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Sacred (video game): Difference between revisions

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* [[Bonus Boss]]: Given that it's an open world, each game has tons, mainly Dragons.
* [[Brainwashed and Crazy]]: {{spoiler|Mishirla}} in ''Ice and Blood''.
* [[Breaking the Fourth Wall]]: In Sacred 2 the Player Characters will sometimes complain to/about the player for letting the game idle. Also doubles as [[Continue Your Mission, Dammit!]]. Not to mention certain [[Enemy Chatter]].
* [[Break the Cutie]]: Vilya in ''Underworld''.
* [[Corrupt Corporate Executive]]: Tybosso DeElfici in ''2''.
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* [[Our Demons Are Different|Our Daemons Are Different]]: The Daemon player class in the expansion. Could also be a case of [[My Species Doth Protest Too Much]].
* [[Religion of Evil]]: The Shakkara Cult in the first game. The Inquisition in the sequel.
* [[Schizo -Tech]]: Averted in the first game, which had a decidedly standard medieval fantasy setting, but played straight in the sequel(which takes place two thousand years in the past).
* [[Sequence Breaking]]: Arguably. In the first game, when starting a new game after finishing the single player campaign, the player has access to all the portals that were activated over the course of the previous playthrough, which gives premature access to various regions and occasional side effects. With ''Ice and Blood'', depending on what point in the main story you're at when you head to either of the new regions, its possible to obtain your class mount before doing the quest that would normally grant it. In both games, areas can be accessed out of order through the teleportation and flying abilities of some character classes.
* [[Shout -Out]]:
** A little town in the original game is an accurate copy of [[Diablo|Tristram]]. If the player wanders a bit in it, all inhabitants turn into zombies and attack him/her.
** In the original, taunts of the Gladiator hero include [[Terminator|"Hasta la Via"]] and [[Die Hard (Film)|"Yippie-kay-ay, pigface"]].
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[[Category:Hack and Slash]]
[[Category:Sacred]]
[[Category:Trope]]
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