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No-Damage Run: Difference between revisions

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* ''[[Super Smash Bros (Video Game)|Super Smash Bros]]. Melee'' requires this of you in Adventure mode to get an unlock. Using Donkey Kong makes it ''slightly'' easier.
** It's also a bonus if you don't take any damage during a stage (or a match). Combining it with [[Pacifist Run]] gets the [[True Neutral|Switzerland]] bonus.
* These types of runs are frequently required to unlock [[New Game Plus+]] modes in the various installments of the ''[[Resident Evil]]'' franchise.
* Required (until one reaches the secret boss, at which point it's lifted) to get each character's second ending in ''[[Bushido Blade]]''.
* ''[[Mega Man 9 (Video Game)|Mega Man 9]]'' and ''[[Mega Man 10 (Video Game)|Mega Man 10]]'' have separate achievements for doing a run with no continues, no deaths, and no damage. A no death run can actually be easier than most expect by using a lot of items, but good luck doing a no damage run!
* If you don't die any time during ''[[The Legend of Zelda Links Awakening (Video Game)|The Legend of Zelda Links Awakening]]'' it is revealed that Marin escaped the [[Dream World]].
* ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' actually requires this for one of its sidequests, carrying an exceptionally fragile barrel across monster-infested Hyrule Field. In addition to the barrel breaking if you so much as look at it funny, it's a [[Timed Mission]]: wait too long, like, say, killing the monsters, and it cools down to uselessness.
* ''[[Devil May Cry (Video Game)|Devil May Cry]]'' games have traditionally made no damage running part of the requirement for getting some [[Bragging Rights Reward|Bragging Rights Rewards]].
** A bonus mission in DMC 3 requires you to defeat a patch of enemies untouched to receive one [[Heart Container|blue orb fragment]].
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* In the very first ''[[Super Monkey Ball]]'', beating all 70 stages of Expert, Expert Extra, and Master in a single no-death no-warp run would actually be acknowledged by the game with a special message during the credits (which varied depending on which monkey you chose to play as). In addition, the Play Point values were set up so that such a feat would net you exactly 9,999 Play Points; die once or use a single warp to skip a level and you'll end up with less.
* Beating ''[[VVVVVV (Video Game)|VVVVVV]]'' unlocks a No Death Mode, which challenges you to play through as much of the game as you can on a single life, much like the Impossible difficulty in ''[[I Wanna Be the Guy]]'' above. All checkpoints are removed, you can't save, [[The Dev Team Thinks of Everything|one room is modified so that]] {{spoiler|you no longer need to die to nab the Shiny Trinket in it}}, and dying ends your game and kicks you to a results screen. Successfully completing the entire game in No Death Mode awards you a [[Cosmetic Award|trophy]].
* In ''[[Kirby Mass Attack (Video Game)|Kirby Mass Attack]]'', completing a level or defeating a boss without any Kirby getting hit earns you a gold star. You can't use a mid-level shortcut, however. [[Nintendo Hard|And you have to do this with EVERY level and boss as]] [[Hundred -Percent Completion|one of the Checklist challenges.]]
** One of the Checklist challenges is to defeat Level 3's boss with only 1 Kirby. Since pretty much every attack KO's a Kirby in one hit, this makes a no damage run a necessity.
* A requirement for most of ''[[Dead Space 2 (Video Game)|Dead Space 2]]'''s Hardcore mode; while you still have infinite lives and can take a few hits, dying/continuing places you back at the beginning of the game or your last save (thus undoing '''hours''' of progress), there are no checkpoints <ref>save for one at the disc change point in the Xbox 360 version; note that it becomes void if you so much as return to the main menu</ref>, the game is permanently stuck on the hardest difficulty (very strong enemies and few items), everything from your inventory (including upgrades) cannot be carried over through [[New Game Plus+|New Game +,]] and you can only save three times over all 15 chapters. And all you get is the same unlock hard mode gets you; [[Dude, Where's My Reward?|another suit with slightly different stats]]. {{spoiler|And a novelty foam finger with "#1" on it for a gun. [[Rule of Funny|And Issac shouts "BANG!" when it's fired.]] }}
* ''[[Night Striker]]'' combines this with [[Pacifist Run]]. You get a pacifist bonus at the end of a level if you complete it without getting hit, AND not firing any shots. Very hard to pull off, especially in later stages.
* Completing a mission map in ''Dragon Saga''<ref>the game formerly known as ''Dragonica''</ref> without taking any damage earns you the "Fly like a Butterfly" medal, which boosts your maximum HP by 100 points when equipped.
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[[Category:Videogame Culture]]
[[Category:No Damage Run]]
[[Category:Trope]]
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