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== [[Comic Books]] ==
* The Kree [
* In ''Zorn & Dirna: Les Laminoirs'', Death has been imprisoned and cannot claim any lives. Since people still age and become horrid-looking, necrotic zombie-lookalikes, they are by law forced to go (or be dragged) to facilities where they are beheaded... which won't kill them, but make the soul take residence in the axeman. Some of the axemen (who are usually prisoners) harbour several ''thousand'' souls, which can fight for control of the body.
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* ''[[Dollhouse]]'': By the end of the series, both Echo and Alpha have assimilated dozens of personalities.
* [[Red Dwarf (TV)|You may call me Legion, for we are many.]] "You mean you're a gestalt entity?" "Yes."
* The Time Lord Matrix in ''[[
* Done in ''[[Stargate SG 1]]'' and again in ''[[Stargate Atlantis]]''; in both cases, the mind hive was created to serve as [[The Ark]].
* ''[[
== [[Tabletop Games]] ==
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== [[Real Life]] ==
* There is a [
** As well as Eric Berne's early model that essentially viewed some behaviour patterns as internal roleplaying sessions between one's learned roles (mostly reduced to basic "parent" and "child") and the part that isn't in this game and as such is more "rational". Which may be weird, but much less so than the facts he tried to explain.
** In addition [[Friedrich Nietzsche]] once described the human mind as a bunch of conflicting souls (not the supernatural kind of course), with one soul in dominance.
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[[Category:Fantastic Sapient Species Tropes]]
[[Category:Mind Hive]]
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