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* ''[[Star Fox (Video Game)|Star Fox]] 64'' used the ''Lattice'' system. Most levels had two paths depending on whether you complete a certain objective or not. If you complete it, you can chose both paths, if you fail, you're restricted to the easier path. The ending is decided by whether you enter Venom by the hard or easy path, with the easy path leading to the bad ending.
** ''Command'' also has a ''Lattice'' system and no less than ''nine'' different endings, although you're restricted to one path on the first time through.
* Prior to the [[Wham! Episode|Wham Level]], ''[[Portal (Video Game)|Portal]]'' follows the ''Linear'' system, with 19 self-contained test chambers of incremental difficulty.
** Some parts of ''[[Portal 2 (Video Game)|Portal 2]]'' also follow this system.
* The Sega driving game ''[[Out Run]]'' used a seamless lattice system. At the end of each stage the road would fork, the direction chosen would determine the next level. This spread of road would then lead to multiple endings.
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[[Category:Video Game Settings]]
[[Category:Game Level]]
[[Category:Trope]]
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