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[[File:avgn_shock_8242.jpg|frame]]
[[caption-width-right:253:[[The Angry Video Game Nerd
{{quote|''"My face turns beet red, I throw the controller against the ground and start swearin', 'Fucking game long chains. Swear to NEVER play a [[Shoot Em Ups|shooter game]] again.'"''|[http://www.youtube.com/watch?v=rbts2qTrbAg "Cave TRIBUTE"]}}
{{quote|''"[[What Were You Thinking?|What were they THINKING?!]]"''|'''[[
In [[Video Games]], [[Wall Banger (Darth Wiki)|Wall Bangers]] are often also [[Game Breaker|Game Breakers]], and are sometimes called "Controller Smashers" or "Screen Smashers" for the impulses a gamer on the receiving end of a Wall Banger gets. They are particularly frustrating here because video games are all about giving the player control; that makes it significantly worse when the player is [[Railroading|railroaded]] into [[Stupidity Is the Only Option|doing something completely stupid]].
See also [[Gameplay and Story Segregation]] (and subtropes like [[Cutscene Power to
''Game mechanics are not [[Wall Banger (Darth Wiki)|Wall Bangers]], if you see one listed here, please delete it. Go to [[Scrappy Mechanic]] instead.''
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== [[Ace Attorney]] ==
* In case 1-4 of ''[[Phoenix Wright: Ace Attorney
* The fourth case of ''Apollo Justice'' ends with what many consider to be a major [[Anticlimax]]. The murderer breaks down alright, but {{spoiler|not because of the evidence you present (which gets shot down); it's because of Phoenix's overhauling of the judicial system. On top of that, Apollo is ''completely'' absent between the two trial days, during the MASON System segment--are we playing ''Apollo Justice: Ace Attorney'', or ''Phoenix Wright Ace Attorney: Apollo Justice''?}}
** What's epically stupid about this development is that, if you lose the case the traditional way (too many penalties) the judge ends the trial immediately instead of handing it over to the jury like he was supposed to.
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* Currently playing through case 2-4 of the series, and it's been rather absurd. Especially since there are multiple times when you have to present the correct evidence in one try or you lose. The part where you have to point out {{spoiler|The Nickel Samurai's costume is baggy around the legs}} in a photo with one try seems especially insane, since you could assume it's {{spoiler|because of the angle and the photo being in black and white.}}
** A much better contradiction that they should have also allowed was {{spoiler|the Nickle Samuri's arm completely fills the glove in his promotional poster but you can clearly see space between the arm and the glove in the picture. Thus whoever was wearing the costume at that time of the picture must have had thinner arms than your client.}} But the game railroads you into a game over if you try and point this out.
* One of the biggest Wall Bangers about the ''[[
** That and the fact that you need to prove who the killer was to get your client off the hook, even if you can conclusively prove your client not guilty. Phoenix is a ''defense'' attorney - it shouldn't be ''his'' job to find out who actually committed the murder! What makes the whole business worse it that Edgeworth himself said that it is '''his''' job to find the guilty party during the Redd White Case and that Nick should stop accusing the witness. Admittedly, doing it any other way would result in a very unsatisfying narrative where you never get to corner the real killer, so this is probably a [[Justified Trope]]. Brutally parodied in [http://img73.imageshack.us/img73/8213/scene40ml2.png this comic]
** It is also the start of the events in ''Apollo Justice'' where Phoenix {{spoiler|starts working behind the scenes to overhaul the current judicial system to one with a jury so that evidence does not have to be THE sole way to convict the guilty party.}} After a few years of ''Phoenix Wright'' having to come up with evidence and use the most insane logic for them and the motive of the killer, it is no wonder that he finally decided to do something about the system geared towards getting people guilty by Apollo's time.
* One of the cross-examinations in Case 3 of ''[[
* In addition, {{spoiler|near the end of the case, Lance admits that he was in on the whole kidnapping plot. However, even at that point, he insists that Lauren killed Oliver. When you finally provide the final evidence that reveals that he did it... he breaks down and admits that Oliver attacked him and he killed him in self-defense. Uh... why didn't he say that earlier? He's already admitted to every part of the crime ''except'' the part that's completely justified, and yet he ''still'' tries to frame someone else for it? What's the point? While he could have been lying about that as well, the game never follows up on it.}}
** {{spoiler|What about the fact you first establish a completely plausible crime scene by a thorough explanation of the unusual shape of the wound on the victim, but when the real crime scene is revealed to be elsewhere, no-one bothers to even try to explain the now-unlikely wound again?}}
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== Fallout ==
* In the ending to ''[[
** Oh, and did we mention that it is possible for {{spoiler|[[The Starscream]] to have JUST left the room after you convince him to give up?}} [[Redemption Equals Death]]... right?
*** Not to mention that by this point you usually have on your person a massive amount of Rad-X and [[Rad Away]]. You could walk into Chernobyl with the amount of radiation blocking drugs you have.
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== [[Final Fantasy]] ==
* In ''[[
** It doesn't apply to them. You learn Teleport, but they have Teleport 2. You can actually hack the ability, and it lets you move anywhere on the map without failure rate. Of course, it doesn't explain the characters without Teleport 2 doing this...
** In the game you manage to come across one of the twelve or so [[MacGuffin|MacGuffins]] in the game by defeating a boss, later on the main character gives it to a low-level white mage character for "safe-keeping". Surprise surprise, she gets kidnapped, and the [[MacGuffin]] is stolen.
* ''[[
** Bastok mission 9-2 (technically part of ''Rise of the Zilart'', but branching off from original content), itself part of a series of plotless backstory exposition on the Galka race, just randomly takes a noble if misunderstood character and [[Character Derailment|derails]] him into fighting you because the developers needed a big boss battle to end the mission tree.
** The character of Prishe in ''Chains of Promathia'' pretty much turned what could have been an interesting story about ancient arcane civilizations and turns it into a glorified scavenger hunt for a horribly abrasive character and her fawning entourage. For a description of the character herself, she also has an entry in [[Tsundere Sue]] (that, alone, should say quite a bit). A more specific example, though, is mission 7-5, which completely derails one of the characters in order to force a boss battle, then just negates it all without anybody so much as even giving him a second glance.
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** The plot of ''Treasures of Aht Urhgan'' hands ''you'' the [[Idiot Ball]], putting you through utterly idiotic [[But Thou Must!]] choices in order to force the plot along.
** Time will tell if any consideration is given to the gross negligence towards time paradox situations that the ''Wings of the Goddess'' expansion has chosen to ignore for now.
* ''[[
* From ''[[
== [[Mass Effect]] ==
* In ''[[
** The quarians must stay in environmentally-sealed suits at all times, even while on-board their starships, to ensure they don't get sick. Outsiders also must wear environmental suits while on quarian ships to ensure they don't spread diseased. Which doesn't explain why Miranda is walking around in her normal [[Stripperific]] outfit with the addition of a mouth-nose mask.
*** Hell, ''every single squadmate'' has this problem; not just on the Migrant Fleet, but in dozens of places where they shouldn't be able to survive. Particularly egregious, since in the first game everyone had sealed environmental suits. It's little wonder why users on the Bioware forums have yelled loudly after the game was released for all the characters to get, at the very least, a suit of armor. Poor Jack goes through most of the game wearing nothing but some pants and a few strategically-placed strips of material to cover herself. The only cosmetic change she gets after unlocking her loyalty is a ''shirt'', if that because that alternate costume looks more like she got one sloppily added near full torso tattoo.
** Warden Kuril. It's not idiotic enough that he decided to double cross Shepard<ref> Arguably the most dangerous human in the galaxy</ref> ''and'' Cerberus<ref> Arguably the most dangerous human terrorist organization in the galaxy</ref>, Kuril also let Shepard's team keep their weapons. [[Epic Fail|AND actually revealed he was planning on capturing them just as they were about to unwittingly walk into a cell]], It really isn't that surprising that he gets killed soon afterwards.
** What about Zaeed's loyalty mission? Save the refinery workers or go after Vido? Why do we have to choose? Saving the workers wasn't hard! Why couldn't we just have squad member #2 take care of the fire extinguishers while Zaeed and Shepard track down Vido? It's not like it'd be the only time Shepard did a mission without two buddies to back him/her up!
* ''[[
** Shepard's behaviour during the prologue and Defense Committee meeting is bizarrely inconsistent. S/he starts off by telling the committee that it isn't the time to fight, only survive. Seconds later, s/he tells the committee that humanity has to fight or die, completely ignoring that (depending on your playthrough) Shepard has already overcome the odds multiple times by rallying various factions/specialists and accomplishing missions that were previously thought impossible. Later on, when Shepard gets on the Normandy, Anderson has to expressly tell him/her to rally the galaxy, even though Shepard is insistent that the fight is on Earth. Was Shepard dumbed-down deliberately or accidentally?
** Despite the fact that the Reapers took over the Citadel (offscreen, rendering the time you spent building that "Citadel Defense Force" [[Shoot the Shaggy Dog|completely pointless]]) and shut down the Mass Relay network, they somehow failed (or outright forgot) to shut down the Charon Relay, giving the Alliance forces and amassed fleets the perfect opportunity to get into the Sol System. Furthermore, they wait until TIM gives them the warning about the Crucible to attack the Citadel, which would allow them to control all the other Mass Relays. As opposed to, you know, attacking it immediately so the other species can't unite against them. Were the Reapers deliberately doing this, or were they just being idiots? Who knows? Who cares!
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== Mega Man ==
* ''[[
* Much of the plot of ''[[
* Then ''[[
* Speaking of, how long is Capcom gonna continue to cocktease us with all of these [[Red Herring Twist|Red Herring Twists]] for the definitive connection between the original series and the ''[[
** Even earlier than that, in ''[[
== Mortal Kombat ==
* ''[[
** It gets worse if you listened to Ed Boon, creator and SCRIPT WRITER talking about how it's "Armageddon" and "Most of the Characters will die, leave, or have their stories wrapped up" only to have the game do NONE OF THOSE THINGS!
*** Only if you only take one ending as canon. ''[[
*** Well, the canon ending to ''Armageddon'' {{spoiler|Doesn't have Argus's overly complex plan fail due to Blaze's corruption. Instead, it fails because ''Taven doesn't fucking win the race to the top of the Pyramid''. Everyone is killed, and the one left standing is [[Evil Overlord|Shao Kahn]]. So, the ludicrously inept plan ended up backfiring ridiculously, giving supreme power to one of the main villains (if not the main villain) of the franchise.}}
** ''[[
** ''[[
*** Several things in the timeline change ''independently'' of Raiden's actions post-visions, namely several ''MK2'' and newer characters such as Smoke, Sector/Cyrax, and ''Nightwolf'' appearing in the original game's tournament, and Mileena being made by Shang Tsung ''during'' the events of ''MK2'' instead of long ago. Yeah, sure, we expected ''some'' things to change due to Raiden's attempt to [[Set Right What Once Went Wrong]], but there's a difference between characters winding up in the wrong place due to Raiden telling them to do so, and them being there ''because the plot says so''.
*** The Elder Gods claim that they can't do anything to punish Shao Kahn's invasion of Earthrealm until he fully merges it with Outworld, stating that it's the ''merger'' without an MK victory that breaks the rules, and not the invasion without a victory, in and of itself. This is patently stupid, as that's like saying that the police can't arrest someone for breaking into your home unless they stole everything in it, as well. Furthermore, if the invasion doesn't break the rules but their merger does, what's to stop Kahn from holding off the merger until he's taken over the Earth, subjugated its people, and forced Earth to throw the next ten MK tournaments to win the right to merge them "fairly"? No wonder Sindel and Quan Chi both agree that the tournament is a waste of time and the Elder Gods are ineffectual dicks.
**** However, the ''intention'' of the punishment is ''not'' to protect Earthrealm, it is to prevent the realms being merged, which is implied to release the One Being.
*** In order to save Earthrealm from Kahn's invasion, after the Elder Gods tell him to fuck off, Raiden {{spoiler|makes a [[Deal
*** Raiden surmises, at the end, that Armageddon can be prevented by {{spoiler|letting Shao Kahn win, merge the realms, and be punished by the Elder Gods, as a result}}. Um...''how'', exactly? Sure, {{spoiler|Shao Kahn}} will be gone, but he's left a [[Evil Power Vacuum]] that Quan Chi, and other known Outworld bigwigs have been chomping at the bit to fill, and that ''still'' doesn't take care of the issues with Shinnok and the events of ''MK4'', or Onaga's resurrection or deception of Shujinko, or the corruption of Blaze and Daegon and the underlying problem of Armageddon - mainly that ''all warriors involved tapped into too much cosmic power and became too powerful to control''. Hell, some of the characters' bios and endings (mainly Johnny Cage(?!) and Smoke) show that the warriors are ''already'' growing too powerful for the multiverse to handle. So, really, {{spoiler|killing Shao Kahn}} in order to avoid Armageddon would be like trying to stop a flu pandemic from spreading more than it already has by washing your hands and getting a good night's rest.
*** One could interpret it as Raiden trying to stop {{spoiler|the particular Armageddon scenario seen at the intro; Shao Kahn winning the power of Blaze and ending the realms. This doesn't stop Armageddon in and of itself, only Shao Kahn's victory}}. Also, at least in story mode, a rather large amount of the powerful warriors {{spoiler|end up dying anyways}}; if it's treated as canon that could stave off Armageddon.
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== Pokémon ==
* In ''[[
* Also in the first games, Ghost-type moves are completely ineffectual against Psychic-type Pokémon, despite in-game dialogue specifically saying otherwise. Not only is this a case of [[The Computer Is a Lying Bastard|the game outright lying to the player]], but it means that the only moves super-effective against Psychics are [[Joke Character|Bug-type]], of which there are only three, which in itself is another Wall Banger.
** Ghost-type moves actually ''were'' supposed to be super-effective against Psychic Pokémon, but they were likely rendered ineffective due to a programming oversight or error.
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* In the second ''Pokémon Mystery Dungeon'' games, the freaking Perfect Apples incident. You're supposed to go to Apple Forest to collect Perfect Apples because Team Skull ate the stock. When you get there, of course Team Skull defeats you and steals the stock. At least Chatot would listen, right? [[Superman Returns|WRONG!]] Instead, he blames you and your partner, and he punishes you by going without dinner and facing the wrath of the Guildmaster. Oh, and the scene with the other guild members sending their food to you the next day because you're hungry did not ease the pain! It's that bad! Even worse, even without the "he said she said" with Team Skull, just from the evidence that can be readily ascertained from ''basic observation'', the basic adventure boils down to "we went to where the Perfect Apples grow and the trees had been stripped bare". Hardly the kind of experience that warrants ''punishment'', let alone being declared failures.
** What makes it even stupider is after you say that you didn't get any Apples because Team Skull took them all, Wigglytuff starts to cry. You're saved from a temper tantrum by Team Skull coming in...WITH A PERFECT APPLE. One most wonder, where did they get that? It couldn't possibly have been FROM THE TREE, HUH?!
* A thud-worthy moment made its way into ''[[
* Flareon has remained the [[Tier
* The original ''Pokémon Ranger'' has a big one in the "Four Challenges" level. After you've beat the first three (annoying as hell) Pokémon, your partner, after being SPECIFICALLY TOLD not to do all four chambers, suggests the two of you go into the fourth "just to check it out". You are not allowed to say "No, Lunick/Solana, I'm tired of these stupid ruins full of irritating 'tests'. Let's go home." No, you have to go in there, and you have to explore it to your idiot partner's heart's content. Now, it's a lava level, suggesting the challenge Pokémon's a Fire-type. Keep that in mind. You get to the back of the chamber and find the [[Quirky Miniboss Squad|Go Rock Quads]] with a Charizard. You know, Fire-type? You know by now that these four aren't to be trusted, so their "oh, this poor Charizard is suffering" story is weaker than tissue paper. Even though it's so freaking obvious to the player this is the challenge and things will end badly, YOU CAN'T LEAVE UNTIL YOU CAPTURE THE CHARIZARD.
* Okay, so [[Brutal Bonus Level|The Battle Frontier]] makes for a pretty good side challenge for the competitive gamer and whatnot, but why is grinding Battle Points necessary to get anything? By the time [[Pokémon Gold and Silver
** Thank God for the Trainer House in Viridian City in HeartGold and SoulSilver, where you can battle Cal and other Trainers whose Pokéwalkers you interacted with and win 1 BP per victory. Made better by the fact that you can have up to 10 people (plus Cal) and just have them put low-level Pokemon in their teams when they interact with you. You can get up to 11 BP per day this way, which really adds up fast.
* Another Black and White example. Each one of Rotom's alternate forms have the type of their unique move replacing their Ghost typing. Rotom-S became Electric/Flying-type, but still has Levitate as an ability.
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== Shin Megami Tensei ==
* In ''[[
** Near the end of the game a character refuses to believe the idea about the TV world and {{spoiler|has you taken to the police station}}. The problem is there is a TV right in front of you during this scene, and a TV in the room you are taken to, but you never get the option to ''show'' it.
*** Even worse than that is the fact that the protagonist has just received {{spoiler|a letter from an unknown person threatening his family if he continues to interfere}}. However instead of {{spoiler|taking Nanako with them or making sure that someone stays with her Dojima simply leaves her on her own}}. What happens next is both easily predictable and would have been avoided if either he or the protagonist had actually been using their brains.
* Both ''[[
** In ''Persona 3'', the ending song is a ''really important plot point'' in that {{spoiler|it's meant to be ''Aigis'' singing to the dying Protagonist about how she'll always remember him (and deep down even wants to find a way to save him), and it drives the point that he really does ''die''. It can be [[Gainax Ending|much harder]] to understand the ending if you can't understand the song, and even worse, if you don't understand the song and thus Aigis' feelings at the end, parts of The Answer can come across as nearly nonsensical - and ''did'' at first for many Western fans who didn't know what The Journey's end song meant at first}}.
** ''Persona 4'''s situation is thankfully not quite as ''dire'' as the one above; the ending song just amplifies the [[Crowning Moment of Heartwarming]] and [[Tear Jerker]] aspects of the good endings. The ending does lose a little punch if you can't understand the song, though, and its message of {{spoiler|continuing to love and stay bonded to people no matter how much time and distance may separate them, and how without them you can't find that which you once lost - that is, the truth}}.
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== Sonic the Hedgehog ==
* In ''[[
* The Wall-Bangingest moment of the entire Sonic series has to be the entire Last Episode of ''[[Sonic the Hedgehog 2006 (
* Come to think of it, Elise's entire presence in the game is wall-bangy, as she pretty much does nothing but stand around, be kidnapped, and, well, [[Interspecies Romance|the aforementioned kiss]]. She's widely considered one of the most useless characters in the series, and the fact that she's [[Uncanny Valley|a realistic-looking human interacting with Felix the Cat-esque characters]] really doesn't help. It's even worse if you know that [[Lacey Chabert]], her voice actor, is actually a fan of the series.
* At the start of TLE, Mephiles shows up and shoots Sonic [[In the Back]], in order to make Elise cry. He is a time traveller. He could've done that ''at any point since Elise met Sonic and bonded with him''. One theory is that he simply prefers manipulating people to try and do it for him, and/or is a coward.
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== Tales Series ==
* ''[[
** After you (''finally'') get that damn fruit from the water in Ymir Forest, an optional skit features Lloyd expressing an interest in trying some Ymir fruit for himself. Apparently this fruit is the last in the world, because everyone assumes he means to try the fruit they've just gotten (reasonable, since Lloyd is a shortsighted idiot), they berate him for being such a horrible person as to propose eating this all-important fruit they've just gotten (unreasonable, since if they'd just said, "okay, we'll get some on the way out for you to try", Lloyd, as a shortsighted idiot, would have probably forgotten all about it by the time they left).
** This can be taken both ways. On one hand, the above is absolutely true. Or, it can just be the total aggravation of the party not wanting to go through that bullshit again.
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*** The reason why you don't kill him is because he flees with Pronyma and leaves you to fight some guard angels. In the scenario where he dies the angels flee with Pronyma and he fights you.
*** Yeah, the emphasis there is that he either chooses to fight for you, or die by your hand. It comes down to whether or not he believes he can redeem himself in the eyes of the party. (Scenario 1 Lloyd: Can I trust you? (He dies) Scenario 1 Lloyd: I trust you. (He lives))
* Near the end of the first chapter of ''[[
* In ''[[
** A worst one is how everyone got on Luke's case about {{spoiler|trusting Van, his beloved mentor and father figure, when the only other people on his side that seemed even remotely trustworthy were Ion, Guy, Anise and Meiu. And of the four, Ion was hiding vital information, Guy and Anise were both traitors, Meiu was Meiu, and none of them would have had any reason to disobey Van's orders -- and in Ion's case, actually enabled the destruction of Akzeriuth by following said orders, despite the fact that he was technically Van's superior and knew about the nature of the world already. And when he pointed that out to the rest of the party, they brushed it aside in order to blame Luke, whom they damn well knew was being ''mind-controlled'' at the time.}}
*** The excessive harshness toward Luke's mistakes -- mistakes which were mostly based on genuine ignorance and inexperience -- seems particularly egregious when compared to the much milder treatment given to outright enemies ({{spoiler|Mohs}}) or deliberate spies/traitors ({{spoiler|Anise}}) who manage to get off with being [[Easily Forgiven]].
*** True, but in all fairness, the rest of the party had expressed suspicion towards Van for a while. The only people who don't... well see the above. They're more angry that Luke chose to follow Van's instructions and manipulate the natural laws despite not really knowing what was going on, and how afterward he refuses to accept responsibility for his actions. Given everything that just happened, the arguments on both sides may have been intentionally flawed. Watching a child sink to their death in a poisonous mud pit would frustrate anybody.
* Despite being a generally good game, ''[[
** The [[Family-Unfriendly Aesop|general aesop of the game]] is that sometimes, the law is too inadequate or incompetent to do the right thing. When that happens, there are only two things to do: change the law or, failing that, break the law for the greater good. The problem is that the game uses Strawmen to make this point and it never really offers a different viewpoint other than Flynn (who achieves next to NOTHING on his own when compared to Yuri). So basically, what the story is telling you is that vigilante justice is the best and ONLY true brand of justice.
** The problem is that Yuri forces it on Flynn, without him getting a say in it. Flynn tells him not to, tells Yuri not to give him the credit and by all means ''should'' be dragging Yuri to jail as a murderer because he didn't even ''wait'' to see if the law would punish them, he outright killed them without a conviction. Yuri, being the impatient man he is, just assumes he's correct every single time, ignores Flynn's advice and offs the Strawmen. He never once considers the increasingly precarious position he's forcing Flynn into, and doesn't even seem to consider that Flynn is ''breaking his own moral code'' to protect Yuri, let alone could get jailed and/or executed for allowing Yuri to walk free dispensing his own view of justice. Flynn isn't entirely blameless because he's so ''blinded'' by his loyalty to his best friend that he can't uphold his own code as a knight, because it means putting Yuri on the executioner's block. His idealism falls short when he's forced to deal those laws onto Yuri and he wavers, which eventually leads to their confrontation sword fight, when Flynn finally puts his foot down and says enough is enough. It does take a while, considering how much of a dick Yuri is to Flynn, and these guys are ''best friends''.
*** This also leads to Sodia attempting to shank Yuri, believing Flynn would be better off with Yuri dead... Sodia's logic that killing Flynn's oldest, best, childhood friend will be ''better for him'', and get her in his pants is another wall banger altogether.
* ''[[
== Warcraft ==
* In ''[[
** Speaking of ''Rise of the Lich King'', in it we also learn what tragic event gradually changed Arthas from an intelligent, good-natured boy into an arrogant zealot willing to butcher entire cities and sacrifice his friends to kill Mal'Ganis: his ''horse'' died. For bonus [[Narm]], the first thing he did after seizing Lordaeron? He rezzed it.
* Malygos, the dragon aspect of magic, went absolutely insane when his kin were killed by demons ten thousand years ago. In ''World of Warcraft'', he comes to his senses, and the first thing he decides to do is ''kill all magic-users in the world'' to make sure the Burning Legion won't invade anymore. All this despite the fact that the mortal races already handed the Legion's ass to them twice in the first expansion set and magic-users being vital to the battle against all world-threatening evils, such as the Scourge, which lives in Malygos' neighbourhood and uses demon magic all the time. What is more, one of his solutions for solving the whole magic problem is tying the lay-lines of Azeroth to his home, thus preventing anyone outside it from touching the Arcane. The bad news? Tampering with the lay-lines has a big chance of causing an eco-catastrophe which can end all life on the planet. Fans were sure as hell that Malygos was being manipulated by some evil force, but seems Blizzard considers this good character development. [[Character Derailment|It's not.]]
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== Other ==
* In ''[[Wing Commander (
** The book [[Wing Commander (
** It's also a bit disheartening, as {{spoiler|Hobbes was the first indication that not all Kilrathi are bad (for Blair as well as the player), and to think that he only defected because of an established identity undermines the whole idea behind him}}.
** This is also a case of [[They Wasted a Perfectly Good Plot]]. {{spoiler|By that point in the game Conded intends to blow up Kilrathi home planet - in fact, Hobbes' betrayal was what allowed Kilrathi to take out the more reliable of the two human [[Planet Killer]] weapons - and if anything can be a solid, dramatically appropriate reason for switching sides, this is. Identity overlay crap seems like a cop-out meant to eliminate any shadows of grey from the situation.}}
*** Chalk it up to the George Lucas Effect: as Chris Roberts gained more control over the series, he began to purge more and more of the nuance from the setting and replace it with blatantly transparent allegories for [[World War II|historical events]]. ''Wing Commander IV'' is the video game champion of [[They Wasted a Perfectly Good Plot]]--the hype promised the ability to choose between fighting for Confed or [[La Résistance|The Border Worlds]], each side with their own merits and flaws to create an interesting story. In the end, it turned out that the Border Worlds were ''completely'' in the right and the whole war was due to an evil conspiracy within the Confederation, led by Admiral Tolwyn, who was [[Character Derailment|newly divested of any of the redeeming qualities he had in the previous games]] to become a [[Complete Monster]]. Then the Nephilim, who seemed intentionally designed to be utterly impossible to empathize with, were introduced. This trend culminated in [[The Movie]], which was so [[So Bad It's Horrible (Darth Wiki)|utterly atrocious]] that it served as a [[Franchise Killer]] for the whole series, and featured such absurdities as Kilrathi fighters ''dive bombing'' the Confederation Navy's fleet headquarters in a scene ripped straight out of Pearl Harbor!
* ''Vivisector: Beast Inside'' has two kinds of enemies: human soldiers and [[Animorphism|cybernetically enhanced animals]]. Even after you switch sides from the humans to the animals after {{spoiler|your XO murders a comrade to gain your cooperation}}, you're ''still'' having to fight both. The reason given? You're not authorized to be on the island (and your XO conveniently never clears you, even though ''he's the one who wanted you on the island, in the first place''), making you fair game for the human soldiers, and the animals are programmed to see humans as the enemy, no matter what. That, my friend, was the sound of a genuine headdesk. Here's some aspirin for the pain.
* In a case of this trope meeting [[They Wasted a Perfectly Good Plot]], ''[[God of War (
*** Doesn't mean that they weren't stupid for {{spoiler|missing out on capitalizing on the Morpheus subplot.}} The fact that {{spoiler|his takeover of the pantheon during Helios' absence}} is only given brief mention, you only fight his warriors in ''one'' level, and {{spoiler|he runs off like a little girl without a fight once Helios comes back}} makes {{spoiler|the setup for him as the [[Big Bad]]}} even ''more'' of a Wall Banger.
*** Another case would be the promotional material for the game, which strongly implied Kratos would at some point have [[The War Sequence]] with Morpheus' army. [[Never Trust a Trailer|No such scene exists in-game.]]
*** Consider this. At the end of ''God of War II'', Kratos basically has the power to travel back in time and change the past. Now, think about ''his'' past and how much he hates all of the unspeakable atrocities he has committed. ''He has the power to change his past now, and doesn't use it.'' Obviously that would end the franchise, but still.
* ''[[Metroid
** To clarify: Samus actually has the Varia Suit already. She's just not allowed to turn it on, and she never asks why. It's not justifiable as upholding the series tradition of gaining powerups over time, either; unless you count the Dark Aether runs in ''Echoes'' (and even those had healing beacons and life pickups), there is no prior instance in the ''Metroid'' series where Samus needs to go through painfully hot or cold rooms before she can get the Varia. ''Fusion'' even specifically told her ''not'' to, and that's the game that inspired Adam's role in this game.
** The biggest wall banger comes from the Power Bombs. You can play with it in the tutorial, but you are forbidden to use it for the rest of the game due to how dangerous they are to other people. You never get to use them except in the {{spoiler|fight against the Metroid Queen}}, but the banger is ''you are never told by the game that you can use them and it only tells you after you beat the game!''
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*** He ''would'' have no authority... if the Federation hadn't staked out the place first. It's their territory, and Samus (as an independent agent) is only allowed to work there provided she follows their directions.
**** Except that Samus is a galactic hero, experienced at surviving perilous situations, and is pretty much a weapon of mass destruction. If she just called the Federation, they would order the troops to defer to ''her'', as well they should. Even assuming they didn't, there is no reason she can't just leave, and the depicted relationship with Adam gives us nothing worthy of respect. In fact, for her trust, he nearly lets her die, and she refuses to disobey him even when her life is at risk and the measure in question is entirely defensive.
* The end of ''[[
** While ''Neverwinter Nights 2'' tries to rectify the rather glaring problems with the original's alignment shifts (such as having literally ''no way'' of shifting alignment across half the axes), it does seem to go over the top on some, and stride brazenly into Wall Banger territory on others.
*** While dealing with a City Watchman who looks like he may be about to accept a bribe, one dialog option results in shifting the PC's alignment one point towards chaotic and then ''immediately shifting it back one point towards lawful'' without any interceding input.
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*** It's even worse than that: Helm is the god of guardians and ''vigilance''. Though after a fuckup like that, he probably wasn't anymore.
**** As a sidenote, Tyr the God of Justice isn't particularly on the ball either. The PCs basically work out of his temple for a while but he does nothing to warn of a great injustice visited on the temple of another god metaphorically next door let alone of atrocities against the population of an entire city.
* ''[[
** Not to mention the Guardian's "true nature": {{spoiler|Avatar's "evil side" separated from him when he became the Avatar of Virtues}}. Considering that the Avatar is very much capable of doing evil things in all his adventures since his entitlement, and in Pagan he's ''required'' to do morally questionable things, this doesn't make sense on any level. Not to mention how this makes it impossible for the Avatar to directly harm the Guardian without the damage being reflected to himself, but not vice versa. Never mind that the "reveal" of his true nature painfully contradicts ''everything'' told or suggested about the Guardian in all 4 previous games he appears in.
** Don't forget the Avatar's lobotomy. "Blackthorn! I should have known you were behind this!" Uh, yes, you should have, since you were told that literally half an hour into the game, at the end of the tutorial...
** There's also a large error that is summed up in three words. "What's a paladin?" This is coming from the Avatar, who was good friends with a paladin, and knows what they are. In fact, a lot of the expository questions the Avatar asks, such what are gargoyles are considered Wallbangers because they are a complete insult to the entire Ultima franchise and are only there just in case someone new to the Ultima franchise picked it up.
* In ''[[
** [http://hlcomic.com/index.php?date=2006-09-07 Lampshaded], of course, in ''[[Concerned]]'':
{{quote| '''Dr. Breen:''' That moron. He climbed willingly into what is essentially a steel coffin.<br />
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*** And it's, again, [http://hlcomic.com/index.php?date=2006-09-12 lampshaded] in ''[[Concerned]]''
**** I was always under the impression that the weapons field was primarily only designed for commonly used weapons, such as pistols, rifles and crowbars and bug bait and other such things. It was supposed to disintegrate matter and when it stumbled onto something that ran on whatever [[Applied Phlebotinum]] Black Mesa uses, it spit out a 404 error, namely the Dark Energy Field Manipulator.
* ''[[
* ''The Indigo Prophecy'' (a.k.a. ''[[Fahrenheit (
** And that's not even the worst of it: Suddenly, two of the game's player characters decide they're madly in love with each other and decide to bonk each other's brains out, just in case the world ends tomorrow. Yeah, totally not awkward at all. Also, one of the aforementioned player characters is a reanimated corpse. The other comments about how cold he is, but isn't bothered at all. And how the hell does he get an erection if he not longer has blood flowing through his veins? There is even a further Wallbanger here because, despite being a walking corpse, he is still able to father a kid!
* The indie game ''[[Aquaria (
** The Wall Banger status for quite a few people was the sudden and inexplicable [[Romantic Plot Tumor|addition of a love interest]] halfway through the game, which came ''right the fark out of nowhere'' and took over the entire last half of the plot. {{spoiler|Many of those same folks agree with Naija's mother when she [[Evil Gloating|babbles on about 'spending the rest of your life burping babies']].}}
** Extra Wall Bangery is that this secret ending is used to set up a sequel that may never come about since the two guys who made up [[Bit Blot]] dissolved the label and went their separate ways to work on other projects.
* For ''[[Mercenaries]] 2'', the developers hadn't fixed the "falling 5 feet gives you damage" bug. Thats just lazy.
* ''[[
** Three words: New Game Enhancements.
*** Particularly idiotic is the role Jedi play in the game. When it got released initially, there were no Jedi characters that you could play, which was keeping in canon, the game being set in original trilogy's timeline, thought you could become a Jedi through a VERY long series of [[Fetch Quest|finding random crap.]] Then the expansion gets released, which makes Jedi an available class from the start, leading to thousands of players dumping their old characters and restarting as Jedi. Not only does this completely take a shit all over the established canon of the series, it also pissed off players who had completed the associated [[Fetch Quest]] to be Jedi pre-expansion.
*** It was a pendulum overswing. In the initial release, it took nearly two MONTHS for the first person to complete the absolutely and completely hidden requirements to unlock their "Force Sensitive" stat. Several people had already accused the game of lying and that there was no way to make a Jedi. They went too far, agreed, and now it can't be taken back.
* ''[[Castlevania
** The plot of ''Order of Ecclesia'' is the epitome of a [[Shoot the Shaggy Dog]] story. Yeah, it's a pretty decent game, but what's the point if the plot makes it more of a [[Gaiden Game]] than those rendered [[Canon Dis Continuity]]?
** The overall plot of ''Portrait of Ruin'' is highly annoying. Monster ass-pulls and [[Retcon]] about {{spoiler|the Vampire Killer whip for some reason devouring lifeforce - considering the ORIGINS of it in ''Lament of Innocence'', what in the blue Jesus cookies is that about? WHY would it do this? Also, the bizarre and needless redesign of Eric Lecarde, the fact that he and Johnny/Jon Morris die offscreen, and that absurd Nostradamus business...}}Igarashi, what the hell!?
*** Speaking of that, {{spoiler|why didn't John tell his son about the drawbacks of the whip? Jonathan might not have been as resentful of him if he did. But no, [[Cannot Spit It Out|he opted to keep Jonathan]] [[Locked Out of the Loop]], and made his best friend promise to do the same. What the hell John?!}}
** Those radio plays. They are worse than bad fanfiction. The veteran voice cast is gone, replaced by a new crew who range from decent-if-strange (Mamoru 'Riku' Miyamoto as Alucard?) to very poor (everyone else, which is shocking because most of them are usually good). Richter is wangsty, Maria is utterly Chickified and reduced to a [[Distressed Damsel]], Alucard's navel gazing is tedious in the extreme, and once again the rules of the Vampire Killer are broken as it starts reacting to something that is not a vampire. The new characters add nothing whatsoever to the story, too. Honestly, 'the [[P Achi Slot]] games have better stories than this''. What exactly went wrong here?
* ''[[Silver Surfer (
** The reason this is a wall banger is the disconnect of having one of the toughest beings in the [[Marvel Universe]] getting killed by a rubber ducky (or anything else for that matter).
* In ''[[Untold Legends]]: Warrior's Code'', you must spend the entire storyline protecting the young teenage prince as he is related by blood to the evil usurping emperor and thus [[The Only One Allowed to Defeat You|the only person who can wound him.]] He is extremely weak a fighter, is [[The Load|very annoying to protect]], and he will [[Too Dumb to Live|willingly run into enemies]] away from you where you can't defend him. And when you finally meet the evil emperor, it turns out that you just so HAPPEN to share some ill-defined blood relation to him after all and you were able to do the job on your own all along. It just makes you want to beat the hell out of the little runt for every whiny potion request he makes. Was he REALLY supposed to be a hero, and how can his people possibly see him as their leader, honestly?
* For some, the end of ''[[
** Another big one occurs in ''[[
*** And it gets worse than that... ''Star Fox Adventures'', Krystal's introduction to the series, has {{spoiler|Andross trying to come [[Back From the Dead]] by draining Krystal's life force, killing her and almost causing the destruction of Sauria (Dinosaur Planet) in the process. But wait! It gets worse! There are a few slight implications that Andross was involved in some way, in causing the destruction of Cerinia, Krystal's home planet, of which [[Last of His Kind|she is the only survivor]]. Let's repeat that for clarification: HE TRIED TO KILL HER, MAY HAVE KILLED HER ENTIRE CIVILIZATION, AND WOULD HAVE KILLED ANOTHER, and she, of all people, IS DEFENDING HIM?!}} It probably wouldn't be surprising to say that Krystal underwent some major [[Character Derailment]] in ''Command''.
* In the DS version of ''[[
** There ''is'' the scene where, right after {{spoiler|Crono has sacrificed himself to Lavos and Schala teleports the rest of the party away}}, he knocks all three members of the party out with a single fireball spell ([[Cutscene Power to
** The Japanese explain it by him saying something along the line of "Hey, behind you!", making the main characters turn back and allowing him to cheap shot them.
*** Do they ever explain how in the name of Magus's codpiece {{spoiler|''Dalton even knew what Guardia is or '''when''' it is''}}? Why would the party tell anyone this, and why would anyone they told BELIEVE them?
*** Even with [[Fanon]] explanations, this is still a Wall Banger, not for credibility reasons, but for theme reasons: Chrono Trigger is about triumphantly overcoming inevitable fate. Throwing in a random 'and everyone dies in the end', into a sequel that constantly berates the player for having the sheer audacity to try and save a world where [[Humans Are Bastards]], feels like a slap in the face. Plus you still have to use time-travel to {{spoiler|save Kid and enable Serge to be saved in the past}}, so the moral is somewhat twisted when time travel is okay as long as you're saving Masato Kato's favorite characters.
** We all know this one. In ''[[
* ''[[Street Fighter]]'' character T. Hawk, or Thunder Hawk: he's a Native American, but they can't seem to decide ''which kind'', exactly. For one thing, he fights in [[South of the Border|stereotypical Mexico]], complete with Aztecs in traditional costumes behind him, but he doesn't look at all like one himself, when winning he sits and makes a "How!" gesture like a TV Cherokee, and his victory quote is about his ''totem'', which were made only by the Pacific Northwest tribes. His stage being in Mexico is explained as his tribe being forced to relocate, so he's definitely from the US. The other two things, though, seem to indicate a [[Did Not Do the Research|lack of research]].
** Well, there's the other issue that Dee Jay's characterisation is dead wrong. We have a supposed resort in Jamaica... and the music AND instruments are out of Venezuela or Colombia or something.
** In the console versions of ''[[
** Apparently T. Hawk was supposed to be American, but his nationality was changed to Mexican after they realized that were more Americans in ''SF II'' (Guile, Ken, Balrog) than characters from other nationalities. Never mind that ''SF IV'' has two more Americans (Rufus and C. Viper).
** ''Super [[
* In ''[[Valkyrie Profile]]'', in order to see the actual plot of the game, you have to min-max a stat that has no obvious purpose, wait until a little over halfway through the game to go through a couple of optional dungeons, with no indication that this will have any effect, and eject a certain plot-important character from your party at a certain time, again with no indication that this is important, possible, or desirable. If you don't do ''every one'' of these things, the entire game is just a series of unconnected vignettes about random medieval warriors dying, capped off with a final boss a few steps above [[Giant Space Flea From Nowhere]]. Meanwhile, you can get ''[[Nigh Invulnerability|practical immunity to all forms of death]]'' for all party members using only accessories and skills that it's damn near impossible to ''miss''. Do the programmers' priorities seem backward to anybody else?
** Do remember that while the connection is very loose, to say the least, the game IS based on Norse myths, and in Norse myths, the fire giant Surtr *was* the one who primarily antagonized the gods during Ragnarok. Which, incidentally, is the event you are fighting in during the normal end. So calling him a space flea from nowhere is... not very justified. Bloodbane, now... he's probably meant to represent the evil dragon Fafnir, but...
*** At least the Norse gods got foreshadowing about Surtr.
* In the first ''[[
** It gets worse. {{spoiler|When you finally confront the [[Big Bad]], he reveals his plan to...revitalize the war-ravaged world using the Heart of yggdrasil. Yes, that's right, the "villain" is trying to ''legitimately save the world''. And the party still kills him and destroys the Heart, ruining hundreds of years of research and possibly dooming the world, all for some pretty trinkets!}} In fact, one could argue that at this point, Etrian Odyssey is meant to be a ''[[Deconstruction]]'' of dungeon delving for fun and profit.
** Even the in the second and third ''Etrian Odyssey'', the villains could be considered [[Well-Intentioned Extremist|Well Intentioned Extremists]].
* Who says ''[[
** Unfortunately, even the ODE Incident right from the origins (the OVA) rides on Wall Banger surfboard in order to EVEN SUCCEED. Let's see, what's established after the end of [[OG 2]]? Graien Grazman took over EFA, and despite his ruthless method, at least he'll make sure that there'll be no more rebellion, especially incidents like this. Then the ODE System and Bartolls, for no good reason... got past Graien's (crap) radar and supervision (as if he suddenly got lenient). Seriously, you may be a minor character, Graien, but WHAT THE HELL HAPPENED WITH YOUR TOTALITARIAN, SUPER STRICT STANCE that you even let that thing pass!? That's seriously something that would happen if Midcrid was still in control, not Grazman. Mind you, there ''is'' a reason why SRW fans shun the OVA and would rather consider the ODE Incident and Lamia's humiliating and pointless moment to be one [[Big Lipped Alligator Moment]] (except, you know, the one involving Axel's [[Heel Face Turn]]) in OG Gaiden and never talk about it anymore. This trope is the reason.
** For a non-OG Wall Banger, ''[[
*** Well, contrary to popular belief, Katejina is NOT a [[Complete Monster]], and the writing of the games does make it so that her and Chronicle's conversion to the good side is probable. Did you ever think maybe the problem was never with Katejina and more with Tomino wanting to play her up as evil as possible without ever giving her a chance?
*** Actually, Asuham isn't that bad in K, since he never gets to the [[Disproportionate Retribution]] point. The real problem is they let you recruit ''[[Gun X Sword
** In MX, they FORCE you to not only see Asahina from [[
*** That's more of a [[Player Punch]].
** In terms of machines, it looks like the Black Getter is one of those "player bragging rights"-type units. ''Alpha 2'', you start out with this unit and keep unit the end of the Getter Robo story. In Kusuha and Zengar's routes, you can choose to save the unit and Musashi, but he's forced to stay with Michiru, relegating him to a playing sidekick to a somewhat-useless machine. Black Getter? Can only be piloted by the original Getter Team. And I'm sure a lot of people would rather stay with G than Black at that point. ''Alpha 3'' makes it an unlockable unit, but again, with the same restrictions. In ''Destiny'', the Shin Getter Team is left without a Getter after Shin Dragon is left inoperable for a time. However, you still have Getter Robo and Black Getter. I'm sure at that point, most people chose classic Getter over Black because of its three forms.
** In more ''[[
*** And, in a related wallbanger, it also allows you to save Mu La Flaga from his canon death in Alpha 3, which means that not being able to save him in Judgment is rather puzzling, since both games feature similar circumstances that would have made keeping him from getting killed easy to implement.
* In ''[[Spellforce]]'', to get your siege units to use their anti-building attacks against buildings, you have to set them next to the buildings without ordering them to attack -- otherwise, they'll use weak melee attacks.
* The [[Bittersweet Ending]] of ''[[
** Also: [[Big Bad]] Volsung seems to, at first, be a [[Well-Intentioned Extremist]], and the game gets a lot of mileage over how uncomfortably [[Not So Different|similar]] his ideals are to Dean's. They both want to tear down the [[Anvilicious|wall]] between [[Fantastic Racism|humans and Veruni]]; Volsung's method was just more violent {{spoiler|and, ironically, was the one that ''worked'' in the end}}. His character was genuinely interesting as a result, ''right up until'' the point where {{spoiler|it's revealed he's actually just as nice as Dean, and was just [[Brainwashed and Crazy|possessed]] by some weird...EldritchAbomination...thing that was the embodiment of hatred or...something. [[They Wasted a Perfectly Good Plot|Talk about one of the lamest cop-outs ever.]]}}
* ''[[Jak 3
** Most fans would say that most of ''TLF'' counts, though the one example that really sticks out would be Jak's dismissal of Daxter's [[Super-Powered Evil Side]]. Especially considering that in ''Jak 3'', he freaked out over what would happen to Daxter if he was exposed to more Dark Eco (which is exactly how the aforementioned [[Super-Powered Evil Side]] came to be), not to mention his reaction to finding out that {{spoiler|the Aeropans had a Dark Warrior Program}}. And yet, his reaction consists of a couple snarky comments. * thud, thud, thud...*
* [http://www.youtube.com/watch?v=APQ75rnywyA The opening cinematic of the Xbox Live Arcade version of ]''[[Banjo-Kazooie
** The problem has to do with the loading times. The music was one 11 minute track that was synced up to everything; even the loading times. However, the 360 loads much faster than the N64. So thus, every time the scene changes, the music gets off-sync even more.
* It'd be too difficult to list all the Wallbangers in ''[[
** In fact, if you go back to the end of ''Chain of Memories'', it's actually ONLY Donald, Goofy, and Jiminy (the Disney characters) that talk of "Thank Namine", Sora literally said ''nothing'' about it, let alone make a promise to thank her. Attributing it ''solely'' to Sora nothing....it's being re-attributed to a character it was never attributed to in the first place!
* Regarding ''[[
** And what she ''did'' get sounded like something right out of a ''[[
** Same vein, Geese Howard. Despite he really had his sprite redrawn time after time, his stance animation is '''still''' as unsmooth as years ago, EVEN contrary to his son Rock and, one possible exception of this, his Capcom VS SNK appearance. [[What Were You Thinking?|Gaw, come on, SNK! He is your TRADEMARK boss, as well as Rugal!]]
* While most of the ''[[Chzo Mythos]]'' story is brilliant, some of the more... unique plot points left some players (including [[Let's Play|Deceased Crab]]) groaning, the main example being {{spoiler|the Trilby Clones}} from ''6 Days a Sacrifice''. The {{spoiler|sex scene}} in the same game runs a close second.
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** The sex scene is an interesting case, as revealed when Yahtzee himself showed up to discuss the games in Quovak's [[Let's Play]] on the [[Something Awful]] forums. To cut a long story short, the scene isn't supposed to be titillating, but because it was awkwardly written, we have the unique case where both the creator and the audience are on the exact same page<ref>That is, two scared, injured morons succumb to their animal instincts as they reach what they think is the lowest point of their mutual lives</ref>, but the audience has been given the wrong impression of what the creator was ''trying'' to accomplish.
* In ''[[Warriors Orochi]]'', Date Masamune is suddenly turned into a frantic Orochi worshipper and think they can't beat Orochi, ''even when they DO beat him in the first game''. What's making it more wall-banging is that when in ''[[Samurai Warriors]] 2'', he pulled off [[The Starscream]] to the Tokugawa, he didn't do it to Orochi, {{spoiler|even after the hidden cutscene when he makes it clear that he still have [[The Starscream]] inside him.}} The fact that the overly confident Masamune is suddenly turned into an extreme ass-kisser and seems to have lost faith to all humanity and it looks like KOEI seems to ''hate'' the Date clan and wants him to be the [[Obviously Evil|Dong Zhuo]] counterpart of the Samurai Warriors series is... very wall-banging.
* In ''[[Fire Emblem Tellius
** Even worse. Early on, you meet Izuka, the most [[Obviously Evil]] character ever. Pelleas is quite trusting of him despite this, which is understandable for various reasons, if idiotic. The real Wall Banger comes from when {{spoiler|Izuka feeds Muarim the elixir that turns him into a Feral One. Muarim is saved and Izuka...keeps his job. Despite the fact he crossed the [[Moral Event Horizon]] and has been proven to be a terrible strategist, Pelleas STILL completely trusts him. The reason of course is because [[Idiot Ball|the plot says so.]]}}
* ''[[
** Except that Clockwerk hadn't been a man in a long time by the time Sly had met him. Or owl, whatever.
*** Honestly, Tsao is probably almost as bad, if not equal, to Clockwerk in terms of evilness. The problem is that Clockwerk affected Sly far more personally then Tsao did, so it's strange that Sly would hate Tsao more. (You could argue that Sly had put Clockwerk behind him at that point, though that feels too much like [[Fan Wank]] for my tastes.)
* Abysmal PS3 exclusive shooter ''[[Haze]]'' doesn't really have that far to fall to be terrible; stand-out moments are when Teare turns down Shane's Nectar administrator with the claim that "his pack is slipping" when Mantel soldiers don't wear packs, writer Rob Yescombe not knowing that you don't call a Sergeant sir ''ever'', and especially not if you're one yourself, the peaceful village having it's own nuclear missile, and a series of confused [[Metaphorgotten]] issues that lead to the game claiming that people fight wars due to propaganda, which is a natural resource like oil.
* ''[[
** It's considered a "good" act to {{spoiler|allow Gil Alexander to survive in his [[Eldritch Abomination|profoundly mutated state]] despite his pleas in his [[Apocalyptic Log|prerecorded message]] that [[Death Seeker|he desperately wants to die]].}}
** [[It Got Worse]]. {{spoiler|Not only are you letting him live, regardless of the fact that his recordings begged you to do it. But it's also implied that he wants to flush himself out into the sea. You're letting a gigantic ADAM bloated monstrosity that's totally insane out into the wide world at large. This is a good thing?!}}
* ''[[
* ''[[
** It seems like the writers behind the game couldn't focus on whether or not to put plot in or leave plot out of the story. First Vergil wasn't involved in any way. Then, Nero has a freaky right arm that looks an awful lot like Vergil is ''bound to it'' since Nero has some unexplained proficiency with Vergil's sword (after restoring it, no less). Then the novel comes out and says that the Devil Bringer is ''not'' Vergil's soul bound to Nero's arm, removing his involvement in the story. But oh yeah, Nero is his son, which means Vergil was involved in the events of the game anyway.
** Throughout most of the game, the player's given control of Nero. One of the best things about his arm is that it can extend to grab/pull things towards him in less than two seconds. Does he use it in the cutscenes to save his girlfriend? [[Cutscene Incompetence|No]], [[Idiot Ball|twice]]. Would it have helped? Hell yes.
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** On the point of the men being disqualified for hitting the women? This can happen in ''any'' match (Even those where the opposite gender serves as a manager), even if it's a counter.
** And the acompanying restrictions for [[CA Ws]]. For those who enjoy creating established wrestlers not featured, it will be extremely frustrating to find the only things matching some wrestlers are only available for the wrong gender.
* In ''[[Just Cause (
** {{spoiler|America seems like a preferable governor to the previous brutal dictatorship. Also, no-one but the Agency knows that Rico was a government agent - they all think he's a [[Badass Spaniard]] mercenary called Scorpio.}}
* In ''[[
* ''[[
* The ending to the released version of ''[[Knights of the Old Republic (
** Fans would ultimately have to wait until the release of ''[[Star
* At the end of ''[[Halo
** Speaking of which, {{spoiler|the Covenant dropship comes out of nowhere, from the direction the second Pelican was actually looking. It may have snuck behind the mountain, but the first warning the UNSC men apparently got was the plasma bolts it shot from just off-frame. Apparently, it was invisible until then.}}
* ''[[
** [[Fridge Brilliance|Listen more closely to what he's thinking...]]
** Actually even if you pay attention to what they are thinking during the course of the game the reveal doesn't make a whole lot of sense when you break down the story. This is mainly due to an ungodly number of plot holes that seem to be handwaved away in an effort to provide tension as to who the real killer is. In most other games they could have been easily fixed but due to ''Heavy Rain'''s very strict storyline requirements the holes are left gaping. This is practically a wallbanger in and of itself.
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* ''NBA 2K10'' and ''2K11'': The My Player mode has some real wallbangers. For example, if your team is down by five, there's a minute left, your player is a three point specialist, and is wide open, but if he misses, the game claims "Bad Shot Selection". Guh?
** But wait, [[It Got Worse|it gets better]]. You can have a layup turn into a Bad Shot Selection just because someone ran over to you and the animation changed into one of those difficult contact layup animations. Instead of being a foul, you get a missed shot and your teammate grade goes down. And then there's the CPU initiating bumping animations which prevent your player from following the playcall diagrams on the court, breaking the play. If you have a good 3pt shooting PG like Aaron Brooks, watch in helpless anger as he jacks up a fade away 3 because the CPU wouldn't let you set a pick.
* In ''[[
* Before the first battle with the Steel Witch in ''[[Luminous Arc]]'', it's revealed she has one of the [[MacGuffin|Lapistier]] in her body. After the battle, rather than finishing her off and claiming the Lapistier, every decides to leave her there and make tracks. This is reasonable for the main party, being the [[Neutral Good]] heroes and all. Vanessa, on the other hand, explicitly joined you for that class alone as an [[Enemy Mine]], explicitly said she'll raise hell in her independent quest for the Lapistier and get them whatever the cost, and has already shown herself to be more than impulsive and pragmatic enough to rip the stone out of her chest, leaving her with no excuse and falling squarely into this trope.
* The ''[[Splatterhouse]]'' remake, although a very solid brawler, has one glaring flaw. ''The ending''. {{spoiler|The [[Big Bad]] is defeated [[Cutscene Boss|in a cutscene]], and the "final battle" is literally nothing but a ludicrously difficult [[Escort Mission]]. On the plus side, there's a blatant [[Sequel Hook]], so at least there's hope that the next installment won't end on such an [[Anticlimax]].}}
* ''[[
* In ''[[
** What's incredibly weird is that, according to [http://www.imdb.com/character/ch0035273/ IMDB], she's voiced by [[Jennifer Hale]], who played Zatanna in ''[[Justice League (
* If you play through ''[[
** Marisa does say "...Oh." afterwards, which to this troper carried the connotation of a [[Face Palm]] - this was a pretty silly moment for Marisa too. [[Poor Communication Kills]].
* ''[[
* In ''[[
** The way [[Warrior Poet|Zeratul]], one of the wisest charachters of the first game, is reduced to an utter moron. Upon seing a ghostly, translucent figure of [[Heroic Sacrifice|Tassadar]], that announces: "I have come to you from beyond this world", all he can utter is: "But you are dead!" Well, DUH! Another time he engages a Protoss-Zerg Hybrid and incredulously inquires about who could possibly create such monstrosity, despite the fact he met said creator in person and heard his confession!
** The moment when it is revealed that Sargares...I mean the Dark Voice aka the Fallen One enslaved the Ork Horde...I mean the Zerg Swarm to destroy the Night Elves...I mean the Protoss, and, subsequently, all life in the universe, so that he could remake it [[In Their Own Image]]... ... ...THIS. IS NOT. WARCRAFT IN SPACE!!!
** - Hey, people, we have to destroy the space platforms the Zerg use as spawning ground for their air forces! - Ok, let's [[Nuke'Em]]. - We can't! The nests are too deep underground. - So what's the plan then? -Why, we'll go there in full force and assualt the surface-mounted generator...reactor...stabilizer...thingies that, when destroyed, will trigger a chain reaction blowing up the whole platform. - So why don't we [[Nuke'Em|Nuke THEM]]? ... ... ... *facepalm*
* ''[[
* ''[[
* Okay ''[[Clock Tower (
** In the first game, why wasn't there {{spoiler|any effort to protect Dan given his [[Complete Monster]] [[Mama Bear]]? And my memory of how he "died" is sort of fuzzy, but I think that the can of gasoline just kind of exploded on him? How? Why was there even a tank in the caves at all? And what possible reason did Mary have for bringing the girls to the mansion to torture them anyway, besides [[For the Evulz]]?}} Plots that take wild leaps of logic are nothing new to [[Survival Horror]] games, but unlike, say, ''[[Silent Hill]]'', ''[[Clock Tower (
** Then in the second game, we learn that {{spoiler|Dan somehow survived in the body of a normal young boy}}. How? Why? I know that there are fanon explanations, but canonically, that's just an epic [[Ass Pull]] to give the sequel a connection to the original.
* How's this for a Wall Banger? Alien grenadiers in ''[[X-COM (Video Game)|X-COM]]: Terror From The Deep''. Despite the fact that the [[This Is a Drill|Vibro Blade]] weapons they carry are supposedly capable of "cracking through the toughest armor", they never use them in combat with your troops - '''NOT EVEN IF THEY'VE RUN OUT OF GRENADES!'''
* ''[[Grand Theft Auto San Andreas
** Not to mention that only reason why GSF is back in game is that CJ came back and joined. Also, he is also allied with powerful Chinese Triad. Worse yet, CJ never points out how much he has accomplished in such a short time, no matter how much Sweet calls him out.
* In ''[[Bad Company]] 2'' where they just ignore the truckload of gold from the previous game and make no explanation to where it went.
* The ending of ''[[Republic Commando|Star Wars: Republic Commando]]''. So, right after you {{spoiler|complete the final mission by blowing up the Separatist warship with four rocket turrets, one manned by each commando, Boss, Fixer, and Scorch reunite and get ready to be picked up. Sev then radios in and calls for help, as he is being attacked by multiple enemies, and then his radio is filled with static. Delta Squad wants to rescue him, but they are ordered out immediately by their clone advisor, who has direct orders from Yoda to do so.}} "What is the problem with that?", some you may be thinking. "That's war for you, tragedies happen all the time." My response: yes, but this goes far beyond "tragic necessity" and veers right into "just plain stupid and extremely poorly handled" territory. Why? {{spoiler|Because there was no reason to leave him behind. True, the Republic may be beginning its invasion of Kashyyk, but it's not a dire emergency and it's not like Delta Squad is another 501st; they're commandos, not infantry troops. It probably will be a while before they can begin their next mission anyway. Furthermore, the commandos could EASILY have rescued Sev. The four rocket turrets were all in the same relatively small arena (each overlooking the main floor), which by the way has a large opening for the pickup gunship. There is NO reason Delta Squad could not have quickly run back to Sev's position, bailed him out, and have the gunship pick them up from Sev's turret position, considering the design of the arena. If they really are that many enemies, the gunship can just [[Big Damn Gunship|blow them to smithereens]], like it did during at the end of the Geonosis droid factory level and the Trandoshan supply camp level. I was never able to view Yoda in the same light again.}} It shows poor handling on the game developer's part, and, in-universe, all it does is show more reason to despise the Jedi as assholes and idiots. {{spoiler|You know it's that bad when, as the novels show, Delta Squad enthusiastically assists in wiping out the Jedi and look up to a new non-clone leader who has developed an enormous disdain for Force users in general.}}
* ''[[
** Actually, going up to the roof as Luigi will reveal one of the minigame rabbits. Whether this makes it better or worse is up to you.
* In ''[[
* ''[[Resident Evil 2 (Video Game)|Resident Evil 2]]'': By the start of the game the zombie apocalypse is roughly two days old, the Police/Army/Umbrella mercenaries have been nearly completely wiped out, half the city is on fire, and apparently the news of the situation has spread far enough for the government to consider ''nuking the city.'' This is where we find a comically oblivious truck driver who acts in complete shock when a guy bites into his bicep. [[Too Dumb to Live|Where and what has he been doing for the last few days... were the thick plumes of smoke and the blood soaked streets not enough of a clue something big was going down?]]
** The extent of the destruction is largely only depicted in the sequels to RE2, but it still seems very odd that --as the gun shop owner can attest-- no one noticed ''anything'' amiss until the streets were completely overrun with zombies.
* ''[[Saints Row:
* In ''[[The Legend of Zelda: Skyward Sword
* ''[[Max Payne 3]]'' contains many instances, but one that stands out in particular is when Max finally gets to the location where the wife of his {{spoiler|now dead}} employer is being held hostage, along with another girl he is sworn to protect. You'd expect for his to quietly take down them hostage-takers quietly, or at the very least, wait to they leave. What does Max do? {{spoiler|He charges on in loudly proclaiming his entrance, all in front of ''about a dozen enemies''. Not surprisingly, the wife gets killed}}. At this point, it is hard to buy Max as anything but an incompetent buffoon.
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