably has not sent any of those messages to himself... {{spoiler|And somehow frees ''all'' of the time-displaced copies of himself from the box at once, leading to an army of himselves, none of whom have any chance of becoming the others}}. And yet the whole thing's kicked off by a {{spoiler|seemingly-[[Invoked Trope|invoked]] [[Stable Time Loop]].}}
*** Actually, {{spoiler|one of the people in the past who is text-messaging you said that they have just received a text-message from you as well}}, so it is possible you are in fact sending messages.
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