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* [[Berserk Button]]: The si'shra come pretty close to this for him; the only time his normally calm and pacifistic resolve fractures {{spoiler|prior to chapter 6}} is when he's about to confront {{spoiler|the si'shra warden}}. He actually ''wants'' to charge straight into battle and dissuades any attempt at diplomacy.
** Possibly justified, since all the Sikohlon seem to have been taught from a young age to loathe the si'shra.
* {{spoiler|[[The Berserker]]}}: {{spoiler|Turns into one after his [[Freak -Out]] in chapter 6.}}
* [[Character Development]]: And ''how!'' By the end of chapter 5, he goes from being a soft-spoken [[Extreme Doormat]] content to do thankless deeds to a celebrity and symbol of hope for the entire world, as well as a capable leader of a large and varied guild.
** This is symbolically represented by his [[Eleventh -Hour Superpower]] at the end of chapter 5 -- a change in armor from his simple Sikohlon robe to a massive suit of full plate mail, after which he almost looks like a different person. They both have similar color and designs, meaning that, superficially, they represent the same things -- purity, goodness, orderliness, and all that. However, the implications they carry are incredibly different -- one is the attire of a simple pacifist, while one is that of a warrior.
** Amazingly, this is also ''deconstructed'' in a sense. {{spoiler|Dehl finds that this transformation is not entirely positive -- to take on such a mantle, he must abandon many of his previous ideals, and he himself hates the man he has become.}}
* [[Chaste Hero]]: As evidenced by his conversations with Kidra, who says [[Double Entendre]] lines every five seconds. To be fair, he ''is'' a [[One-Gender Race|shra]].
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* [[Extreme Doormat]]: To a disturbing degree.
* [[Foil]]: To Qualstio and Skint.
* {{spoiler|[[Freak -Out]]}}: {{spoiler|In chapter 6. He does ''not'' take well to seeing the city he had sworn to protect burned to the ground, and makes an almost complete 180 in his personality, becoming a [[Byronic Hero]] [[The Berserker|Berserker]]. He snaps out of it in the ending, though...we hope.}}
* [[The Hero]]: Subverted due to his passive personality and [[Technical Pacifist]]-ness. He doesn't actually do a whole lot of leading and is barely even able to claim the title of "main character" (as corresponded by the fact that he actually can be [[Can't Drop the Hero|dropped]] from the active party).
* [[Heterosexual Life Partners]]: He and Qualstio have shades of this. Justified, since when Dehl came from the mainland, {{spoiler|he had just witnessed his entire family being killed, and had only an infirm Moke for companionship. Qualstio helped him and gave him shelter at the first opportunity, and so he's practically the only family substitute Dehl's had for a decade.}}
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* [[Man in White]]
* [[Magic Knight]] / [[Jack of All Stats]]
* [[The Messiah]]: Deconstructed. {{spoiler|Much as he wants to, he ''can't'' be a perfect [[Ideal Hero]] -- no one can -- but unfortunately, he doesn't realize this in time, and the stress causes him to ''[[Freak -Out|snap]]''.}}
* [[Mighty Glacier]]: Initially. If you put points into his passive skill line, he becomes a [[Lightning Bruiser]].
* [[The Paladin]]: Of the non-religious variety.
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* [[Red Oni, Blue Oni]]: Dehl is the blue, Qualstio is the red. Lampshaded by Qualstio with their support quote:
{{quote| "A little cliché, don't ya think?"}}
* {{spoiler|[[Self -Made Orphan]]}}: {{spoiler|[[Accidental Murder|By accident]]. Also, his father was trying to [[Offing the Offspring|off the offspring]], so it's not like he [[Subverted Trope|had much of a choice]].}}
* [[Stockholm Syndrome]]: There are hints that he has this, at least somewhat -- despite his claims that Wadassia has been nothing but hospitable to him, the many scenes where he is reviled and insulted by the townspeople speak otherwise. Also, rather creepily, there are some conversations where it seems like he honestly believes the racist mentality of the Wadassians to be right -- that he is a non-person. It could just be an act to avoid conflict, but there is one scene that suggests otherwise...
* [[The Stoic]]: Lampshaded by Tehgonan, who is baffled by Dehl's insistence that he never feels anger.
** [[Stoic Woobie]]: And how.
** {{spoiler|[[Not So Stoic]]}}: {{spoiler|His [[Freak -Out]].}}
* [[Technical Pacifist]]: In stark contrast with most Sikohlon, who are [[Actual Pacifist|Actual Pacifists]]. He's also okay with killing the [[Always Chaotic Evil]] monsters. [[Fridge Logic|Even though they have minds and souls]].
** {{spoiler|Deconstructed when he actually ''does'' kill people in front of a [[Perfect Pacifist People|Sikohlon]] child. He gets a rather nasty [[What the Hell, Hero?]] speech afterwards and is banished from the Sikohlon family.}}
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* [[Cloudcuckoolander]]
* [[Foil]]: To Zargos.
* [[Four Eyes, Zero Soul]]: Inverted.
* [[The Glasses Come Off]]: Averted.
* [[Light'Em Up]]
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In-game description: "A brash, smarmy young man from a well-to-do family, he is nonetheless incredibly gifted in certain magical arts. Proficient at elemental manipulation, and enchanting or dispelling squares in battle. Presently skipping out on school."
 
Tehgonan is a [[Bratty Half -Pint]] who skips his classes to join Six Stars. He is extremely rude and standoffish, as well as [[Fantastic Racism|a bit of a bigot]] due to his upbringing in a shra-hating family. He and Qualstio take a liking to one another due to their similar outlooks on life.
 
As one might expect, he goes through [[Character Development|substantial growth]] throughout the story, eventually {{spoiler|realizing that his prejudices against shra were incorrect, and that he should continue Metzino's research so that everyone can contribute to society equally}}.
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{{quote| "Tehgonan {{spoiler|Aloysius.}} Clapian!"}}
* [[Glass Cannon]]: He has the potential to be extremely powerful if you're good at setting up elemental enchantments. However, all of his stats are pathetically low and his skills have high costs.
* [[Jerkass]]: He's ''slightly'' less of a prick than his father, but is still quite the [[Bratty Half -Pint]]. [[Character Development|He gets better]].
* [[Light'Em Up]]: He can manipulate literal light, plus a bit of [[Dishing Out Dirt|geomancy]] on the side.
* [[Magikarp Power]]: He starts off as a pathetic [[Squishy Wizard]], with terrible stats and high-cost, gimmicky abilities. However, if you take the time to level up his "Geomancer" passive skill, he becomes incredibly powerful -- those gimmicky abilities get increased chances of success, making them legitimately useful in combination with other party members' attacks. But best of all is his final skill, '[[Exactly What It Says On the Tin|Geo God]]', which gives him ''incredible'' boosts to his Body and Soul stats, which are otherwise pathetically low. Suddenly, he stops being so squishy and his skills can be put to formidable use.
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* {{spoiler|[[Dark and Troubled Past]]}}
* [[Ditzy Genius]]: He is intelligent and oddly powerful, but he definitely lacks wisdom and social skills.
* [[Four Eyes, Zero Soul]]: Inverted.
* [[Glass Cannon]]: He's one of the most powerful and versatile attackers in the game, and though you''ll likely make him suitable for soaking up Body (and, to a lesser extent, Mind) attacks, his defenses start out virtually nonexistent.
* [[The Glasses Come Off]]: Averted.
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* [[Technicolor Eyes|Technicolor Sclerae]]: Blue.
* [[What Could Have Been]]: She was originally intended to be playable.
** [[Eleventh -Hour Ranger]]: What she would have been.
 
=== Brenetto ===
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It turns out that {{spoiler|Skint is a [[Well-Intentioned Extremist]] who wishes to free the shra people from decades of enslavement. He offers Dehl the opportunity to join him in this endeavor, but Dehl refuses, since it is against everything he has learned since coming to the mainland. The two part ways and never see each other again. Of course, when the apocalypse happens, these motives make Skint the prime candidate for the "Lord-God", but Dehl is in for a rude awakening -- Skint actually tried to fight ''against'' the Lord-God during the guild's absence, but failed, and requests a [[Mercy Kill]] when they meet.}}
 
But it goes deeper than that: {{spoiler|Skint was, in fact, the third Sikohlon father, and before the revolt, was actually a guard-captain serving Wadassia -- eerily similar to Dehl. Being betrayed by a close friend and cursed by the world as the "scourgelord" was the reason he changed into such a hateful, bitter man. In a way, he serves as a warning of what Dehl could turn into if he was betrayed by a close friend, cursed by the world, and forced into exile...but fortunately, that'll never happen, [[Freak -Out|right?]].}}
 
Aryn is even more of a mystery. She speaks in whispers, and only in the fih'jik language, yet she seems wholly devoted to Skint and his cause.
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* [[A God Am I]]
* [[Badass Boast]]:
{{quote| "[[Where Is Your X Now?|Where are your gods now]]?"<br />
"{{spoiler|They never came.}}"<br />
"WRONG! Your god sits here before you now!" }}
* [[The Berserker]]: He doesn't actually have any special skills, and just uses an [[Attack! Attack! Attack!]] strategy.
* [[Black Eyes of Evil]]: {{spoiler|As Chaos Havan.}}
* [[Complete Monster]]: {{spoiler|[[Your Mileage May Vary]] as to whether or not he was justified in exacting his revenge on the Watchers, but his pre-battle cutscene shows just how twisted and despicable he's become (and also shows he wasn't entirely scrupulous to begin with). Plus there's the fact that he oppressed and devastated the survivors of the apocalypse for no real reason other than [[Greed]].}}
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A young man "hired" by Rehm's crew in the prologue. He is naive, but quickly grows attached to his new comrades. Unlike others, he is very accepting and sympathetic towards the shra. It is his heroic efforts that {{spoiler|stop Pazzato from completely destroying the ship}}.
 
{{spoiler|After Vasra's death, Taru tries to snap Rehm out of his [[Heroic BSOD]], to no avail. Eventually, Taru [[Freak -Out|snaps]] and accuses Rehm of abandoning him and the crew, who have always looked up to him as a leader and father figure. Rehm's silence proves to be the final straw, and Taru leaves the crew in both anger and dissapointment.}}
 
{{spoiler|In the present day, Taru still hasn't gotten over what he perceives as Rehm's "betrayal". Indeed, he has become a bitter, secluded, misanthropic [[Jerkass]] who openly despises Shra for being "cowards" and is similarly disdainful of pretty much anyone who crosses his path. As should be obvious from that last paragraph and his surname, he is Tehgonan's father.}}
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