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Underground Level: Difference between revisions

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In most cases, light is strangely never a problem -- it might be darker than usual, but you've [[Hollywood Darkness|always got enough to see by]] (maybe there's some sort of [[A Bug's Life (Animation)|glowing fungus]]). Oddly enough, although spiders are common, [[Cobweb Jungle|Cobweb Jungles]] are not.
 
An extremely common variant is the crystal cave, featuring quartz and precious gems wall-to-wall. No one ever considers mining them out, because they're just there to look [[Rule of Cool|cool]]. And wouldn't you know it, sometimes the crystals are [[Slippy -Slidey Ice World|ice crystals]].
 
The RPG version is usually either a fairly difficult dungeon with little reprieve, or the [[Noob Cave|very first one]], used as an introduction.
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* ''[[Final Fantasy XIII (Video Game)|Final Fantasy XIII]]'' had the Mah'habara Subterra, a network of tunnels dug for whatever reason by the fal'Cie Atomos under the Gran Pulse.
* The Underworld in ''[[Kingdom Hearts]] II'' is [[Hailfire Peaks|half this and half]] [[Big Boo's Haunt]].
* Dodongo's Cavern, Beneath the Well, and the Fire and Shadow Temples from ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda: Ocarina of Time]]''.
* The various Mario levels and bonuses reached by warp pipes. World 1-2 of ''[[Super Mario Bros]].'' is the iconic example.
** The 3D Mario games have Hazy Maze Cave from ''[[Super Mario 64 (Video Game)|Super Mario 64]]'', and "Spin-Dig Galaxy" and "Slimy Springs Galaxy" from ''[[Super Mario Galaxy 2 (Video Game)|Super Mario Galaxy 2]]''.
* Brinstar, the beginning cave area from many ''[[Metroid]]'' games.
** Most of the first ''[[Metroid]]'' game is divided between Brinstar (caves) and Norfair ([[Lethal Lava Land|lava caves]]).
** Later games mix things up with Marida ([[Down the Drain|flooded caves]]), Phendrana Drifts ([[Slippy -Slidey Ice World|frozen caves]]), and the Phazon Mines ([[Green Rocks|irradiated caves]]).
** Metroid tends to be either underground or in a space station, aside from some of the areas in the Prime series. Almost the entirety of both Super and Zero Mission (remake of the first game, which lacked the outside part in ZM) are underground in Zebes.
* The area beneath Rogueport in ''[[Paper Mario the Thousand Year Door (Video Game)|Paper Mario the Thousand Year Door]]'' is fairly extensive, but it also overlaps with [[Hub Level]] and [[Absurdly Spacious Sewer]], as it's the ruins of the original Rogueport (destroyed the last time the [[Big Bad]] was active).
** ''[[Super Paper Mario (Video Game)|Super Paper Mario]]'' has the Floro Caverns.
* Too many in the ''[[Pokémon]]'' games to name them all- each game seems to feature at least 3, and [[Hailfire Peaks|at least one]] is an [[Slippy -Slidey Ice World|ice cave]], and another one is pitch black and requires the Flash power to navigate with any accuracy. Victory Road is always among them, however.
** ''Diamond, Pearl, and Platinum'' have a set of underground passages filled with treasure that spans the '''entire region'''
* Mystic Cave Zone from ''[[Sonic the Hedgehog]] 2''.
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[[Category:Video Game Settings]]
[[Category:Underground Level]]
[[Category:Trope]]
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