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Sonic Adventure 2/YMMV: Difference between revisions

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** The Last Story ending {{spoiler|has a subtle reason for why Shadow powers down from his Super form & Sonic doesn't - You start the preceding boss battle with Sonic, and each successful hit switches the other Hedgehog in, whilst the one who is not being used collects some rings to stay powered up, ''and it's a six hit boss''. Whilst travelling past the boss leads to the characters switching out again, ''Shadow is meant to be the one to get the last hit''.}}
** In later Sonic games it is shown that Shadow survived {{spoiler|falling to Earth from space}}. At the beginning of [[Sonic Unleashed]], Sonic proceeds to do the exact same thing.
*** Shadow's survival makes complete sense when you realize he {{spoiler|was still Super Shadow when he fell.}} After all, this isn't the first time {{spoiler|a hedgehog has fallen from space.}} It's practically a [[Shout -Out]] to [[Sonic 2]].
** In the final level Cannon Core, you first see a shrine that Tails has to play his song to activate. At first, it appears to do nothing, until you realize that after you do this, a door is opened in the next segment where Eggman takes over and there is a shrine inside of it where you play Eggman's song. After this, in the next area, Rouge has a door opened where there is another shrine where she plays her song, and that will make it so in the next area which is Knuckles part, another door opens in his area with another shrine where you play his song. When you've done that and go to the next area, Sonic will eventually see a trail of rings which lead him to an area that has {{spoiler|the lost chao.}} Why did you have to do all of that to accomplish the mission? Well think about it, the whole final story is about everyone putting aside their differences and working together, which is the ''same'' way you {{spoiler|rescue the chao}} through teamwork.
*** One problem in this statement: Tails has no shrine in his section of Cannon's Core. The first shrine appears in Eggman's section, right above the giant shaft with the lasers.
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** Also the platforms to learn each character's song and the locations of the Ancient Shrines and their individual effects in the levels.
* [[Harsher in Hindsight]]: The phrase "weapons of mass destruction" already seems a bit [[Darker and Edgier|out of place in a kid's game]] but it feels quite different in light of how frequently that phrase was used in the lead-up to the Iraq War.
* [[Hilarious in Hindsight]]: remember the introductory movie of the game? Shadow and Sonic ''did'' face each other, [[Missed Moment of Awesome|but never in Radical Highway]]... until the [[Nintendo 3DS]] version of ''[[Sonic Generations (Video Game)|Sonic Generations]]''. Especially noteworthy considering the beginning of the very same boss battle has a different [[Shout -Out]] in the home console version, in that the intro movie is referenced by Sonic and Shadow's [[Mirrored Confrontation Shot]]; however, the battle itself takes place outside the Space Colony ARK.
* [[Just Here for Godzilla]]: A large number of fans only buy the game for the Chao.
* [[Memetic Mutation]] - "[[Accidental Innuendo|We all did it together!]]"
** [[Most Annoying Sound|Hi, I'm Omochao!]] [[Stop Helping Me!|I'm here to help you!]]
*** Be careful not to fall!
*** [[Viewers are Morons|Keep your health meter above zero!]]
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* [[Nightmare Fuel]] - The Biolizard. If it wasn't creepy enough already, look closely. It ''doesn't have eyes.''
** Actually, it does. The fact that they're camera-like bionics doesn't really help though.
** Just as it happened with the [[The Legend of Zelda: Ocarina of Time (Video Game)/Nightmare Fuel|already scary]] [[The Legend of Zelda Ocarina of Time]]'s remake for the [[Nintendo 3DS]], the version of ''[[Sonic Generations (Video Game)|Sonic Generations]]'' for that console (featuring the same Biolizard) pulled off the same stunt: making something scary ''[[It Got Worse|even worse]]''.
** {{spoiler|Gerald Robotnik's speech.}}
*** Especially with the [[Creepy Monotone|voices set to Japanese]].
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* [[That One Boss]] - The penultimate boss Biolizard is noted for being ''much'' harder than the final boss. Justifed in that it's the same creature, only fused with a giant space colony and without its life support system.
** It is also pretty hard to fight with a cannon stuck up your ass.
** Admittedly, given that [[Luck -Based Mission|his weak spots spawn randomly]] and [[Timed Mission|you have a strict (but unseen) five minute time limit]], Finalhazard ''can'' be a pain to fight at times.
** Egg Golem with Eggman is pretty annoying too, and it doesn't help that unlike Sonic who can jump out of the quicksand if he falls in, the much heavier Dr. Eggman will instantly sink and cost you a life. Not to mention that, unlike Sonic, who is smaller, faster, and can take multiple hits (as long as you pick up your rings), Eggman is bigger, slower, and has a limited health bar as well. Also the Golem is malfunctioning after Sonic defeats it, so Dr. Eggman has to deal with it being considerably ''faster'' and more erratic with its attacks and movements.
* [[That One Level]] - The missions in both driving stages where you cannot so much as tap the wall. Timed missions have also resulted in frustration (Green Forest and White Jungle get a free pass for being Sonic/Shadow stages and more lenient with the time limit, at least in the first mission).
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