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The Unholy War: Difference between revisions

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In fighting mode, the game is more akin to a [[Mascot Fighter]] (without the mascots), since the characters are free to move on the map and are not obligated to face each other the whole time <ref>think on [[Ehrgeiz]] for a game with a similar fighting mechanics</ref>. Strategy mode is a combination of ''[[Age of Empires (Video Game)|Age of Empires]]'' (since you must extract resourses and create troops) and ''[[Mortal Kombat]]: Deception'''s "Chess Kombat" or ''[[Soul Series|Soulcalibur III]]'''s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.
 
The story of the game is about two alien factions [[Fantastic Racism|who hate each other to death]], and of course, [[Captain Obvious|are in war]]. One is called Arcane and the other Teknos, the former being the [[Magical Native American|natives and very fantasy-like creatures]], and the latter being [[Mechanical Lifeforms|high-tech]] [[Ridiculously -Human Robots|humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Avatar (Film)|one decade later, that sounds somehow familiar]].
 
The fights are made between sides (not between single characters, since they are all generic individuals from a species), and each species is [[Elemental Rock-Paper-Scissors|strong against something, and weak against another thing]]. It's quite an original twist from the usual [[Fighting Game]] formula, since it's faction-centered and not character-centered. For tropes about each unit [[The Unholy War/Characters|see the characters' page]].
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