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Support Power: Difference between revisions

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* In Armor Games' ''Warfare 1917'', the player can call for mortar, artillery, gas and armor-piercing shell attacks against enemy targets. Clicking on other icons summons reinforcements.
* In ''[[Valkyria Chronicles]]'', the protagonist is able to give orders calling for Sniper, Mortar and Artillery support on the field, costing you command points you otherwise use to move units.
* In ''[[Age of Empires III (Video Game)|Age of Empires III]]'', every nation has a Home City. In game, once you earn enough XP (gained by destroying buildings or units, building buildings or units, or just a small trickle) you can choose and send a shipment from your home city. What you get can vary from resources to units to upgrading your buildings.
* ''[[Shattered Union]]'' player gains either good or evil points based on how much damage he did during battle. These unlock special powers, such as field repairs or [[Nuke'Em|nuke]].
 
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* ''[[Rise of Nations]]'' and ''[[Rise of Legends]]'', in which each race's "National Power" is unlocked (and strengthened) solely by research topics. Research is integral to the GUI, so they can't be taken away from you.
** Also, the world campaign maps, being based on the ''Risk'' tabletop game, have Support Powers in the form of cards that can be played before every battle.
* The various god powers in ''[[Age of Mythology (Video Game)|Age of Mythology]]'' fall under this. One can trigger these at any time to give their side a bit of a boost in battle, ranging from creating a building that heals or protects your troops, increasing the attack or defense powers of your troops, or calling in natural disasters like earthquakes, tornados, or freaking ''meteors'' to destroy the enemy's base.
** These are limited to one per "god", i.e. one per [[Technology Levels|Age]] (except for the Atlanteans, who get less dramatic powers which can be used several times with a recharge timer).
** There are a few economical god powers as well, such as rain or growing a small forest.
* In ''[[League of Legends]]'', in which you play a "Summoner" controlling a champion for use as an avatar, each player gets two slots for these powers and has to choose which of about 10 spells s/he is going to bring. They range from "Immediate champion healing" to "[[Back From the Dead]]" to "Shield all buildings" to "[[Kill It Withwith Fire]]," and many of them can only be deployed in a certain range around your champion.
* Not an RTS, but in ''[[Super Robot Wars]] [[Super Robot Wars Original Generation|OG Saga:]] [[Endless Frontier]]'', the characters stuck in your back row once you've exceeded [[Arbitrary Headcount Limit]] can do this. (To say nothing of the deep pockets you get for the [[Party in My Pocket]] come the sequel, where rotating back-row support goes hand-in-hand with a separate tier of pure support characters.)
* In ''[[Super Robot Wars W]]'', units could have Support Request on top of their Support Attack (Friendly adjacent unit gets to make a followup attack) and Support Defense (Friendly adjacent unit can [[Taking the Bullet|Take The Bullet]]), which allowed them to call a Support Attack or Defense from a unit left in reserve.
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