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Journey (2012 video game): Difference between revisions

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* [[The Dev Team Thinks of Everything]]: If you play through the game without a companion and then one joins you later, the mural that you see at the end of chapter six will only show one red-cloaked person until it pans to the level where your friend joined, when two will show from there until the endgame.
* [[Earn Your Happy Ending]]: {{spoiler|Over and over and over again.}}
* {{spoiler|[[Eleventh -Hour Superpower]]}}: {{spoiler|After the ascended robed beings revive you near the end of chapter 7, you'll have a maxed out scarf/energy meter.}}
* [[Fade to White]]: Happens in every chapter.
* [[Foreshadowing]]: You know those comets you can see periodically throughout the game? {{spoiler|Those are other people who have reached the end of the game - and they can see you, too.}}
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* [[Glowing Eyes]]: Your character has these.
** {{spoiler|Which fade as you freeze to death.}}
* [[Gusty Glade]]: At one of the later chapters. Crosses with [[Death Mountain]] and [[Slippy -Slidey Ice World]].
* {{spoiler|[[Here We Go Again]]}}: {{spoiler|Implied in the ending, when the ascended player character returns to the desert where the game began. Also [[Book Ends]].}}
* [[ItsIt's the Journey That Counts]]: Perhaps a main theme of the game, appropriate considering its title {{spoiler|and implicit in the ending}}.
* [[The Hero's Journey]]: Perfect evocation of this story structure.
** The song titles on the [http://soundcloud.com/awintory/sets/journey/ soundtrack] coincide with steps in The Hero's Journey.
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* [[Scenery Porn]]: Massive desert with realistic cloth and sand effects? Yes please. Not to mention some of the views that you're able to see throughout the game.
* [[Scenery Gorn]]: These are the ruins of your main character's civilization you're going through.
* [[Shout -Out]]: There are hidden references to ''flOw'' and ''[[Flower]]'' at certain locations in the game.
* [[Silence Is Golden]]: No spoken dialogue occurs in ''Journey''.
* [[Stop Helping Me!]]: An interesting example, in that it's not only perpetrated by other players but is almost certainly done without malice: the second chapter features a bridge which, if crossed without repairing it completely, will reward a trophy. Unfortunately some nice person will often see you 'struggling' and take pity on you by fixing the bridge section you obviously didn't see, undermining the whole endeavour.
** Of course, you can go offline and get the achievement by yourself if other players continue to rebuild the bridge.
* {{spoiler|[[Terminally Dependent Society]]}}:{{spoiler|The scarcity of red banners started the civilization-ending war.}}
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