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True Final Boss: Difference between revisions

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* The SNES version of ''[[Sparkster]]'' has this. When you play on Hard, instead of the [[Final Boss]] dying before he launches the missile, he dies right ''after'' he hits the button. Guess what the [[True Final Boss]] is this time? And it really is deserving of [[That One Boss]], as even the [[Unexpected Gameplay Change|mecha battle against Axel Gear]] seems easy compared to this boss.
** When playing a higher difficulty in the Genesis version, you fight a 2nd form of Gedol. {{spoiler|If you get all 7 hidden swords throughout the game, it becomes much easier, as his attacks in both forms will not do as much damage, and it also slightly influences the ending.}}
* In ''[[Bomberman (Video Game)|Bomberman]] 64'', a player who has gotten [[Hundred-Percent Completion|every Gold Card]] and "flawlessly" defeats Altair will get to see {{spoiler|Sirius}} reveal himself as one of these, vaporize Altair with a [[Wave Motion Gun]], and dare you to come after him.
* The arcade version of ''[[Golden Axe]]'' ends when you beat Death Adder. When you beat him in the Genesis version, it lets you think the game is over... and then cheerfully informs you that you have to fight Death ''[[Man Behind the Man|Bringer]]'' now.
* Collecting all the 65 weapons in ''[[Drakengard]]'' unlocks a [[Multiple Endings|5th secret ending]] in which you fight {{spoiler|the Queen of the Grotesqueries}}. Though it's a rather unconventional battle, more akin to a [[Rhythm Game]] than to a real boss, it is widely considered [[Nintendo Hard|the hardest challenge in the game]] ''[[Difficulty Spike|by far]]''.
* In ''[[Nie R]]'', the true final boss for Endings C and D is {{spoiler|Kainé}}, who is unlocked in your third playthrough.
* Clearing every Grudge Match in ''[[Custom Robo (Video Game)|Custom Robo]]'' ''Arena'' (which in turn requires beating the game and reaching [[Hundred-Percent Completion]]) unlocks two more fights; a rematch against {{spoiler|Eddy}}, and after that, a fight against {{spoiler|Liv}}.
 
 
== Dating Sim ==
* In ''[[Mitsumete Knight (Video Game)|Mitsumete Knight]]'', you get to fight the leader of the enemy army, [[Black Knight|Wolfgario]] [[Names to Run Away From Really Fast|the Ravager]], in his unmasked version if you have killed all the Generals who have appeared before him during the game. He's not more powerful than his masked version, but still follows this trope well, as his defeated animation in battle is different: instead of just dropping his sword and standing, contracted in pain, he now holds out his arm towards the sky, gets shocked by a thunderbolt, and falls on the ground.
 
 
== Fighting Game ==
* If you play the Story Mode in ''[[Soul Calibur]] 3'' normally, the [[Final Boss]] will be Abyss, but if you find the path to Olcadan and defeat him without ever continuing instead, you'll get the dreaded [[SNK Boss|Night Terror]] as your final opponent.
* Akuma is a popular [[True Final Boss]] in the ''[[Street Fighter]]'' games, first appearing in ''Super [[Street Fighter II (Video Game)|Street Fighter II]] Turbo'' to [[Bait and Switch Boss|take out usual final boss Bison in one shot and then take you on]] if you beat every previous opponent without losing a single match.
** ''[[Street Fighter IV (Video Game)|Street Fighter IV]]'' moves it up a notch, having Akuma as a true final boss, then the harder to reach Gouken as the true true final boss.
** ''Super Street Fighter IV'' turns them into their Shin forms, making them MUCH harder. And the Arcade Edition adds Shin Evil Ryu and Shin Oni into the mix.
* ''[[Contra]]: Shattered Soldier'' has two true final boss fights. The first, if you complete the first five missions with an A ranking, is a [[Sequential Boss]] fight with the "Relic of Moirai", then if you manage to achieve and maintain an S ranking through there, you get to fight his Very Definitely Final Form.
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** And finally, ''XIII''. If you get to the final team battle without enough points, the bad ending plays where it's hinted Saiki rewinds time and tries his initial Orochi resurrection plan again. Getting there with the right amount takes you to the final fights with Saiki and Dark Ash.
* If you beat I-no in ''[[Guilty Gear]] XX Slash'' or ''Accent Core'' without continuing, and getting at least 10 Overdrive finishes, she creates a portal and transports you to the past, where you fight... Order Sol, an alternate version of Sol Badguy that wears Ky's jacket and doesn't use his trademark Fireseal sword. The character is available from the start, but the CPU Order-Sol is faster, stronger, and regenerates his exclusive charge meter. Not only that, he has an exclusive super move called Flame Distortion which is basically his normal Dragon Install on steroids. It regenerates his health faster than I-no, increases his power and speed even '''[[Beyond the Impossible|further]]''', and gives him an unlimited super meter and charge meter. And it lasts for double the time of a normal Dragon Install (15 seconds). Oh, and you can't continue against him -- lose and it's an automatic [[Game Over]].
* Your score determines your final opponent in ''[[Capcom vs. SNK 2 Mark of the Millennium]]''. If it's too low, the game stops after the last team match. If it's in the middle, you fight either Akuma or (on a higher score) Rugal. A higher score than that gives you Shin Akuma instead, and if it's higher than ''that'', you fight God Rugal. Note that the SNK bosses are your rewards for higher scores... (If your score is high enough after the third team, incidentally, you get a midboss fight - either M. Bison or Geese Howard.)
* Under ordinary circumstances, ''[[Battle Arena Toshinden]]'' ends with a generic "you win" message following the defeat of Gaia. But if the player makes it all the way past Gaia on Hard difficulty or above without losing a match, the battle with Gaia is followed by a battle with Sho, followed by a character-specific ending after Sho is defeated.
* ''[[Digimon Battle Spirit (Video Game)|Digimon Battle Spirit]]'' has a partial example: Fulfilling certain conditions would cause Impmon to replace the Digimon you were supposed to fight beforehand, which acts as an [[SNK Boss]] (complete with power-nerfing as an unlockable). However, he doesn't entirely fit the trope because he's a midboss, not a final boss. The trope was more properly done in the [[No Export for You|Japan only]] expanded version. If you get to Milleniumon and beat him without losing once, it'll transform into ZeedMilleniumon.
* In the [[PSPlay Station 2]] version of ''[[Virtual On]]'', if you beat all 8 mechs in under 15-25 seconds, you will fight the original version of Fei-Yen. This version of Fei-Yen is always in Hyper Mode, but with no downsides and increased stats.
* ''[[SNK vs. Capcom SVC Chaos (Video Game)|SNK vs Capcom: SVC Chaos]]'' had 2 true final bosses: A goddess version of Athena from the old ''[[Athena (Videovideo Gamegame)|Athena]]'' arcade game, and Red Arremer from ''[[Ghosts N'n Goblins (Video Gameseries)|Ghouls 'n Ghosts]]''. Failing to meet them would give you a generic, text-only ending stating your character was never seen again.
** And you only get one shot at these final bosses. If you lose, then your character gets transformed into something which varies depending on whether you fight Athena or Red Arremer before giving you the generic, text-only ending.
* In the NES version of ''[[Double Dragon|Double Dragon II: The Revenge]]'', the final stage (which is simply the final boss battle) is only accessible on Supreme Master mode, the hardest difficulty setting. The Warrior mode ends the game on the penultimate stage (after the battle against the doppelgangers), while Practice only lasts the first three stages. This doesn't apply to the Famicom version, [[Difficulty Byby Region|in which the entire game could be played on any of the three settings]].
* If you clear Arcade Mode in ''[[Blaz Blue]]: Calamity Trigger'' with 10 or more Distortion Finishes and no rounds lost, you get the displeasure of fighting Unlimited Ragna, who has triple health and permanent [[Super Mode|Blood Kain]].
** And in the console versions of ''Continuum Shift'', beating Hazama with the right amount of Astral Finishes and without losing a round rewards you with a fight against Mu-12. Unlimited Mu-12 that is. If you're using Mu in [[CS 2]] though, you fight Unlimited Ragna instead.
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* ''[[Shin Megami Tensei Nocturne]]'' had a fight like this against the Biggest Bad of them all, {{spoiler|Lucifer}}. You have to complete the optional (and [[Nintendo Hard|extremely hard]]) Labyrinth of Amala dungeon to fight him. Ironically, his entire justification for the fight is to prepare you for a war against an even ''bigger'' [[Big Bad]]: {{spoiler|[[God Is Evil|YHVH]]}}.
** ''[[Persona 4]]'' does this twice. At first, it looks like the final boss is {{spoiler|Kunino-Sagiri, aka Taro Namatame. If you don't toss him into the TV}}, eventually you discover that the true final boss is {{spoiler|resident bumbling detective Toru Adachi and a random godly entity called Ameno-Sagiri}}. But {{spoiler|if you go to the Junes food court after saying your goodbyes}}, it turns out the true mastermind behind everything is {{spoiler|the gas station attendant you met at the beginning of the game, aka Izanami. And yeah, you fight her at the end of the true final dungeon}}.
* The ''[[MegamanMega Man Battle Network]]'' games have SP versions of the main boss replace the normal ones after conditions are met, generally requiring that beating the [[True Final Boss]] is the only thing left needed to achieve [[One Hundred Percent Completion]].
** The sequel series ''[[Mega Man Star Force]]'' recently switched this up on us: the [[True Final Boss]] of ''Star Force 2'' comes ''after'' the SP version of the final boss. It's a fiendishly difficult super-version of [[The Rival]].
** ''Star Force 3'' just gets weird with this. As normal, getting every star lets you fight the super form of the final boss. However, inputting [[Guide Dang It|secret]] passwords lets you fight your Rival's new super form, and the super forms of the [[Bonus Boss]], the [[Bonus Boss]] of the last game, and one of the new bosses. After all of that, you can fight the final boss's super SUPER form... as a random encounter. Not only that, but if you go through a long gauntlet of Wi-Fi matches (which is hard with all of the [[D Cers]]), you can fight yet another secret boss and earn a secret star.
* In ''[[Fire Emblem Elibe (Video Game)|Fire Emblem Elibe]]: Sword of Seals'', defeating [[Big Bad]] King Zephiel with all the gaiden chapters completed and all legendary weapons intact unlocks a few extra chapters, pitting you against [[The Remnant]] and culminating in the real final boss fight with Zephiel's literal [[The Dragon|Dragon]], still under orders to carry out his ultimate plan.
** In ''[[Fire Emblem Akaneia (Video Game)|Mystery of the Emblem]]'', if the player has all legendary weapons intact and Sirius is alive, Marth finds out that his quest to defeat Hardain was just a distraction so [[Hijacked Byby Ganon|Garnef could revive Medeus]].
** ''[[Fire Emblem Tellius (Video Game)|Path of Radiance]]'' has something of an [[Anticlimax Boss|anticlimactic]] final boss on Easy and Normal mode, but he springs a cruel surprise on Hard mode: not only does he start moving (with a massive movement range of 10 spaces), after you "beat" him, he immediately invokes a dark god and resurrects with wildly increased stats and fully-replenished (and jacked-up) HP. And it's '''still your turn''', meaning any units that attacked him are unable to act until your next turn! Adding to that, maybe five characters can actually inflict damage on him before he resurrects. (Eagle-eyed players might suspect something is amiss going into the final chapter, as there are [[Suspicious Videogame Generosity|less enemies on the map]] than in Normal mode.)
* ''[[Final Fantasy XII]]: Revenant Wings'' makes the [[Final Boss]] and [[The Dragon]] level 99 if you have [[Hundred-Percent Completion|100% mission completion]]. Have fun [[Level Grinding]].
** Similarly in [[Final Fantasy VII]], Safer Sephiroth's HP depends on a variety of things, increasing 30,000 HP for each character at level 99, and increasing 80,000 HP if you cast Knights of the Round on JENOVA.Synthesis. Fortunately, his health is also decreased slightly for every time you killed the head while fighting Bizarro Sephiroth. Ultimately, his health, normally 80,000 HP, can range from 55,100 to 400,000.
* In ''[[Pokémon Gold and Silver]]'' (and the [[Video Game Remake|Remakes]]), Red, the main character from the previous games, becomes this. You only meet him after getting all the Kanto badges (which only become available after beating the normal final boss) and going to Mt. Silver. After you defeat him, you get the second "ending", and the credits roll.
* ''[[Tales of Graces (Video Game)|Tales of Graces]]'' -- the [[Final Boss]] of the original "main" game was {{spoiler|Lambda}}. However, the "Lineage to the Future" makes the [[True Final Boss]] be {{spoiler|The Fodra Queen}}.
* ''[[Tales of Innocence]]'' also threw people for a loop when people played the remake. The DS version ends with Mathias transforming into an [[Eldritch Abomination]] combining three of the protagonists' past lives. However, the remake version has her suddenly get back up and transform ''two times''.
* ''[[Tales of Vesperia]]'' features the sidequest variant. In order to attain the ending, all you really have to do is just beat Duke and Duke in his [[One-Winged Angel]] form. However, if you grab all the Fel Arms, all of a sudden, when you beat Duke's [[One-Winged Angel]] form... prepare to say [[Oh Crap]] as the game will now conclude with its version of [[Tales of the Abyss|Nebilim]].
* In ''[[Star Ocean the Second Story (Video Game)|Star Ocean the Second Story]]'', doing a seemingly totally random Private Action will release the "limiter" on the final boss, jacking up his stats and making him nigh-impossible to beat without ridiculous level grinding in the bonus dungeon.
* ''[[Baten Kaitos]] Origins'' typically ends with a [[Anticlimax Boss|slightly anticlimactic]] [[That One Boss|(but still stupidly hard)]] battle against {{spoiler|Verus}}. If you defeated a certain optional boss, though, {{spoiler|Wiseman shows up possessing Verus's corpse and reveals himself to be [[The Man Behind the Man]]. The true final battle that ensues is much more climactic and satisfying}}.
* ''[[Romancing Sa GaSaGa]]: Minstrel's Song'' has an optional True Final Boss. If you manage {{spoiler|to acquire all ten Fatestones (something that requires quite a bit of planning and cannot be accomplished until you have cleared the game at least twice), you can offer them all up to the final boss,}} vastly increasing his powers. The jump in strength for each stone beyond the fifth gets larger and larger, and the jump to the tenth is what makes 10FS Saruin a True Final Boss.
* ''[[Mana Khemia Alchemists of Al Revis]]''. The [[Final Boss]] is {{spoiler|your ''main character'' fighting against his friends trying to [[I Know You Are in There Somewhere Fight|snap him out]] of making a [[Heroic Sacrifice]]}}. The only way to fight the [[True Final Boss]] is to {{spoiler|increase one character's [[Relationship Values]] with the main character to maximum, releasing him from the hold of his ''powers''}}. The latter (italicized to avoid confusion) given "physical form" is the [[True Final Boss]].
* In the first ''[[Breath of Fire]]'' game, {{spoiler|Tyr/Myrna's [[One-Winged Angel]] form}} is one of these, only occurring if {{spoiler|you use Agni/Infinity in the second fight}}.
* ''[[Disgaea 2 Cursed Memories]]'' has a rare example of this (rare for the series anyway, which tends much more towards Bonus Bosses) if you go for the Worst Ending. Upon defeating Zenon, you end up fighting {{spoiler|Rozalin/the real Overlord Zenon,}} who is at level ''2000.'' (Compare with the previous fight with an enemy at level 90.) And unlike the other storyline fights with enemies at this level, you're supposed to win this one. Granted, it'll take a lot of grinding of a sort just to unlock this fight, but it can still catch you off guard. Luckily, there's a way to back out of qualifying for this ending. Which is a ''good'' thing, as your reward for victory is some [[Nightmare Fuel]].
** ''[[Disgaea 4 a Promise Unforgotten (Video Game)|Disgaea 4 a Promise Unforgotten]]'' puts you up against against a different, much higher-leveled final boss if you clear the second to last stage using only the main character at level 500 or higher. {{spoiler|You fight the messengers of [[God Is Evil|God]]. Unfortunately, your reward is a [[Downer Ending]].}}
* In ''[[Record of Agarest War]]'', after spending how many hours in the game, you'd think {{spoiler|Summeril is the [[Final Boss]].}} If you unlocked the True Ending route (itself a [[Guide Dang It]]), you get to fight off against {{spoiler|''five'' sealed gods who are level 300 and the [[True Final Boss]] who is at level 350, when your level at this point is at most level 100.}}
** Taken [[Up to Eleven]] in the prequel ''[[Record of Agarest War Zero]]'', where the true end (still a [[Guide Dang It]]) nets you close to 20 additional boss fights (each progressively harder than the last) before facing the [[True Final Boss]] if you played on hard.
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* Many games in the ''[[Castlevania]]'' series have bosses that lead to an [[Bad End|abrupt ending]] if you don't meet a specific requirement, such as equipping the right item to see through an illusion (''Symphony Of The Night''), or reaching an otherwise unreachable boss (''Dawn of Sorrow''), etc.
** [[Dracula]] has a secret 3rd form in ''[[Castlevania]]: The Dracula X Chronicles'' that appears only if you rescue Annette (which means you have to save Iris and Terra. Saving Maria is not a requirement). After you beat the 2nd form again, he reverts to his original form and sprouts 6 demon butterfly wings and vanishes. He then proceeds to fire bats, fireballs, meteors, turn into a wolf, and use his own version of Richter's Hydro Storm. It's a lot harder than it sounds.
* In ''[[Cave Story (Video Game)|Cave Story]]'', if you [[Guide Dang It|do all the contrived stuff in the alternate route]], you'll get one of these after you defeat the Undead Core. It's only made worse by the fact that you can only save immediately after Undead Core and then have to make your way through a [[Brutal Bonus Level]] and yet another nontrivial new boss (who can come out of nowhere [[Kaizo Trap|and still kill you even during his death animation!]]) ''before even reaching the [[True Final Boss]].'' Then, when you reach him, you find out you get very limited HP/missile/weapon recovery, no new save point, and ''four'' difficult fights in a row against his various forms.
* A variation occurs in ''[[Metroid]]: Zero Mission''. There's no extra boss, but if you collect 100% of items, the final boss will have roughly three times as much health as it normally does, and its attacks deal double damage.
* In ''[[Iji (Video Game)|Iji]]'', after you have beaten the game once, you can use a switch to make the final boss much harder. This is literally done by activating the "make the boss harder" console accessible via teleport right before him. And the game even warns you.
 
 
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* In Kirby 64, not finishing the game with [[Hundred-Percent Completion]] and thus the [[True Final Boss]] gets you a fake ending cutscene, that is [[Nightmare Fuel]] to a lot of younger gamers: The fairy queen secretly smiling a pretty creepy [[Slasher Smile]] into the camera from behind her [[Scary Shiny Glasses]], revealing that she's still being [[Demonic Possession|possessed by Zero]]. For many, this was the ultimate motivation to complete the game -- Everybody wanted to erase that creepy scene out of history. {{spoiler|Once you ''do'' have all the Crystal Shards, you get to see the Crystal shoot a [[Frickin' Laser Beams|big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[Ugly Cute|grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.}}
** You also can not retreat from this battle. If you pause, your only options become the usual continue, and "FIGHT IT OUT!"
* ''[[Ghosts N'n Goblins (Video Gameseries)|Ghosts N Goblins]]'' series always required you to play through the whole game twice (In one sitting) to get the right weapon to kill the [[Final Boss]], but Ultimate Ghosts 'n' Goblins spiced things up by requiring you to find "magic rings", often hidden in impossible-to-reach places, to open the doors leading to Astaroth first and Hades later (the latter one requiring ALL of the 33 rings).
** The spinoff series ''Gargoyle's Quest'' had ''two'' of these in the third game, ''Demon's Crest'' for SNES. If you collected every crest and item, the final boss, Phalanx, would reveal a new form far more challenging than the previous ones. If you beat this and sat through the credits, you got a password unlocking an even harder final boss, [[That One Boss|Dark Demon]], who could be defeated for a different ending.
* ''[[Prince of Persia]]: Warrior Within'' had a final fight with the Empress of Time if you just made it that far. If you collected all of the nine health upgrades scattered about, you get the Water Sword and it leads to an [[Multiple Endings|Alternate Ending]] that is much more satisfying, fighting the previously unkillable Dahaka. (The following game, ''Prince of Persia: The Twin Thrones'', confirms this to be the canonical ending.)
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* The Queen of Hearts in ''[[American McGee's Alice]]'' is relatively easy, if you know how to handle her. Her true form, on the other hand, is a ''bitch''.
** To clarify, you're restricted to running around on a circle of platforms surrounding the monster. Everything's dark, meaning you can only really see a few feet in front of you. The Queen herself uses nearly every method of attack the enemies have used against you - [[Goddamned Bats|including the freaking boojums!]] {{spoiler|On the bright side, you can jump down to a platform behind you at the start to pick up the Blunderbuss if you missed it earlier. It restores your Sanity and Mana meters too.}}
* Every 2D ''[[Sonic the Hedgehog]]'' game since ''[[Sonic 3 and Knuckles (Video Game)|Sonic & Knuckles]]'' has had an extra boss battle if you get all of the Emeralds. The main games usually open up a similar final boss battle by beating all of the branching storylines.
** Inverted in ''Sonic The Fighters/Sonic Championship''. Reaching round 2 of the penultimate boss fight without losing a single round will let you turn into Super Sonic, becoming invincible.
** ''[[Sonic Heroes (Video Game)|Sonic Heroes]]'' made you beat all four storylines ''and'' collect all seven Emeralds before you could face the final boss.
** This gets particularly annoying in ''[[Shadow the Hedgehog]]'', where there are '''''ten''''' endings that must be seen before the final stage opens up, some of which are pretty tough to reach unless you come through a certain penultimate stage.
** And the trend continued with ''[[Sonic the Hedgehog 2006 (Videovideo Gamegame)|Sonic the Hedgehog 2006]]'', where you must complete the three different storylines, each of which had their own different final bosses, to unlock the last episode where the three hedgehog heroes ([[That One Level|after the worst level in the game]]) take on the ultimate final boss.
** Played with in the 8-bit ''[[Sonic the Hedgehog 2]]'', wherein beating the boss of Scrambled Egg Zone (Mecha Sonic/Silver Sonic) with all the Emeralds collected allowed the player to move on to the true final level, Crystal Egg Zone (which has the same amount of Acts as the others), fight the real final boss, and properly save Tails.
* ''Earthworm Kim'', [[Earthworm Jim (Videovideo Gamegame)|Earthworm Jim]]'s [[wikipedia:Anima and animus|Jungian anima]], who you only face if you collect all the [[Solve the Soup Cans|Soup Cans]] in ''Earthworm Jim 3D''.
* In a form of [[Easy Mode Mockery]], ''[[Mega Man X]] 8'' features {{spoiler|Sigma}} as the [[Final Boss]]. The [[True Final Boss]] can only be fought on Normal and Hard modes.
* ''[[Meat Boy (Video Game)|Super Meat Boy]]'' has a second, much more difficult battle against Dr. Fetus once you beat most of the Dark World levels.
 
 
== Puzzle Game ==
* Beating the story mode of ''[[Super Mario Bros.|Dr. Mario 64]]'' without continuing would pit you against Vampire Wario if you were Mario or Metal Mario if you were Wario.
* In most versions of ''[[Puyo Puyo|Puyo Puyo Tsuu]]'', racking up 180,000 points before reaching the final stage, without using any continues, replaces Satan with [[Paper-Thin Disguise|Masked Satan]] as the final boss. (The game challenges you to try this if you beat the game normally.) A special ending occurs if you can beat him, but frustratingly not in the Mega Drive version.
** ''Tsuu'' also has a secret reverse example of this if you really go out of your way to suck. If you can manage to beat every opponent on the first floor ''without'' scoring enough points to advance to floor 2, you're pit against Masked Satan... and then get [[Nonstandard Game Over|thrown out of the tower for sucking so hard]]. [http://www.nicozon.net/player.html?video_id=sm8203476 Video here.] (Note that this is only possible in versions of ''Tsuu'' that require 30,000 points to advance to floor 2.)
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== Roguelike ==
* [[Pokémon Mystery Dungeon Rescue Team (Video Game)|Pokémon Mystery Dungeon Rescue Team]] has [[Giant Space Flea From Nowhere|Deoxys]], who can only be fought once every single Pokemon in that game is fought and recruited (the final boss for Story Mode is Rayquaza).
* In ''[[Doom the Roguelike]]'', nuking the Cyberdemon while under the effects of an Invulnerability Sphere will reveal the secret stairs to the next level, wherein resides the Ultimate Evil. {{spoiler|It's John Carmack, and he has a rocket launcher and summons Barons of Hell.}}
** This came out of an [[Good Bad Bugs|unintended feature]] in earlier versions of the game, where nuking the Cyberdemon still counted as a win, despite the fact you just killed yourself. In later versions, this was changed to marking it as a "partial" victory on your record, since you did technically commit suicide. Now, if you want to try to win that way and survive, the [[True Final Boss|true final boss]] is there to make sure you're not just taking the cheap way out. Unfortunately for people actually trying to face the true final boss, you have to get lucky enough to find an Invulnerability Sphere on the level before the Cyberdemon, making it a [[Luck-Based Mission]].
* In ''Ancient Domains of Mystery'', the goal of the game is to close the Chaos Gate and keep it from reopening. If you have completed a number of [[Guide Dang It|obscure and difficult]] tasks, you may instead enter the Chaos Gate and kill [[Big Bad|Andor Drakon]].
** And there are 3 Ultra endings that require even ''more'' obscure and difficult requirements!
* ''[[The Binding of Isaac (Video Game)|The Binding of Isaac]]'' has Mom as the final boss in the first playthrough. However, after that, two new levels are added with Mom's Heart as the final boss. After the 9th playthrough, Mom's Heart is replaced with It Lives, a harder variation of Mom's Heart. The Halloween Update adds a new final level that is normally unlocked after defeating It Lives, although there are a few ways to reach it earlier. At the end of the level, you fight {{spoiler|[[The Devil|Satan.]]}} The trope then reaches [[Exaggerated]] status when you add its [[Expansion Pack]], ''Wrath of the Lamb'', to the mix, since it adds yet another level after that, with yet another True Final Boss.
 
 
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** Finally for the shooting games, the eighth game, ''Imperishable Night'', has an alternate final stage, with an alternate final boss, that you can only get to after beating the game once with the specific choice of characters. Continuing on the playthrough that unlocks the alternative final stage is fine, but continuing too much gets a [[Nonstandard Game Over]] ending. The true final stage itself can't be reached if you continue, and gives you the bad ending if you die on it.
** It should be mentioned that the unlockable [[Bonus Dungeon|Extra Stages]] with their [[Bonus Boss|Extra Bosses]] are technically ''not'' this trope gameplay-wise, as unlike other examples, the Extra Stage is really ''selected from the title screen''. Storyline-wise, it is debatable and depends on which game is being played.
* ''[[MushihimesamaMushihime-sama]] Futari'' one-upped the genre with ''two'' consecutive true final bosses [http://www.youtube.com/watch?v=5ztCxpBmXuA&feature=related which really do have to be seen to be believed.]
** It's also called the hardest video game boss ever, with good reason. There's even a video on Youtube by that name.
** And thanks to the 360 port being region-free, ''anyone'' with a 360 can now experience it for themselves. What, can't even beat the first stage of Ultra? No problem, you can use Training mode to jump straight to the TFB!
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* Freeware [http://www.youtube.com/watch?v=24fU9MbKcS8 shmups] [http://www.youtube.com/watch?v=1I4IiYB0c1Q are not] [http://www.youtube.com/watch?v=ngxnoO8ZCl0 immune] [http://www.youtube.com/watch?v=yBtLfIcT_ls to] [http://www.youtube.com/watch?v=u2r1e61D9A0 this.]
* The [[Light Gun Game]] ''[[Razing Storm]]'' has this of sorts -- The third stage has you defeat the terrorist leader, and if you managed to survive the [[Last Ditch Move|last-ditch]] [[Macross Missile Massacre]] of the [[Spider Tank]], you're treated to the '''true''' final stage, a bonus stage of sorts. Where you finally face against a [[Cool Airship]] that [[Giant Space Flea From Nowhere|comes out of nowhere]].
* Andross's Brain in ''[[Star Fox 64 (Video Game)|Star Fox 64]]'' and the Anglar Emperor in ''Star Fox Command''.
* In ''Every Extend'', Heavy mode has a different (replacement, not subsequent) final boss if you collect 7 quicken powerups and 800,000 points. This is doable but not particularly easy, although there's other ways to bring him in the area.
* In ''[[Fraxy]]'', it is possible to make a boss throw out a new form if the rank is 100!
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== Survival Horror ==
* In ''[[Illbleed (Video Game)|Illbleed]]'', there was a hidden final boss that could only be accessed in a New Game Plus, by purposfully ''not'' saving your kidnapped friends. Stranger still, every time you let one of them die, Eriko (the protagonist) loses her clothing, until she is eventually completely naked save for a tiny thong-like panty scrap and a couple of band-aids over her nipples. Reach the final arena like this, and instead of introducing the final boss, the announcer will start drooling over you and come down there himself. And believe it or not, it gets even stranger from there...
* ''[[Resident Evil Outbreak]]'' has a final boss fight. Your characters run to escape only to be confronted by the boss you just defeated, ''again.'' You have the option of blowing him up with whatever weapons you have on hand or injecting him with the cure for the T-virus, which makes him explode.
** ''[[Resident Evil Outbreak]] File #2'' had this one boss follow you throughout the last leg of the finale scenario. Then, if you have to take the long way around to complete the scenario, the game fakes you out by making it seem like you have to fight him again, even if you killed him earlier. But {{spoiler|another BOW absorbs him into its body and the [[True Final Boss]] fight begins!}}
* ''[[Resident Evil 2 (Video Game)|Resident Evil 2]]'' features ''two'' in the B Scenario. In the A Scenario, the last fight is against lion-like Birkin, who's tough, but still pretty easy to kill. In the B Scenario, you have to fight {{spoiler|a heavily mutated Mr. X T-103 Tyrant}}, who's much faster than before, hits harder, and can only be defeated by the timely intervention of rocket-based explosives. Then, you reach the end of the story, only to find out that the A Scenario ended prematurely, and you have to fight {{spoiler|Birkin one more time, plus he's mutated even further into a horrific vagina-esque blob}}. Only then will you see the real ending to the game.
* The true enemy and ending in ''[[Parasite Eve (Videovideo Gamegame)|Parasite Eve]]'' can only be accessed by beating the game once, which unlocks the [[Bonus Dungeon|Chrysler Building]]. Reach the top floor and Aya will confront {{spoiler|the Original Eve, possessing the "body" of Aya's deceased sister, Maya}}.
* ''[[Fatal Frame]] 2'' usually ends with a fight against "Rope Man" (aka the Kusabi). However, on Nightmare difficulty on the [[PSPlay Station 2]] or Fatal difficulty on the Xbox, you fight Sae Kurosawa after him, and get a different, somewhat happier ending.
 
 
== Third-Person Shooter ==
* ''[[True Crime: Streets of LA]]'' had, based on player performance, story forks that led to worst to successively better endings and another [[Big Bad]]. Fortunately, each of these forks were well-written self-contained stories, and had their own unique features that made it worth it to explore each one, and doing so made the [[True Final Boss]] appear for the [[One Hundred Percent Completion]] ending. {{spoiler|It turns out to be the same boss as in the worst ending, [[This Is Your Premise Onon Drugs|but on steroids and crack]].}}
* ''Winback'' plays with this by having you fight the true ''penultimate'' boss (Dan) before the normal final boss (Cecile).
 
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* In ''[[Star Wars]]: [[Rogue Squadron]] III: [[Rebel Strike]]'', while not technically a boss, there is a bonus extension to one level if and only if, you meet the requirements for a silver medal or higher. Earn a bronze medal and the level is finished and you win. Earn a silver or better and you play a short mission in a TIE Bomber and gain an opportunity to unlock said Bomber for use in other missions.
* ''[[Ace Combat Zero]]'' plays with this. If you've beaten the game enough to unlock the SP Mission "[[Boss Rush|The Gauntlet]]" on the highest difficulty, played that mission on said highest difficulty setting, and defeated [[That One Boss|Espada Squadron]] in less than 1 minute during the mission, then the game's penultimate boss Wizard Squadron appears. Do you have to fight them, too? Nope, instead a single F-22 Raptor appears from behind them and utterly slaughters Wizard Squadron in all of about 15 seconds. Then that F-22's pilot sets his sights on you. Good luck with [[Shout-Out|Mobius 1]], Cipher.
* ''[[Air ForceAirforce Delta]] Strike'' features NAVIGATOR on the final mission for 3rd Element. The only way to get to this boss is by using 3rd Element pilots for almost all of the space-based part of the game.
* ''[[Naval Ops|Warship Gunner 2]]'' after the final boss has one where you have to sink a superweapon.
** ''[[Naval Ops|NavalOps: Warship Gunner]]'' does this on the second playthrough as well, but there is no mission break after sinking the Druna Skass, the Silfurbor Negla just sails right onto the level and starts shooting.
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